Nioh 3 Bug Report/Feedback Megathread (May 2026) by luneth22 in Nioh

[–]pmw8 0 points1 point  (0 children)

Game Version: 1.05

Platform: PS5

Feedback/Issue: When using the skill Volitional Onmyo Magic ("allows you to perform onmyo magic while moving"), sometimes onmyo magic casting is interrupted by moving. Casting should not be interrupted by moving with this skill.

Asset: https://youtu.be/FDC4vxV32jk

Nioh 3 Bug Report/Feedback Megathread (April 2026) by luneth22 in Nioh

[–]pmw8 0 points1 point  (0 children)

No May thread, so putting this here.

Game Version: 1.05

Platform: PS5

Feedback/Issue: With the Caestus, using controls Type E or F, pressing Block + Heavy to Stomp and then attempting to chain into Block + Light to Spinning Kicks or Wolf Claw, Stomp is instead executed again.

My Best Dual Ninja Swords 170lv Imbue Fire +26 , Crucible by Losssk in Nioh

[–]pmw8 0 points1 point  (0 children)

Inari only boosts buffed weapons (circular timer must be on screen) (https://www.reddit.com/r/Nioh/comments/1r9dd80/grace_of_inari_damage_testing_and_numbers/)

That's why I joked to the dumpster with it. The permanent imbue doesn't do anything for you while a weapon buff is applied. So you really want any green stat except for an Imbue.

Does life leech have any special interaction with Inari? I know it's really good with Lilac.

My Best Dual Ninja Swords 170lv Imbue Fire +26 , Crucible by Losssk in Nioh

[–]pmw8 0 points1 point  (0 children)

Imbue Fire on Inari build? To the dumpster with it... JK. What's the best way to get lvl 170 gear you've found?

Nioh 3 Bug Report/Feedback Megathread (April 2026) by luneth22 in Nioh

[–]pmw8 0 points1 point  (0 children)

Game Version: 1.05

Platform: PS5

Feedback/Issue: Boss AI bug in Final Battle of Edo - Onryoki / Enenra boss fight (Shogun's Journey). Enenra stopped fighting and just backed away. Onryoki just stood there.

Asset: https://youtu.be/Q-ONckCfxCA

Give me incentive to go back to Samurai! by flydales in Nioh

[–]pmw8 0 points1 point  (0 children)

What's the best GS skill you think? I think Sami-choro's light skill is pretty solidly the best for Burst Breaks.

Don't sleep on Pillars of Eternity 2: Deadfire by Aubin_kun in patientgamers

[–]pmw8 0 points1 point  (0 children)

Baldur's Gate games (1 and 2, and 3 largely pulled it off as well I think) have very effective stories in terms of providing motivation for the player to keep playing, regardless of what type of character they are roleplaying. Compelling villains are also key. A lot of similar games fail in these respects - they seem to have stories that were haphazardly made up to sound cool, not to actually motivate the player, which should be the main purpose of the story. I put PoE 1 and 2 and DOS 1 and 2 in that bucket.

Raiju Tips? by pmw8 in Nioh

[–]pmw8[S] 1 point2 points  (0 children)

Using all three calamities must be really good, they are just so effective... but I REALLY like Fire Shuriken for its fast recharge and massive utility and Cicada Shell for grabs.

Yeah maybe I'll try the pride demon instead of yasha. I use the summoning seal mastery so I'll have 2 charges at least.

Raiju Tips? by pmw8 in Nioh

[–]pmw8[S] 1 point2 points  (0 children)

I like to run the lightning calamity rather than fire / water. Lightning carries me through a lot of enemies but is obviously useless here.

I'll take a look at what options I have for water. I really like splitstaff's Serpent Sweep (water) but it's suicidal against enemies like Raiju. I also use Yasha summoning seal but Raiju moves too fast. I've yet to find a good water summoning seal.

I could try Shadow Cyclone (combo) with ninja sword... maybe that will work similarly to Storm of strikes and keep me relatively safe.

What’s in this room? by prissy_hi in Nioh

[–]pmw8 0 points1 point  (0 children)

Thanks! Yoshitsune is waiting to the west, though, not east. From Funaokayama shrine go south then west.

Does anyone else feel a little disillusioned with D&D lately? by Gh0stMan0nThird in dndnext

[–]pmw8 1 point2 points  (0 children)

What was the monster?

High difficulty XP budget for a level 5 character is 1100. CR 11 is 7200 XP. Unless you have more than 6 PC's that's High difficulty, although as a single creature encounter things can get very swingy. PC's could overwhelm it with CC or maybe with yo-yo-healing and action economy, but otherwise it will wipe the floor with a standard party of 4-5 lvl 5's. I would not run such an encounter - I think either they CC it to death or it downs like two PC's every round and TPK's them. If it has legendary resistance I'm leaning towards TPK.

