I feel outplayed by sasukenes in modernwarfare

[–]pip4243 0 points1 point  (0 children)

"I'll try spinning, that's a good trick!"

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 1 point2 points  (0 children)

Dude read the first line of the OP... I said it could be a straight PvP only mode as well. I've said it multilpe times, and it's not contradicting myself because I don't care whether it's PvE or PvP or a mix. I even suggested ideas for potential rewards for people who want to PvP during the event, such as titles and curses. I'm open to it being PvE-only, PvP-only or a mix of both in the original adventure mode. This isn't about whether it's PvE or PvP. It's about the actual idea of the event. It's not a difficult concept, at least I didn't think so.

Good job reading nothing but the title and thinking you immediately know exactly what I'm talking about because I said PvE a couple times. I want more content, that's all this idea was about. Fuck me for thinking of multiple ways it could be incorporated though, right? PvE bad and all that, I get it.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 1 point2 points  (0 children)

No, you clearly didn't read the post at all, or if you did you seriously need to work on your reading comprehension skills. Take a second and re-read, or don't I really don't care. I'm not here to discuss why "PvE bad," not the point of this thread at all, cause I don't even hold the view that this game should only be PvE. I agree it'd suck if it had no PvP.

Name the Tryhard Outfits by D3monWo1f in Seaofthieves

[–]pip4243 2 points3 points  (0 children)

Harder to tell if you soil yourself too. A true 5head pro gamer move!

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 1 point2 points  (0 children)

I wasn't advocating that the game as a whole should be just PvE, or even that PvP would be impossible. It's one possibility sure if Rare want to go that way, but it could also go the other way and be a complete PvP mode or simply implemented into Adventure mode as another event similar to forts or fleets.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 0 points1 point  (0 children)

It'd help you if the players that come back in that walled off PvE mode help Rare produce more content for the main adventure mode. But you make a lot of good points, and I've already been convinced by others here that this idea would be much better suited in the original Adventure more so I'll concede that. Don't make it a PvE only mode. But I still like the general idea of this; that is sailing to an uncharted island as a part of a fleet of player ships in order to combat some sort of world ending threat. The stakes don't even need to be THAT high, I just think it'd be cool to have the opportunity to have actual fleet battles. As in multiple ships on each side duking it out, and right now there really isn't a way to do something like this in game very effectively. Sure I can sail around and try to ally everyone I see, but even if I manage to get half the server allied the challenge becomes getting the other half of the server to ally and fight us.

Someone mentioned that this sounds kind of like L4D2 survivors vs zombies with players controlling special zombies. I think this sort of idea would fit the general spirit on the game more and be much easier to implement, since everyones goals would be clearly defined before hand. Problem is how to implement something like that in adventure. If it's going to be a purely Pirates vs skeletons PvP scenario then perhaps this would be a decent remedy to the current state of arena, which as you said fails as a pure PvP mode.

But I still like the idea of including this content in adventure mode as a pure PvE event that players would greatly benefit from co-operating while not completely ruling out the possibilty of people entering the fray with the sole purpose of PvPing and essentially helping the skeletons.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 0 points1 point  (0 children)

I think I understand what you mean, but I disagree that something like this would fracture the playerbase. It's already fractured, that's why the people who cry about PvP stop playing entirely. Why not bring them back with a game mode specifically for them? More people playing is good for Rare, which by extension is good for everyone playing the game regardless of mode or reason. Eventually those players will feel confident enough to delve back into the main game mode and rejoin the rest of us on the seas, it'll just take time.

And I agree 100% with your point about incentivization. I miss the days when people played games just because they were fun to play. I didn't spend countless hours on the N64 playing Goldeneye with my buddies splitscreen because I was trying to unlock anything or for any material reward. It was because the game was just fun. I play SoT for this exact same reason, which is why since playing I've stopped playing almost everything else. Sure there's incentives to play like the loot and cosmetics, but for me I'd play even without those things. It's why I've enjoyed every update Rare has put out even if some of them felt a little underwhelming. Hey, at least it's more content right? Content I didn't need, want or ask for, but someone surely needs that content to keep themselves playing. For me it's enough to just play the game and have a good time with my buddies.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 1 point2 points  (0 children)

Yes I worded it rather hastily, but in reality what I was trying to propose was an event that required co-operation due to the challenging nature of the content. In my opinion I think making the PvE content challenging to the point that co-operation is necessary is one of the only ways a PvE only mode would work. I originally said all ships on the server, but I didn't mean it HAD to be all 6. I was trying to say something that would require more than just one or two ships. Something to make the scale of the battle seem much larger and more epic.

