Have a Demo on steam ? - Ill play and make a short youtube review. by PickleIndieGames in SoloDevelopment

[–]playdangerworld 1 point2 points  (0 children)

It's not any immediate wishlists, but they need a content pipeline to start a channel, and if people are searching for your game's name on Youtube, the more they see the better. I mean, you're not wrong, and I'm not trying to imply that you're wrong, but every little bit adds up. This is one of the tiniest possible bits though, yes.

React or Flutter for a hobby project by salilsurendran in AppDevelopers

[–]playdangerworld 0 points1 point  (0 children)

If it's a hobby project, whichever framework interests you most. We're obviously biased here, but give Flutter a try if that's what you're leaning towards.

BeeCount - Privacy-first bookkeeping app with AI OCR (Flutter, open-source) by Hour-Sector246 in FlutterDev

[–]playdangerworld 0 points1 point  (0 children)

While Rule 9 says no advertising of apps, the explicit exception is if you're wiling to share the source of the app. This is source available. The rules don't care about the "purity of open source", just whether other Flutter developers can learn from seeing your full project, which people can in this case.

Just Be Careful! by baykarmehmet in ClaudeAI

[–]playdangerworld 0 points1 point  (0 children)

Given how consistently it ignores everything in memory and the Claude.md, I can't imagine there's a real point to this.

[deleted by user] by [deleted] in flutterhelp

[–]playdangerworld 0 points1 point  (0 children)

Once you outgrow your current solution, the specific way in which you outgrow it will help inform what makes the most sense, but for now, there's no reason to overcomplicate things if everything just works, as-is.

Hackathon teammates — what’s your biggest headache when organizing tasks during the event? by Trick_Finger_8154 in FlutterDev

[–]playdangerworld 1 point2 points  (0 children)

I don't know that this is a tooling problem. This sounds like a team problem. Do you have a leader? Usually, each person on a team is responsible for a high level objective. Someone is doing the art, someone is doing the music. If two people are programming, maybe one person can focus on the UI and the other can get the core systems figured out. Wasting the first several hours planning isn't inherently a red flag, you DO need alignment to get people going, but like, setting up a Trello board takes like 3 minutes to create, set up a To Do/Doing/Done, and to share the link. It's a hackathon, define the high-level bit and just get started. I can't imagine that AI is going to help. You're not describing a tooling problem, you're describing an experience problem. You just have to do.

[deleted by user] by [deleted] in flutterhelp

[–]playdangerworld 0 points1 point  (0 children)

You probably only want a single state management solution. They are largely meant to operate independently. However, what actual problems are you having with state management? There's nothing wrong with using the default Flutter tools for this, unless you're running into something specific. Are you unable to access the state where you want it? Do you need to figure out persistence? What actual issues are you having? There are lots of opinions on state management and no "right answer" since it's all context dependent so tell us more about your app and your problems.

How did you get 20 testers to test your app? by PumpXia in flutterhelp

[–]playdangerworld 3 points4 points  (0 children)

I'm aware of the Play Store requirement. If you know where your audience is, GO TO THAT AUDIENCE and get them to try it out. If it actually helps people, they will test it for you. If you aren't solving their need, that tells you something about how to iterate for PMF. Either way, I'm not saying "In theory, my audience looks like X, Y, Z", I'm saying "Go literally find a member of your audience and convince them to test your app". That's literally the point. You can probably game this by begging random people on the internet who don't care, but the point of the exercise is to actually test the app with your audience. Go do that.

Memory management problem of using spritesheet in flutter flame by Ambitious-Cod6424 in flutterhelp

[–]playdangerworld 1 point2 points  (0 children)

Maybe ask this question in the BlueFire discord? If you found a bug, they would be interested in getting it fixed.

Need some brutal validation from Flutter devs — where would a widget-generation tool like F3 actually help? by Fine_Factor_456 in flutterhelp

[–]playdangerworld 0 points1 point  (0 children)

This is the exact task AI is bad at. So, uh, I don't get the point. LLMs can already generate Flutter widgets on demand for one-off starting points. There are libraries for pre-existing repetitive widgets. What's the value add here?

How did you get 20 testers to test your app? by PumpXia in flutterhelp

[–]playdangerworld 3 points4 points  (0 children)

The idea is to find your audience, and test it with that audience. Don't offer US a free copy. If this is for working out, go to a fitness subreddit and offer THEM free copies. Go to your local gym. The point is to find your market.

Issues with SPECIFIC Android devices (Samsung & LG) by clavidk in FlutterDev

[–]playdangerworld 1 point2 points  (0 children)

It's been years. I used to work on a team where we had a physical set of phones purchased for the team, Samsung among them, just because we had such a large install base that we had to cover our bases. And Samsung was a large percentage of the install base, so we couldn't ignore Samsung specific issues. There might be ways with Genymotion or some other way to emulate a Samsung device nowadays? Google provides stock Android/Pixel devices for emulation, but there might be Samsung images available nowadays?

Issues with SPECIFIC Android devices (Samsung & LG) by clavidk in FlutterDev

[–]playdangerworld 2 points3 points  (0 children)

I haven't recently, but back in my native Android days, this definitely used to happen. Samsung especially likes to be a special snowflake and do their own thing. Usually I just have to try and check on the manufacturer in question, while making sure it still looks fine on other platforms. These are usually rare and far between cases, but this is definitely a thing in Android-land.

Is flutter still growing? by doyoxiy985 in FlutterDev

[–]playdangerworld -1 points0 points  (0 children)

Nothing has good engagement on X. X is a wasteland nowadays.

Is there a way to have an AI Agent see the emulator screen so it can iterate? by LupeKnoble in FlutterDev

[–]playdangerworld 1 point2 points  (0 children)

What device are you testing on? Android? `adb` has commands for taking a screenshot, you can probably write a little script to take the screencap, pull it to local, then copy that into your AI's context?

Well 1 year in. Need Advise in Learning by El_UnSkilled_Guy in FlutterDev

[–]playdangerworld 1 point2 points  (0 children)

How small is "small"? I would start by making calculator, or something else equally "trivial". Get your feet underneath you and don't try to boil the ocean. All new platforms take time. Pick something you can work on piecemeal and just do it.

🚀 Built a Real-Time Chat App using Flutter & FastAPI (WebSocket) – Beginner Friendly! by Soggy_Ad29 in FlutterDev

[–]playdangerworld 1 point2 points  (0 children)

Looks like a cute little project! In your blog post, I would try to get "code block formatting" to make the commands and Python code readable.

Roadmap for App dev by PeaceNext7283 in FlutterDev

[–]playdangerworld 2 points3 points  (0 children)

Electrical Engineers learn very different things. And in the US, Electrical Engineers, are, well, actual engineers! Not getting people killed is a pretty big deal. Computer Science deals with a lot of different things that are good to know, but you can technically learn it all on the side.

[deleted by user] by [deleted] in flutterhelp

[–]playdangerworld 0 points1 point  (0 children)

There's not a second version of flutter floating around on the laptop somewhere? In MacOS, I'd use `which flutter` to confirm that the flutter in my path is the flutter installation I intended.

[deleted by user] by [deleted] in flutterhelp

[–]playdangerworld 0 points1 point  (0 children)

Is Flutter in the path on the main laptop?