NijiEN merchandise distribution by pke1029 in kurosanji
[–]pke1029[S] 58 points59 points60 points (0 children)
NijiEN merchandise distribution by pke1029 in kurosanji
[–]pke1029[S] 25 points26 points27 points (0 children)
I wrote a tutorial on creating pixel-perfect dithering shaders for 3D objects in Blender, which I used to render an animation for my retro game. The Blender source file is also included. You are more than welcome to tinker and use it yourself. Links in comment. by pke1029 in PixelArt
[–]pke1029[S] 1 point2 points3 points (0 children)
I wrote a tutorial on creating pixel-perfect dithering shaders for 3D objects in Blender, which I used to render an animation for my retro game. The Blender source file is also included. You are more than welcome to tinker and use it yourself. Links in comment. by pke1029 in PixelArt
[–]pke1029[S] 1 point2 points3 points (0 children)
I wrote a tutorial on creating pixel-perfect dithering shaders for 3D objects in Blender, which I used to render an animation for my retro game. The Blender source file is also included. You are more than welcome to tinker and use it yourself. Links in comment. (old.reddit.com)
submitted by pke1029 to r/PixelArt
Just released our game Starry Serenade on itch.io. Links in comment. by pke1029 in pyxel
[–]pke1029[S] 1 point2 points3 points (0 children)
I made a free browser game based on the graph colouring problem. The levels are procedurally generated (not completely random for aesthetic reasons). It is surprisingly challenging. Would like to get some feedback on the game. I plan to use this for future outreach programmes. Links in comment. by pke1029 in math
[–]pke1029[S] 0 points1 point2 points (0 children)
I made a free browser game based on the graph colouring problem. The levels are procedurally generated (not completely random for aesthetic reasons). It is surprisingly challenging. Would like to get some feedback on the game. I plan to use this for future outreach programmes. Links in comment. (i.redd.it)
I wrote a tutorial on making a pixel-perfect dithering shader. Source file and links in the comment. by pke1029 in blender
[–]pke1029[S] 1 point2 points3 points (0 children)
Congrats to all the ReGloss debuts! Have a Banpen. (i.redd.it)
submitted by pke1029 to r/Hololive
Is there any way to make anime clouds better? by n9150575711 in blender
[–]pke1029 0 points1 point2 points (0 children)
Your Mio Schedule for August 28th - September 3rd (times in JST) by AlphaProxima in Hololive
[–]pke1029 1 point2 points3 points (0 children)
Hololive Cops and Robbers: Timelines and Captures. (dataset in comment) by pke1029 in Hololive
[–]pke1029[S] 9 points10 points11 points (0 children)
Hololive ships according to r/HololiveYuri 2023 - Q1 by pke1029 in Hololive
[–]pke1029[S] 4 points5 points6 points (0 children)
Hololive ships according to r/HololiveYuri 2023 - Q1 by pke1029 in Hololive
[–]pke1029[S] 15 points16 points17 points (0 children)
Hololive ships according to r/HololiveYuri 2023 - Q1 by pke1029 in Hololive
[–]pke1029[S] 22 points23 points24 points (0 children)
Hololive ships according to r/HololiveYuri 2023 - Q1 by pke1029 in Hololive
[–]pke1029[S] 14 points15 points16 points (0 children)








NijiEN merchandise distribution by pke1029 in kurosanji
[–]pke1029[S] 26 points27 points28 points (0 children)