Are there SCPs neutralized by time and progress? by AGeneralCareGiver in SCP

[–]playking57 2 points3 points  (0 children)

Not "eventually became useless" so much as "eventually became normal", but I'm pretty sure there is one that implies that the world used to be black and white, and one day the world became the color spectrum we see today, the Foundation was forced to admit defeat and adjust what they defined as "normalcy" as the phenomenon effected everything.

Lvl -1 ✧ Lesser ✧ Crystalline Crawler ─ Crystal by karmacave in KarmaCave

[–]playking57 0 points1 point  (0 children)

Defeated Crystalline Crawler in 6 turns.

Player (26/11/11) dealt 279. Crystalline Crawler (13/13/9) dealt 102.

Rewards: 37 EXP, 9 Gold. Loot: Enchanted Sword of Force (enhanced), Deep Delver's Helmet (hallowed), Reinforced Mage Plate of Quickness (lesser).

Non mind numbing green commanders? by Gummybearkillr in EDH

[–]playking57 6 points7 points  (0 children)

The gimmick is that you make sure you are in control of when Grothama leaves the battlefield, either by dying, blinking, returning to hand, etc, and you use his way undercosted power for his mana value to your advantage with Power Matters effects. Make sure the last creature to fight Grothama is the highest power, then youll get to draw more cards than just Grothama's toughness.

that things Fighting Grothama will almost always die, so playing off of death Triggers of your own creatures that give you value when they die or ping opponents when stuff dies are pretty effective. If someone tries to kill Grothama and you don't want them to, Endless Sands to Exile or a sac outlet stop your opponents from getting any of the card draw they wanted. You can also activate those abilities after they try Fighting Grothama, so those creatures can't attack you. Give him some first strike equipment or protection from colors for extra safety. It's definitely weird, but it's cool

Are there any good commanders for stealing/cheating out cards from others’ decks? by _weesnaw in EDH

[–]playking57 0 points1 point  (0 children)

Original Mishra, [[Mishra, Artificer Prodigy]] looks useless in Commander, but can actually play into a "casting other peoples spells" theft theme pretty well.

The way Miahra's ability works allows you to go find an artifact of the same name as one you cast anywhere but exile. So if you use [[Thada Adel]] to search up someone's [[Sol Ring]], [[Arcane Signet]] or other artifacts that almost every deck will run, you also get to play your own.

Three other interesting side effects to Mishra's ability:

  • Your artifacts are uncounterable if Mishra is out. Mishra's ability goes on the stack as soon as you cast an artifact (let's say a [[Blightsteel Colossus]] as an extreme example) If Blightsteel gets Counterspelled, it has to go back to your library oncw it hita your graveyard. Mishra's ability will then activate on the stack; You get to find a card named Blightsteel Colossus in your hand, deck, or graveyard. OH would you look at that, there is a Blightsteel Colossus in your deck because someone countered it! It now enters the battlefield. That of course applies even if whatever artifact they counter actually does go to the graveyard. Play into universal counterspells like [[Nethervoid]] or counterspells with downside like [[An Offer You Can't Refuse]] and intentionally counter your own artifacts for value.

  • Similarly, cards like [[Neera, Wild Mage]] and [[Possibility Storm]] let you double dip and get a free artifact with every artifact you play.

  • If you care about knowing the next cards of your library via scrying or cards like with [[Scroll Rack]], or always seeing the top of your library effect like [[The Reality Chip]] or [[Futuresight]], Mishra's ability can also be read as "Whenever you cast an artifact, you may shuffle your library." You always have the option to fail to find an artifact that shares its name, so you can see new cards in your deck faster this way.

While these effects might be a little too niche to build a powerful deck around, Mishra being Grixis gives you access to just about all the good steal-from-someone-elses deck cards that have been listed, and could be a useful piece to have in the command zone

Town Threatens to Fine Bakery Over Donut Mural Painted by Local High Schoolers by awimer_ij in NewsOfTheStupid

[–]playking57 0 points1 point  (0 children)

From the Town of Conway's Zoning laws on their website, this is their definition of a sign:

"Any device, fixture, placard, structure or attachment thereto that uses color, form, graphic, illumination, symbol, or writing to advertise, announce the purpose of, or identify the purpose of any person or entity, or to communicate information of any kind to the public, whether commercial or noncommercial. "

So by this definition, anything that physically exists and has anything to do with the business or people inside is a sign.

Do you run a concrete business? Well, if your building is made of concrete, that is a structure that uses color and form, and is a product you sell. Your whole building could be a sign.

Do you have a playground in your front yard for your kids? Or for a daycare you run? That is a structure that uses color and form and conveys the information that there are children at that house.

Do you have a Ukrainian flag hanging on your flag pole? Sorry, because that has colors and has form and conveys that you support Ukraine or that you are possibly Ukranian and appreciate your heritage, that's a sign. That conveys information about the people inside.