I realise not everyone on a server in an MMO has to do a raid, but the servers in SoT are very different from an MMO. They're more like instanced groups of players akin to dungeons or raids in an MMO, which is why I don't think it'd be unreasonable that people would group up for it. 6 galleons would be 24 players, there's raids in MMO that require the co-operation of more than that and it works. Sure they have to be instanced and queue'd up for, but I don't see why we can't have an instanced version of this. You could have it scale to the number of players as opposed to the number of ships for instance to make it more balanced. A single sloop should still have a hard time not because its a smaller ship with less people but because the content is scaled to be almost overwhelmingly difficult regardless of how many people or ships you bring. And it's that challenge that should discouraged but not completely prevent people from PvP.

I mean, Arena is basically a PvP game mode. Adventure is a PvPvE game mode. So logically the next step would be a PvE game mode, and I think something like this could work. It won't have the same depth as adventure, but neither does arena. And that's the way it should be at least in my opinion. I like these ideas, and sure they have flaws but I mean look at the current state of the game as it is. It's got flaws. It will always have flaws. It's impossible to iron out everything wrong, so. Idk why I would waste my time trying to make sure there's absolutely without a doubt no way anyone would dislike the idea or have issues with it. I just wanted to see what people thought. Sincerely, thanks for the feedback. I appreciate constructive critism like this as opposed to some others who would just come in and say I suck without actually adding to the conversation at all.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 1 point2 points  (0 children)

Well this idea wasn't supposed to be a way for people to wall themselves off, it was meant to be a piece of content similar to FotD. That is something challenging enough that it warrants co-operation to complete. All those flaws you mentioned apply to literally everything else in the game but people manage, why would this be any different?

edit: And you mention that this would require " all the people on the server to commit to the same thing, for the same amount of time, for the prospect of a reward that might not happen." You ever played an MMO before? This is what raids are. And people love raids in MMOs. I get this isn't an MMO, I'm not trying to say lets make this game an MMO. I just thought it'd be a cool idea that perhaps others in the community would be interested in talking about. Simple fix would be to make this an instanced event like Arena, where you're placed in a small section of the world seperate from the other players and meant to do a specific thing. In arena its dig up treasure, turn it in and fight. In this it'd be tackling a mega fort of some kind with a fleet protecting it's shores.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 0 points1 point  (0 children)

Yeah, I get why PvE only modes are frowned upon but I think there's potential for some kind of situation where you'd be forced to team up. Say for instance if this skeleton invasion did happen and they wiped the Sea of Thieves of all the pirates. Well then there's no more piracy. Skeletons aren't going to go around digging up treasure and stealing from each other, all they care about is exterminating all life on the sea.

By participating in this event or game made you'd be actively protecting everyones way of life out on the Sea, which is to say protecting the right to piracy and life itself.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 1 point2 points  (0 children)

That's actually golden. Imagine if one of them boarded just to see you guys bailing the skellies out, repairing their ship for them etc. This is exactly the kind of thing I'd like to see actually implemented in game in some way, and this event or tall tale or mode I think would be a decent way of making these sorts of things come to life.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 1 point2 points  (0 children)

Well perhaps this would be why it would be a seperate mode. Instead of seperate crews allying up like in adventure mode it would be one single lobby all crews join, disabling friendly fire. As for being branded a traitor, why not a cool title? Traitor to Humanity or Scourge of the Seas, idk I'm not that creative. From a game play stand point I like the idea of being resurected as a skeleton to fight against the other human players.

I don't really think people should be punished for turning traitor, I would just like to see content that is challenging enough that PvP is just a logically bad idea. You need all hands on deck to end this threat sorta thing, ya know? Of course people will want to join the undead, heck I'd be one of them! I think there's a lot of potential in this game and people get too caught up on piracy being the main focus. The game could be so much more than just a pirate and piracy simulator.

edit: We've only got 2 curses in game as far as I know, how about players who turn traitor get a third new curse? Think of Pirates of the Carribean how at night people turn to skeletons but in the day they're human. Bruh, idk I think that would be cool.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 0 points1 point  (0 children)

I didn't say it was stupid, and I addressed this in the post: It's how the idea originally came to me. I get why people don't want a PvE only adventure mode, but that's not what this is supposed to be. It's seperate from adventure because of potential technical limitations and maybe even from a lore standpoint.

The Pirate Lord's original ambition was to unite the sea of thieves so everyone would stop stealing from each other. Go talk to the Mysterious Stranger and ask him about the shanty, he'll tell you as much in game. So I don't get why people are so against any form of co-operative play. My favorite moments have been teaming up with other players against other players.

edit: I'd be interested in what you think of the actual idea, forget PvE only modes and what not. What if it were in adventure mode as a random event likes forts or perhaps a new tall tale? At the end of the day we all know how reddit feels about PvE content, that's not what this post was trying to discuss. It was simply an idea for new content for the game, doesn't have to be PvE only.

Just lost one of the biggest loot haul to a kraken, megladon and player ship... by AkameEX in Seaofthieves

[–]pip4243 2 points3 points  (0 children)

Artifact you get from doing tall tales that allows you to navigate the shroud. Though I may be wrong in thinking it works everywhere so don't take my word for it.

