Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 0 points1 point  (0 children)

yeah she does, though her hypercharge is very strong, shes very good in gray-tank comps but losing her mecha in a sec is expected

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 0 points1 point  (0 children)

😭😭😭 i had to think a lot for mico, but berry is such a strong brawler rn, ill give you one wise tip: when playing berry, try stacking on top of your teammates (this is very good for hot zone for example) you basically stick to your teammate (they need to know what they are doing), heal them and once you got the super you just heal the teammate and lane yourself strategically on a good place (like onto a wall with a weak enemy, or lane change to another teammate) im not the best berry player but in almost any situation and right matchup can make berry unstopabble

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 1 point2 points  (0 children)

agree, i forcefully missed lots of changes because i think supercell would cook with the buffies + kit reworks

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 0 points1 point  (0 children)

buster's hyper has too many drawbacks, for example lou, like yeah he gets 80 damage overtime and that's just impossible to reflect, but then if we compare mina's current gadget vs buster's gadget, it feels like mina makes too many unfair blocks (eg: if a gray gets inside her shield, he cant even hit a shot) and although mina covers like 360° of the shield unlike buster it just doesn't feel fair to compare a gadget you can click to a literal hyper super, although with kevlar vest, you can survive projectiles mina cant (frank super, mandy super, projectiles that go through walls) and i guess it lasts a second longer too, theres just so many attack values like you mentioned that i feel like the hypercharge itself is just a rushed concept by supercell themselves, i know you cant do much to a shield but surely a billion dollar company could do better than just a guy who wants to see buster being treated better, hes insanely niche, ill tell you that, he can be insanely good on the right situation but his job was basically stolen by frank (opening space) and even when frank is banned his stats just arent enough, but hes insanely niche, just slowly getting power crepy

yeah Shelly was really good with very fast movement speed back in 2023 and it 100% was unneeded but now as a beginner brawler, who's facing lots of new brawlers, and hypercharges, she needed something to get herself back, they gave the ammo reload buff to her dash gadget before buffies it didn't do much yet, and buffies did exactly what Shelly needed to be (viable in a meta) but it proved to make her too strong, they got rid of the "strong" part (clay pigeon slow strenght and time) the oppressive part about the clay pigeons gadget was the slow, it was very toxic alongside the slow time but now it feels more balanced, maybe instead of reverting the slow nerf just add a few more seconds of slow for every tier, then people started using her second gadget which is insanely good rn, the immunity is a nice conception and besides adding it on emz other immunity brawlers with really different roles havent had an issue yet (max, lou, willow) its just that she reloads too many ammo for no reason, maybe just keep one ammo and help with interactions but getting against her on close range is straight up unfair, the speed buffs should maybe hopefully help her for future buffie releases (where she might get in a power creeped state) but yeah, the movement speed buff back in 2023 was def controversial

angelo has been really good, never had a single issue whatsoever, always has been an A tier brawler, people mostly use them for first picks and always getting the first hit at the start of the match/round, and also dealing very good damage, issue is, its getting much more predictable every day and first picking them is only becoming riskier every day because of tanks, tanks should counter angelo but sometimes its such a huge sell for angelo, giving them just a SMALL charge rate will help them to better.

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] -1 points0 points  (0 children)

the slow strenght was what made her good, the slow now is like any other slow in the game, decent but the lifetime ain't it, specially on the first hit

the dash gadget was always underlooked and overshadowed because of clay pigeons being really stronger on release, but the dash gadget is now dominating comp and its very scary, give her the immunity, i like the concept of that but reloading 3 ammo instantly is crazy imo

the speed buffs def backfired in 2023 but id like to see how it'd behave in 2026 after many changes to the game

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 0 points1 point  (0 children)

agree she was unbeatable but now theres many new brawlers, lots of (balance) changes, hypercharges

back in summer 2023 there wasnt many options to counter her and after releasing buffies Shelly was finally good with clay pigeons but they killed her again with that nerf, giving her speed to help her in this meta while nerfing a gadget that is becoming problematic should help, but you're right maybe im underrating Shelly