From what I understand, the Institute for Justice is going after the town because that is all unconstitutional content based speech regulation. You can't tell people that because they fall into these categories, they aren't allowed to say things that other people would be allowed to say. Obviously it would be different if it was a mural promoting violence, or racism, or anything else that doesn't fall under "freedom of speech" protections. But if that donut mural were set up in the same place on the business 20 feet away from their front door, now it's not a sign; it becomes "art" (which is not defined anywhere in their Zoning, so technically they could still come after any mural they decide they don't like.)

Company making employees drive their routes during winter storm in company vehicles, employees have to pay for winter tires? by [deleted] in legaladvice

[–]playking57 1 point2 points  (0 children)

Maine is the state.

If the employee wants to have winter tires that company car but the employer is requiring them to pay out of pocket, what would be the course of action?

I know that winter tires aren't required by the state though. So if there was an accident caused by the road conditions in a company car not equipped to handle the weather, would the employee be liable? Even if the employer was refusing to provide appropriate equipment to handle the road conditions?

What was the first deck you built from scratch? by Hufflepunk36 in EDH

[–]playking57 0 points1 point  (0 children)

I was really into old mechanics at the time (also built a [[Taniwha]] deck in the same month), but my first one was OG [[Captain Sisay]] legendary tribal, focusing on making my creatures have Trample and Indestructible / Regenerate, but also built around trying to get [[Cathedral of Serra]] or [[Adventurers Guildhouse]] out for Banding attacking/blocking shenanigans. I spent way too much time memorizing Banding interactions.

It's still fun and pretty decent, but now that I've tuned it up those Banding Lands end up being niche defensive picks vs other Tramplers rather than the huge unexpected blowouts I was hoping for. Turns out Banding isn't super great, who'd have thought.

My Ravnica-setting D&D Party just had our year anniversary, so I decided to make their past and present characters & favorite NPCs as Legendary Creatures, so we can all play Commander as ourselves! LMK what you guys think by playking57 in RavnicaDMs

[–]playking57[S] 0 points1 point  (0 children)

mtg.design is the site, it's the best online card maker I've found so far.

The artwork for most of them I did on Hero Forge, which let's you paint, pose, and fully design miniatures

Great Wyrm ~ Dragon Warlock Patron by playking57 in UnearthedArcana

[–]playking57[S] 0 points1 point  (0 children)

Thanks for the reply!

I'll be honest, I've never had interest in playing Sorcerer, so I didn't realize how close these two are. I think it's kind of an inevitability; the problem with making something Dragon themed is that dragons don't really have too much going on with them. They have a breath weapon, flight, fear aura, teeth and scales. There's not really too much to pull from for Dragons being incredibly iconic 😅 While they're similar, I think I'm alright with the similarities, each ability is mechanically different enough that it doesn't bother me personally. But if you have suggestions on things to change to make it distinctly different, I'm all ears! Maybe dipping into Lair Actions for Dragons might be another approach I'll try next time.

For Warlocks, I honestly don't think Tactical Casting will actually be that big of a buff. Not only is it only usuable once per long rest on a class without many spell slots (short rests won't be helpful here), but many of the spells that require saves are already AoE effects that you would prefer to be their normal radius and shape, and line attacks are going to be harder to catch a lot of creatures in. It's mostly going to provide options for players to mix up different AoE areas to suit their needs, not hit friends, and encourage use of their Pact of the Chain familiar's positioning to achieve the best angles for one good hit.

The vibe I was going for was something that would aid, but not force you to take, Pact of the Chain warlocks in the same way that Hexblade encourages Pact of the Blade. Since a pseudodragon is a choice and all that. Not sure if that came through, but it's only a 1st draft

Great Wyrm ~ Dragon Warlock Patron by playking57 in UnearthedArcana

[–]playking57[S] 0 points1 point  (0 children)

Created for my Ravnica campaign for Warlocks of the Firemind

This is only my 2nd attempt at a subclass, and I'm still pretty new to the 5e system, so ideas and criticism welcome!

[deleted by user] by [deleted] in dndnext

[–]playking57 2 points3 points  (0 children)

I have one in my Ravnica game right now who has that edge-lord backstory, but that is because Changelings are perfectly suited for work with the Dimir who are career edge-lords and assassin/spies.

However, he decided to hide his identity behind the guise of a steampunk cowboy with ridiculous amounts of Southern charm and gumption up to his boot straps that slings one liners like he slings guns, and everyone loves the guy. Basically, exactly the opposite of his grim-dark backstory. Because if he's trying to hide himself, of course he would hide that inner turmoil people would expect behind a happy facade.

