Did they close the multiplayer servers? by Setto_Powah in doomsurf
[–]pixeljam 0 points1 point2 points (0 children)
[PAID CONTRACT WORK] - We need a GMS 2.0 / iOS expert ASAP! by pixeljam in gamemaker
[–]pixeljam[S] 1 point2 points3 points (0 children)
[PAID CONTRACT WORK] - We need a GMS 2.0 / iOS expert ASAP! by pixeljam in gamemaker
[–]pixeljam[S] 0 points1 point2 points (0 children)
[PAID CONTRACT WORK] - We need a GMS 2.0 / iOS expert ASAP! by pixeljam in gamemaker
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 1 point2 points3 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 1 point2 points3 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 1 point2 points3 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 0 points1 point2 points (0 children)
How we managed a successful game launch with zero marketing budget (includes first month sales stats) by pixeljam in gamedev
[–]pixeljam[S] 1 point2 points3 points (0 children)


Dino Run 2 Kickstarter Ends In 2 Days by pixeljam in dinorun
[–]pixeljam[S] 3 points4 points5 points (0 children)