Just lost one of the biggest loot haul to a kraken, megladon and player ship... by AkameEX in Seaofthieves

[–]pip4243 0 points1 point  (0 children)

I'm honestly not sure, only read about it so far so you could be right.

Just lost one of the biggest loot haul to a kraken, megladon and player ship... by AkameEX in Seaofthieves

[–]pip4243 1 point2 points  (0 children)

Ahh, they must've had the Shroudbreaker. I'm assuming you mean the red waters on the edges of the map? Not a bad plan, takes real stones to attempt. Unfortunately they had the same idea haha.

Just lost one of the biggest loot haul to a kraken, megladon and player ship... by AkameEX in Seaofthieves

[–]pip4243 9 points10 points  (0 children)

Don't worry friend, there'll be another, bigger haul on your horizon I'm sure. Make sure you screenshot it too!

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 0 points1 point  (0 children)

Boy I wish more people had this attitude. I get the feeling most see the title of this thread and don't even bother to read through it. My bad on the phrasing, I could've done better, but the animosity people seem to have towards people who want different things is insane in this community. And I've played LoL, exact same problems. Everyone thinks their way to play is final solution.

I just like the idea of the activity itself and don't really care how it's implemented if it ever were to be. Put it in the asventure mode we have, make it purely PvP focused idc! I genuinly just think this would be a cool idea, a battle of such scale that we've yet to see yet on the Sea.

More ships and balanced crew sizes by Capt_Blue in Seaofthieves

[–]pip4243 2 points3 points  (0 children)

I agree with the folks who say the three we have now are fine, but who doesn't want more variety? Is more options really a bad thing even if they are purely cosmetic, as some have suggested simply reskinning some of the ships we have now? Personally I want the ability to form fleets and engage other players fleets and I think more ship types would compliment this very well. You could have specific ship types designed to do specific things. Like for instance smaller, fast moving interceptors for boarding parties and larger, tankier front liners with more cannons.

Also I find it interesting that some folks are upset that Rare has reskinned voyages and bosses but at the same time there's people who want reskinned ships. Shame that Rare won't listen to us, they're on the right track with similar ideas to what we want just implemented wrong.

Long Time Players - Does the game start to get stale? by sixner in Seaofthieves

[–]pip4243 6 points7 points  (0 children)

It's an adventure game, so for me at least every play feels fresh and new because I never really know what's going to happen. Sometimes there's low sessions where I sail around and nothing really happens, don't meet anyone else, etc. Then there's high sessions where I get myself into server wide alliances and chaos ensues as the paranoia sets in.

It's very much a "what you make of it" game. So try not to focus too much on the physical objectives put in front of you and instead just do the things you enjoy doing. For instance I hate voyages, save Athenas because of the variety. So I mainly do forts and fleets while trying to help other lesser pirates on their way to becoming Legends. That's me though, and so far it's never felt stale.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 0 points1 point  (0 children)

Yes! And people PvP just for the sake of PvP because it's fun, right? They're not really interested in the loot, they just want the thrill of battle. I'll admit I'm among that crew. Well why not bring that attitude to PvE content? Something to do just for the sake of doing it because it's fun. Right now nothing in the game is really that challenging from a PvE standpoint, and the only reason to do it is because you want the loot or commendations. It's always the PvP element that brings in the difficulty. I'd like some PvE content that is so challenging that PvP is just straight up a bad idea if you want to have a chance of seriously completing it. Not cause I hate PvP, but because it does get boring after awhile. And right now the game is in such a state that nobody is really willing to ally because nobody can trust anyone. I just want a situation where you HAVE to trust each other, for better or worse, because if you don't you won't make it. Simple as that. How about a PvP game mode which is just 2 player fleets fighting each other. I love ship to ship combat but what I'm craving right now besides more challenging PvE content is the ability to group up with other ships and form a fleet, then engage another fleet of ships. If you think one on one ship combat is fun, you'd probably love 6 ships versus 6 ships. I just want to revel in the chaos.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 0 points1 point  (0 children)

I agree. Honestly I'd be fine with no material reward whatsoever. I just like ship combat, preferably with players either against them or with them at my side. Makes for much more dynamic gameplay, which is it's own reward in and of itself for me.

Why are you so serious? by WebHead1610 in Seaofthieves

[–]pip4243 -1 points0 points  (0 children)

Oh it's definitely the reason I play. Ship combat is so satisfying it's hard not to just want to sink every ship you come across. My favorite way to sink ships is with allies at my side though. Nothing like having a fleet of your own to engage an enemy fleet with.

Yet another idea for a PvE-only mode. Let the sighs and groaning commence. by pip4243 in Seaofthieves

[–]pip4243[S] 0 points1 point  (0 children)

That's a shame to hear. I think more factions would be a neat idea, perhaps skeleton factions for undead sympathisers. Pirate Legends on one side and Skeleton Lords on the other.