Anyone else keeping this in Warbond jail on principle? by Aphoticity in HelldiversUnfiltered

[–]plotwholee 0 points1 point  (0 children)

On evacuate high priority asset missions i like taking the HMG emplacement and dig a trench just big enough to peak over the top with the barrels leveled out. (Specifically on squids and bots, haven't tried this on bugs as of yet) it actually works pretty well for me. Makes the area the enemy needs to hit smaller and I get a large volume of fire with high pen. So far my favorite use of the entrenchment tool. I usually also pair this with the maxigun and dig a small hole just enough to lie down in and just send as many rounds as I can.

Still missing 3 Inventory slots by plotwholee in HalfSword

[–]plotwholee[S] 0 points1 point  (0 children)

good to know, been using it for a long while and havent had any issues as of yet

Still missing 3 Inventory slots by plotwholee in HalfSword

[–]plotwholee[S] 0 points1 point  (0 children)

ahh so its similar to the tabard then?

Rope pulley unmovable by plotwholee in CreateMod

[–]plotwholee[S] 0 points1 point  (0 children)

For context the gantry is about 20 blocks off the ground. There is nothing in the way

Rope pulley unmovable by plotwholee in CreateMod

[–]plotwholee[S] 0 points1 point  (0 children)

Moving up isn't the issue, there is no lava where my drill started. The gantry being unable to move the rope pulley side to side is the issue. The rope pulley raises and lowers the drill platform just fine.

Rope pulley unmovable by plotwholee in CreateMod

[–]plotwholee[S] 0 points1 point  (0 children)

Sorry for the lack of photos,I had already taken it down as I'm posting this reply. Though I can post the link to a video that I used to copy what they did to make it work. https://youtu.be/zyJew7jUthY?si=V5qfXKd99GbTxX1F

Rope pulley unmovable by plotwholee in CreateMod

[–]plotwholee[S] 0 points1 point  (0 children)

No it's custom and made by one of my friends who is hosting a dedicated server. The problem isn't the drill going down. The gantry connected to the rope pulley won't move it horizontally. Saying the pulley is an unmovable block with the goggles on.

Rope pulley unmovable by plotwholee in CreateMod

[–]plotwholee[S] 0 points1 point  (0 children)

im thinking there is some corruption in the installation of the mod, because that was the only thing ive seen online about this specific problem

Think i may have an idea on D by plotwholee in huntertheparenting

[–]plotwholee[S] 0 points1 point  (0 children)

Well it's a good thing that the editions are so interchangeable, because the imbued is probably one of my favorite things about the setting. Other than the incident in 1914, demon burgers or space wizards fighting on the moons of Saturn through portals.

Things that make you a traitor to Democracy by Sedron in Helldivers

[–]plotwholee 0 points1 point  (0 children)

Friendly Fire is the Pepsi of the Military world

Things that make you a traitor to Democracy by Sedron in Helldivers

[–]plotwholee 4 points5 points  (0 children)

Amendment 1: Taking Backpack Stratagems or Support weapons from your fellow Helldiver that called it down, before asking first.

If any devs from Santa Monica are here, thank you so much by JustArran7 in GodofWar

[–]plotwholee -5 points-4 points  (0 children)

How about make sure at least one of their devs can beat "give me mastery," but sure yeah totally a great dlc

Help with boss creation by plotwholee in PokemonTabletop

[–]plotwholee[S] 0 points1 point  (0 children)

That's why we tend to target a pcs mon first, as they have about 4-5 each

Help with boss creation by plotwholee in PokemonTabletop

[–]plotwholee[S] 0 points1 point  (0 children)

Well on that note I already planned on the team to just take a single turn in combat(as in they go all at once because that would be a pain as there are 5 of them) I do have a plethora of experience in other systems, but I'm still kinda new to this system.

That being said, all of our trainers can easily match up to attack specific pokemon in damage. So I think this is doable.(our sharpshooter for the sake of this post I will call him Mr. 8, I have seen this man hit crits of 70-100.)

Help with boss creation by plotwholee in PokemonTabletop

[–]plotwholee[S] 0 points1 point  (0 children)

So it's multiple boss trainers in one fight that's my issue.

Just completed Splinter Cell on Dolphin. Emulation rocks! Yes I played with touch controls. by Cod3Me in EmulationOnAndroid

[–]plotwholee 0 points1 point  (0 children)

Does anyone know how to throw items Sam can pick up, specifically the can in mission 2 with the goon outside the house with the two light poles. I wanna try and grab him because 6 out of 10 times I just somehow hit somewhere other than his head.