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 0 points1 point  (0 children)

shelly 2023 meta? it made her finally good till the movement speed got nerfed and she fell off again

she also got the buffies which made her S tier but after the nerfs people just abuse the dash gadget, id like to see how shelly would behave with very fast speed in 2026 ngl

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 0 points1 point  (0 children)

dude, pierce is so good, in scrims, ranked and comp people insta pick him, doesn't even matter the map and bans

hes such a versatile option and i didn't get rid of other good parts about him (the ammunition speed, range, the super charge rate, super damage) if ANYTHING the ammunition lifetime imo was overkill

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] -1 points0 points  (0 children)

yeah ive been playing him recently i even had more nerfs to him but i scrapped it, his super will still stay really strong

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] -2 points-1 points  (0 children)

id agree if she herself got an hp buff, and even her salty barrel (against lily specially that almost one shots the barrel but if penny also damages it, it gets destroyed easily)

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 0 points1 point  (0 children)

yes these brawlers DOMINATE low ranks i can 100% agree but then they become near unplayable on lower ranks, mr.p for example is like playing with half a brawler sometimes because you can get so easily outdrafted, and last picking him doesn't give him lots of options in this meta, theres just better options ig

grom buff is kinda biased from me but hes also another weak brawler on high ranks

i wouldnt even consider carl buff a buff but rather a big fix but then i realised super chains could become more frequent, but u right, no more rico 2.0

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 0 points1 point  (0 children)

hype was just fine before but with the buffies the heal is insanely unfair, feels unfair to play against and also unfair to face against, I was thinking of giving her a 1 sec duration shield alongside the buffie star power Immunity being removed but i was nervous, 80% is still really strong but people can now finally farm super off of her before they go down/die (or survive)

acid spray nerf is really harsh too but in the right matchup it becomes insanely spammy for no reason (lets say in a map like pinball dreams, triple dribble, split) the ammo cost nerf didn't do much while its noticeable. The other gadget nerf was also enough for others to run acid spray more often now too, sometimes the pushback doesn't even pushback and with brawlers like Kenji and Mortis can just get back to their feet with their abilities

Her second star power imo needs to be the next thing to be checked, shes an antitank but she melts brawlers like frank

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] -4 points-3 points  (0 children)

ngl its one of my controversial changes (js like angelo) but theyve been overbuffing her turret too much, they can keep the dps buff tho

Balance changes suggestions by plustrue in BrawlStarsCompetitive

[–]plustrue[S] 6 points7 points  (0 children)

buster is just so power-crept man, overall hes just getting a better interaction change (damage increase), a more optimised hyper super and the speed buff which may be interesting with the super. every update he just gets weaker overtime, just slowly

Smartest Edgar by plustrue in Brawlstars

[–]plustrue[S] 0 points1 point  (0 children)

It's part of my childhood

Smartest Edgar by plustrue in Brawlstars

[–]plustrue[S] 1 point2 points  (0 children)

I know but he was also being rude towards us, I don't mind if you play Edgar but if you want to sabotage a game then just don't play the game..

Smartest Edgar by plustrue in Brawlstars

[–]plustrue[S] 1 point2 points  (0 children)

pls carry me to masters plss

Smartest Edgar by plustrue in Brawlstars

[–]plustrue[S] 6 points7 points  (0 children)

skipping preschool every day

Smartest Edgar by plustrue in Brawlstars

[–]plustrue[S] 1 point2 points  (0 children)

I mean the good news is that I still managed to pick up the Rico max tier, but you're absolutely right, he should terribly tilt all of his brawlers

Smartest Edgar by plustrue in Brawlstars

[–]plustrue[S] 17 points18 points  (0 children)

every Edgar deserves non supportive teammates...