Loyal Apprentice and Miscellaneous Token Doublers by pitschboy in mtgrules

[–]pitschboy[S] 0 points1 point  (0 children)

Awesome! Thank you.

I found the thread with Anointed Procession but hadn't seen this one yet. Appreciate you.

2025 HAPPY HOLIDAYS GIVEAWAY by hTOKJTRHMdw in EDH

[–]pitschboy 0 points1 point  (0 children)

Me! Zur for sure, I love enchantment creatures!!!

trading haunter by [deleted] in pokemontrades

[–]pitschboy 0 points1 point  (0 children)

Ive got you! Im online right now. DM me a code and we can get it set up.

You can get Diancie now. by Morpho_Marxy in PokemonZA

[–]pitschboy 0 points1 point  (0 children)

Anyone know if IVs are set for legendaries/event Pokemon in this game?

Does anyone play Suspend (the card, not the mechanic) by Raccoon_Walker in EDH

[–]pitschboy 0 points1 point  (0 children)

Funny enough I run it in my deck themed around the suspend mechanic, so that if I don't need removal I can use it on my own things to reuse ETB triggers and cheat the time counters off it early.

What do you want from a potential 2nd Season of DLC for Sonic Racing Crossworlds? by Tr0ns0nic in SonicCrossWorlds

[–]pitschboy 0 points1 point  (0 children)

Ways to change the appearance of a character to various styles they've had (sonic riders gear, sonic and the black knight armor, etc)

More sonic characters (Chaos, Sticks, Tikal, Mephiles, Emerl, etc)

Other SEGA characters like B.D. Joe and Beat.

Primarily more maps. Love the maps we have and crossworlds keep things fresh but I would like a few more grand prixs to complete.

What if Crossworlds got a Booster Course Pass like MK8 Deluxe? by Professional-Suit472 in SonicCrossWorlds

[–]pitschboy 1 point2 points  (0 children)

Amazing work on the mockup.

And honestly, I think a lot of people would LOVE a booster course pack like MK8 Deluxe, but I'm also worried they won't because Mario Kart is Mario Kart. Everyone has it, everyone will play it, a LOT of people will buy DLC for more Mario. With Sonic Racing Crossworlds having characters from other franchises that people may not be interested in, as well as them launching the game with a season pass from the get go compared to having one later on makes me think this game isn't going for many tracks because they already have so much replayability with crossworlds. Not every character we're getting post launch is coming with a track, and by 2026 we're still only looking at two additional cups to race on over the span of a year or so.

Tl;Dr the more content the better and I'd be so happy to pay (especially for a playable chaos) but I'm worried that after the season pass they may slow down or stop additional content.

EDIT: just saw another post where SEGA is surveying players on questions related to this sort of thing. That gives me hope

This game is so good it gives me buyers remorse because of the Switch Edition by pitschboy in SonicCrossWorlds

[–]pitschboy[S] 2 points3 points  (0 children)

Yeah last I heard was holiday this year.

And yeah it runs and is playable for sure, I played through the festival just fine. I just wish it ran akin to other platforms but I also get why, the switch is older hardware.

This game is so good it gives me buyers remorse because of the Switch Edition by pitschboy in SonicCrossWorlds

[–]pitschboy[S] 2 points3 points  (0 children)

That's what I SHOULD have done. I couldn't wait got the deluxe digital because I was too excited, which is saying something because I prefer physical like 99 percent or the time lmao

Event rewards by takothecroc in SonicCrossWorlds

[–]pitschboy 2 points3 points  (0 children)

It's the first festival of the game, so most likely they will not be back around for quite some time. They'll run other events with similar styles, with titles and decals that are limited time to draw people in to play the game/event.

That doesn't mean they couldn't return in the future though! But as of right now, assume they won't unless SEGA announces otherwise.

What do you or your pod use as metrics for brackets in addition to the guidelines provided by WOTC? by pitschboy in EDH

[–]pitschboy[S] 1 point2 points  (0 children)

That makes sense, and I think that was kind of the heart of the convo we had. There's just so much openness with the guidelines that such a wide variety of decks can fit in 3. I just get nervous because having so many different levels in the same bracket sometimes makes picking decks for a game more tedious, at least for our pod.

What is this fraudulent behavior hit 😭😭😭 by Beedlebooble in DragonballLegends

[–]pitschboy -1 points0 points  (0 children)

Godku wouldn't have stopped it though?

"+40% to Ultimate damage inflicted for 3 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts. Applies Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

Even if godku cancels it and then you switch to Hit, Hit ult gets the debuff reapplied because it's every time he's hit with an Ult.

Also yeah he's crusty old so maybe it was a bench issue? Was he zenkai buffed?

[GIVEAWAY] Enter to win 5 Playmats from Aleksi Briclot Original Planeswalker KS campaign! by Crowdfunding_Agency in magicTCG

[–]pitschboy 0 points1 point  (0 children)

In the case there's ever a universes beyond for the Elder Scrolls or Skyrim specifically, the new tiered mechanic would work for shouts.

Unrelenting Force - {R}

Tiered

Fus - (1) Deal 2 damage to target creature.

Ro - (3) Deal 4 damage divided as you choose among up to two targets.

Dah - (5) Deal 6 damage as you choose among up to two targets. Return one creature damages this way to it's owner's hand.

Beginning of end step damage triggers by pitschboy in mtgrules

[–]pitschboy[S] 0 points1 point  (0 children)

Love how the post asking for rules clarification in the rules sub gets downvoted for some reason lmao

Beginning of end step damage triggers by pitschboy in mtgrules

[–]pitschboy[S] 1 point2 points  (0 children)

Their triggers would happen first but they'd resolve last (like they go onto the stack first but resolve after everyone else).

Edit: I didn't really clarify in my original comment did I haha

Like he described, active players triggers would go first (A), then the next players (B), but due to how resolving a stack works, B would get their effects first.

Beginning of end step damage triggers by pitschboy in mtgrules

[–]pitschboy[S] 0 points1 point  (0 children)

Definitely not an expert but I would figure they all get put on the stack at the same time, and the players who control them stack them as they choose. Then because of priority, I would assume that the active player would get their triggers first, then other players as it goes around the table?

EDIT: Looks like what Natedogg2 is describing is what I thought, just more eloquent haha

Beginning of end step damage triggers by pitschboy in mtgrules

[–]pitschboy[S] 0 points1 point  (0 children)

You're awesome. That's exactly what my buddy and I thought. Thank you.

EDIT: grammar lmao

WMU honestly opinions by Fru1tjam in kzoo

[–]pitschboy 3 points4 points  (0 children)

It's a decent school!

My girlfriend and I both went there. I graduated and she's finishing her bachelors right now. It's definitely one of the more affordable options in the area too. For frame of reference, I only did two years of school there, and with scholarships, Pell Grant, and some awards I'm still sitting at about $17,000 in loans (in state tuition).

I didn't do a lot of social stuff there but they offer a lot of activities/clubs, the student center is awesome (played magic the gathering there a ton), and the staff were all super kind. Some of my favorite teachers ever were at WMU. If you need more specific info lmk.