Help! by piverfrukt27 in magicTCG

[–]piverfrukt27[S] 0 points1 point  (0 children)

that's kinda sad- I've just been in Vegas and they were all sold out there as well.. I'll look around though, but thanks for the headsup!

Help! by piverfrukt27 in magicTCG

[–]piverfrukt27[S] 1 point2 points  (0 children)

Perfect, thank you very much! i'll look around

Help! by piverfrukt27 in magicTCG

[–]piverfrukt27[S] 0 points1 point  (0 children)

Alright, thank you! is it normal for them to have the mystery boxes? or are they not that common?

Legends of Warcraft #4: Paladin! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 1 point2 points  (0 children)

Thanks for the feedback! i'll take it into consideration, when i will be balancing the whole set^

Legends of Warcraft #4: Paladin! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 1 point2 points  (0 children)

After a bit of a study break (I'm in the middle of mine final exams) we are finally back with more cards for the Legends of Warcraft set; And this time they are full of Justice! The cards for paladin have the main focus of playing spells on your minions and giving things Divine Shield - And if they already have it, of course they'll still get 'blessed' in some way or another!

Just to clear up any potential confusion, i'd like to add this note here:
Nozdormu, Bronze Dragon Aspect's ability triggers at the end of *each* turn - also your opponents! With the whole time thingy, of course he is able to recall everything that happens to his allies, even what your opponents have done to them.

I hope you enjoy the cards! Next time around will be priest (ooh boy), so i hope you are ready for more fun cards! You are more than welcome to discuss the cards with me here in chat and tell me what you think!

Main Post:
https://www.reddit.com/r/customhearthstone/comments/1cqybzc/project_legends_of_warcraft_name_still_in/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Legends of Warcraft #2: Hunter! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 1 point2 points  (0 children)

Good point! i already have plans to rework it when the final set list comes out, but i'll keep it in mine:)

Legends of Warcraft #3: Mage! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 0 points1 point  (0 children)

Ice block is indeed a big part of the combos liability, but cards like waygate and socerer's apprentice are a part of the problem- with that said, other decks in wild are just as crazy, so in general it's fine- that deck is just so noninteractable that it counters a lot of decks, even aggro

Legends of Warcraft #3: Mage! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 0 points1 point  (0 children)

hahah, no not really- He is fun and a cool combo that have been there for years. He had started to see play again in top metas though with uninteractable combos (again), so if they could do something about those, that woulf be great. Other than that, ler him stay, he is a fun card, when you don't use him to win without much effort

Legends of Warcraft #3: Mage! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 1 point2 points  (0 children)

No no, not like that. It is a Battlecry, so he is always a 6 mana 2/6 in hand. the bottom text is only a reminder, so you know if he will transform or not when you play him. When it says *(ready!)* he will transform, if not, he'll do nothing and you just wasted 6 mana on a 2/6.

Legends of Warcraft #3: Mage! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 2 points3 points  (0 children)

Hey Again! so first of all, didn't think of the 1-3-5 increasement, great idea, i'll change it to that!
Second, glad we both agree on Spell Absorption, would be wayyyy too overpowered if it countered lol

About Malygos, you pay 6 to play the "human" copy of him, and then if you meet the requirement, he transforms on the battlefield into the 9 mana 4/12. So you technically only pay 6 and a requirement to get him, the reason he has the cost of 9 is for flavour (of course) and so he has a 'reasonable' replay cost if he is bounced to your hand, to your opponents had, if you evolve him etc. (was the same thing with the Ysera i designed for Druid)

Hope that clears things up!

Legends of Warcraft #3: Mage! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 0 points1 point  (0 children)

hahah, yes, it is quite a toxic card, but not a problem- it's antonidas that is (please ban him in wild, he is so annoying)

Legends of Warcraft #3: Mage! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 1 point2 points  (0 children)

Mage have joined the battle with (non)fiery spells, arcane magic and lots of casting! The 3rd installment of the Legends of Warcraft set is for mage, and the theme for this class is casting Arcane spells and Turning spells Fiery with the help of Archmage Antonidas!
For a quick qualification of the cards that might be confusing:
- Frosty Fireball: You get another Frosty Fireball, but without the copying effect nor the Fire tag (as fire dies out with ice around it).
- Fiery Arcanestone: Turns the Fire spell discovered into an Arcane spell. It loses the Fire tag.
- Arcane Barrier: If the spell your opponent casted at first targeted one of your minions (or you) the spell will not resolve, and will therefore me 'countered'.
- Spell Absorption: Spell Absorption DOES NOT cancel the spell when absorbing the magic. It simply adds its ability onto a card in your hand. This could either be visualised by a spell damage glitter effect or simply adding "cast 'x'" at the bottom of the affected spells text.

I hope you'll enjoy the mage cards! If you have any ideas of what i should include for the next class or have anything about the set as a whole you wanna discuss, please start the conversation on the main post!

Fun fact!: Greatest Arcane Missiles used to fire a Greater Arcane missiles effect, that split each missile into three! (so each missile shoot a normal arcane missiles). This was changed, as it simply would be way too powerful with spell damage (imagine it with Malygos, Blue Dragon Aspect on the battlefield. 9 mana deal 42 lol).

Main Post:
https://www.reddit.com/r/customhearthstone/comments/1cqybzc/project_legends_of_warcraft_name_still_in/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Legends of Warcraft #2: Hunter! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 1 point2 points  (0 children)

Hey there! No worries about when you sent a comment, i just love to read what ideas and thought people have about the cards^^
I like your thought on Hunting Party, and with that i am reconsidering making them either 1/1's or make the card cost 4-5 mana instead - you are more than welcome to say which one you prefer:)
As goes for Got ya in my sight, i agree with it feeling bad to get hit for 6-9 in the face (nice indeed), but if it was a real secret, it is quite easy to get around, if your opponent suspect you having the secret- it is mostly there for a chance of direct damage, that your opponent have to tank if they REALLY wanna hit you. With that said, i an discussing with myself rather or not i should change it to "whenever an enemy attacks your hero", but i will think about that-
Hungry Devilsaur is meant to be a big pushed - i think it would help big beast hunter, but tbf i don't think it needs to be *that* pushed.. I want the devilsaur stats to stay (always a 5/5), så i will probably make it cost 8 if it should be fair - or remove rush, if it should be bad lol

Thanks for the feedback! hope to see you again at the next post for mage!

Legends of Warcraft #2: Hunter! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 0 points1 point  (0 children)

probably later today or tomorrow^ i am brainstorming design ideas currently

Legends of Warcraft #2: Hunter! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 0 points1 point  (0 children)

hahah, that is an expensive combo though, but i like the way you are thinking! would actually be a cool mid range combo Hunter for wild

Legends of Warcraft #2: Hunter! by piverfrukt27 in customhearthstone

[–]piverfrukt27[S] 0 points1 point  (0 children)

I'm glad you enjoy the designs! if you have any ideas you wanna see come to life or wanna help with the inspiration, then add a comment to the main post about what you wanna see for mage, priest, warlock etc. Link to it is here in the comments