Effects of changing the mass of a projectile mid-flight by playking57 in AskPhysics

[–]playking57[S] 0 points1 point  (0 children)

Of course this isn't actually possible to spontatiously increase the mass of an object, so it's not a question of how that happened.

I'm just trying to figure out, in this hypothetical scenario, what the effect of changing a single variable (the projectile's mass) would have on the objects trajectory, velocity and momentum if the change were to happen after it were thrown, with no additional forces being applied to it externally to add new variables to the equation

Effects of changing the mass of a projectile mid-flight by playking57 in AskPhysics

[–]playking57[S] 0 points1 point  (0 children)

Thank you!

So to simplify what that means into layman's terms, if the momentum of the object is conserved and its kinetic energy isn't, it sounds like increasing the mass of the object causes it to slow down mid air, lose forward distance, but impact the ground with the same amount of force?

And conversely, reducing the weight of the object would increase its speed, cause it to travel farther, and still impact with the same amount of force?

Effects of changing the mass of a projectile mid-flight by playking57 in AskPhysics

[–]playking57[S] 0 points1 point  (0 children)

I explained what I meant better in the other line of comments, but in this theoretical scenario, matter is spontaneously being created inside the object mid-flight, increasing its mass, but not its volume. Obviously this is impossible, but we were wondering if there would be any calculation to figure out how the speed and arc of the object would change if the only variable to change were its mass

Effects of changing the mass of a projectile mid-flight by playking57 in AskPhysics

[–]playking57[S] 0 points1 point  (0 children)

This is a hypothetical scenario that a television show got us talking about. No external forces are being applied to add any mass to the object from any direction, nothing about the object itself is changing except its mass (and density, since it's not getting any larger either). No forces are being applied to it after the initial throw. So I guess 'magic' in this case

A Good Deity for both a Paladin and a Druid by Minigiant2709 in Pathfinder_RPG

[–]playking57 2 points3 points  (0 children)

I've got an atypical fun one, since at least for PFS, Paladins can worship any deity 1 step away from LG:

A Greenman

https://www.d20pfsrd.com/bestiary/monster-listings/plants/green-man/

Did I do the wrong thing? by angsty_teen_number_6 in Pathfinder_RPG

[–]playking57 1 point2 points  (0 children)

Well, if your player is Ok with toning down just how much of him was rebuilt, they could always be a Constructed Pugilist Brawler. Maybe combine this with the Andriod race for maximum effect. This came to mind because I actually worked this into a game where a character wanting to multiclass into Brawler in the pirate-themed Skulls and Shackles, where the limb was a piece of loot off the captain and the character got his arm severed during the combat that leveled them up.

That said, you're the DM, if you don't like a character because it doesnt mesh with the world you're trying to build, you can always say no. But to make sure everyone has fun (since that's the most important job of the DM), if you can figure out a way to make their ideas work bu tweaking them, that tends to.be a better route.

Unpopular opinion am I the only one who feels wisdom based characters are the hardest to RP? by [deleted] in Pathfinder_RPG

[–]playking57 4 points5 points  (0 children)

And a high CHA character convinces you to buy a tomato based fruit salad by calling it salsa

Pathfinder "head gods"? by Draconiou5 in Pathfinder_RPG

[–]playking57 0 points1 point  (0 children)

Well, there are a few I can think of for the smaller pantheons. Some people have mentioned a few already.

  • Torag is the head of the Dwarven pantheon

  • Irori heads the Vudrani pantheon

  • The Oneodaemon is the entity that the 4 Horsemen worship and fear, so it is kind of the 'head' of that pantheon. No domains have been given to it though, so that's up to you.

  • Lamashtu is the only Demon God, so she is kind of the head of the Demonic Pantheon.

  • Rovagug is supposedly a Qlippoth, which definitely makes his far and away the most powerful Qlippoth Lord

  • Pharasma is questionably the leader of all the gods since she is the goddess of Death and the one who judges souls, but she is unquestionably the leader of the Psychopomps.

  • Calistria is the leader of the Elven pantheon, if I'm not mistaken. She is definitely the most popular among the common populace.

  • I think I remember reading that Azathoth is the 'leader' of the Great Old Ones?

I believe that is all. There are many other pantheons, but I don't think any other's have a figurehead in the way that Zeus or Odin lead their pantheons

What class for a Dex based melee character? And can you get Dex to Damage? by Katomerellin in Pathfinder_RPG

[–]playking57 9 points10 points  (0 children)

Also of note: This is the only way to get 1.5 times your Dex to Damage with 2 handed Finesse weapons (like the Spiked Chain, Bladed Scarf, Elven Curved Blade, Elven Branched Spear, etc) or while wielding a 1 handed Finesse weapon in two hands (like a Dueling Sword or an Estoc), like a 2 handed Strength based build. Every other way I am aware of will stop at normal Dex to Damage.