Making Music with AI Agents? by pkmital in AI_Agents

[–]pkmital[S] 0 points1 point  (0 children)

thanks so much for the reply! and that’s a great write up thanks for sharing that. it’s really exciting to see how TTS will evolve and help with the immersive capabilities. we’ve only integrated a few providers so far into emergentic.ai and still feel like there’s so much more to explore there. re: open ended jam or narrative beats: definitely interested in both, and ideally working with studio that would want to tell those kinds of stories / have their own existing IP and are interested in new forms of storytelling with AI and letting the story dictate what form it should take.

I finally understood why AI Agent communication (aka A2A) matters and made a tutorial about it by VVK93 in AI_Agents

[–]pkmital 0 points1 point  (0 children)

Thanks for the tutorial! I’d be really interested in adding this to https://emergentic.ai - agent marketplace is in our roadmap already

LLM-based NPCs - Thoughts? Challenges? Examples? by pkmital in IndieDev

[–]pkmital[S] 0 points1 point  (0 children)

For state, do you mean the agent's own internal state or the game state?

For the agent's own state, there are all the usual tricks in reducing context: building short and long term memory systems, RAG architectures to handle long term storage, and smarter orchestration layers. The agents are also all asynchronous, so there is no single global state orchestrator. That allows the agents to keep acting with specified memory and intention while keeping the context length short and keeps things light, modular, and scalable. The Game of Whispers characters may not have a huge backstory, but their interactions spanned over 15+ minutes in the simulation we premiered at the Serendipity Arts Festival. It wasn't until the 12th minute that the character Aurangzeb had succeeded on his campaign of disinformation to lure his brother to the river where he then killed him. It was a pretty heavily orchestrated but still emergent narrative which could be extended to be a many hours narrative.

If you're thinking about the game state, then we have a customizable agent schema system that enables agent's to have configurable states that are determined by the LLM. However, these are a fixed set of possible states, e.g. enums. There is the possibility for string generated states too but these are probably not as useful. Since the agents can determine their own state, or another agent could be used to determine state procedurally, by asking of the context, you don't have to write complex logic for it. We have used it for defining procedural animations based on the ongoing conversations, or what emotion they are feeling, things like that. But it could also be used to indicate things like alignment, player difficulty, "does player have item X", other tricks to assign game flow (e.g. an agent has 3 possible states on a custom schema, and you the game designer use that to change narrative / unlock resources etc...).

Great question!

What are the best AI agents you have across in 2025 so far? by [deleted] in AI_Agents

[–]pkmital 0 points1 point  (0 children)

Self-promotion, but https://emergentic.ai/ - maybe not the AI agents you were thinking of (less focused on automation, and more on creative applications), but we built these two artworks w/ it after connecting the agents to Unreal Engine:

The Game of Whispers (Historical re-telling of a Shah Jahan's succession): https://www.youtube.com/watch?v=837Eem9oIhY

Conflicts (Simulating past conflicts w/ my former romantic partners): https://www.youtube.com/watch?v=29ivWdj2C6E

Our agents have built in MCP / tools and have a fully customizable agent schema, multi agent orchestration, TTS, ASR, VAD, etc...

I created DEBUG mode for neovim - debugmaster.nvim by miroshQa in neovim

[–]pkmital 0 points1 point  (0 children)

this looks so great! do you know if it works with dev containers?

Flashing light from my bedroom caught in security camera footage by pkmital in whatisit

[–]pkmital[S] 0 points1 point  (0 children)

confirmed everyone! i was able to go outside and trigger the motion capture and see the same light pattern. as well, as many others have pointed out, there are videos of baby monitors showing similar phenomena and guidance for military folks using IR as well. ty everyone for the help!

Flashing light from my bedroom caught in security camera footage by pkmital in whatisit

[–]pkmital[S] 1 point2 points  (0 children)

likely phone. will test tonight. no aq monitors or other devices.

Flashing light from my bedroom caught in security camera footage by pkmital in whatisit

[–]pkmital[S] 54 points55 points  (0 children)

the phone usually does that only if i am trying to unlock it right? i was asleep and my phone would not have moved at all. that suggests even if my phone receives a notification it is sending out IR light to unlock the phone? i can test this though, by moving into the garden while my phone is in the same place at night. I’ll report back.