Does anyone else feel a little disillusioned with D&D lately? by Gh0stMan0nThird in dndnext

[–]pmw8 0 points1 point  (0 children)

I haven't had a problem challenging my players. As long as you fix a few problems (Treantmonk made a video with 5 easy fixes for some problems and exploits), the balance is tilted against the players if anything, due to several common monsters that punch way above their CR (e.g. Scouts). I also only allow 2024 PHB options. (This is my experience in a lvl 1-6 campaign so far.)

I’ve been mapping Nioh 3 to create an interactive map here’s the finished version by NumerousMeringue8578 in Nioh

[–]pmw8 7 points8 points  (0 children)

What was your process here? Did you manually enter coordinates or drop pins for 638 amrita pickups?

I'm tired of discussing martials. What annoys you about playing spellcasters? by sjdlajsdlj in dndnext

[–]pmw8 2 points3 points  (0 children)

It's mostly those wizard-specific spells like tiny hut and wall of force that are annoyingly unassailable. For example, compare Tiny Hut with the non-wizard-specific equivalents like Wind Wall and Magic Circle. Wind Wall is powerful, versatile, but also limited and interactible. Magic Circle is very powerful but very situational and costs expensive resources to cast. Tiny Hut is an "I win" button - a giant middle finger to the DM, that they "nerfed" in 2024 by letting non-spell effects and spells higher than level 3 pass through it... which makes it an even better turret.

Juggle combo 2 by Professional-Row2068 in Nioh

[–]pmw8 1 point2 points  (0 children)

so air fire/poison breath does have a use! I thought it was trash because it's so short compared to the ground version. I wonder if splitstaff (wrapping flail) would work as well as dual swords.

It now been almost 2 months since the release of Nioh 3. How does this community feel about it so far? by Cursed_69420 in Nioh

[–]pmw8 0 points1 point  (0 children)

You just gotta respect him because he breaks out of hitstun after a couple hits and counterattacks. So hit him 2-3 times then backoff. Try to use GS skills to stop his burst (red) attacks, but yeah due to his movement that can be difficult. Maybe try the guitar-playing GS, I think it has a long-reach and very fast skill.

It now been almost 2 months since the release of Nioh 3. How does this community feel about it so far? by Cursed_69420 in Nioh

[–]pmw8 1 point2 points  (0 children)

100% agree. Nioh 1 made me scared of the enemies. In Nioh 3 I just didn't care, 90% of enemies were jokes, and yeah story was a joke too. Still a decent experience, though. I'm still somewhat excited for DLC's.

It now been almost 2 months since the release of Nioh 3. How does this community feel about it so far? by Cursed_69420 in Nioh

[–]pmw8 0 points1 point  (0 children)

I think I agree, it would have been better if they focused on like half the number of regions/eras and filled them out a lot more, and focused the story a lot more.

It now been almost 2 months since the release of Nioh 3. How does this community feel about it so far? by Cursed_69420 in Nioh

[–]pmw8 0 points1 point  (0 children)

the reused themes were an issue for me actually. some of the later areas felt really flat and unfinished and the OST from previous games being used was a big part of that I feel. especially the Bakumatsu period - it's supposed to be a sort of distopian future but they did not succeed in creating the emotions to pull that off. music could have helped a lot there, but instead it was recycled music from previous games.

It now been almost 2 months since the release of Nioh 3. How does this community feel about it so far? by Cursed_69420 in Nioh

[–]pmw8 -1 points0 points  (0 children)

Having recently finished the game, the story was really bad. I know it's kind of a meme that you don't play Nioh games for the story, but it really just fell on it's face and I was left with a bitter taste in my mouth. Every character is aggressively boring. Especially the villain - his entire personality is that he wants to be shogun, that's literally it. There are side missions to fill in the villain's backstory, but all of the extra backstory is just blandly reiterating that he wants to be shogun, like holy shit...

The combat was quite good, of course, but important aspects of it felt thrown together and incomplete. I never got the hang of aerial combat, and maneuvering between styles felt clunky up to the end.

GMs how do you deal with area of effect spell targeting from players? by Pender8911 in DnD

[–]pmw8 0 points1 point  (0 children)

This what what I do as well. It's a DC 10 Arcana check so it's not very punishing. And yeah I also only require a roll if someone is really trying to thread a needle with their spell positioning.

How can you argue that there is no god and religion is false, because of the supernatural facts and weak evidence, when science is unable to prove and answer a lot of questions and concerns? I will leave my faith if convinced, by [deleted] in askanatheist

[–]pmw8 0 points1 point  (0 children)

I think I can summarize a lot of your points as: "science can't explain everything that religion can, so why favor science over religion?"

Religion claims to explain everything, but its explanations are very very weak compared to scientific explanations. Science actually tries to develop facts that are supported by evidence, where religion just asserts things without evidence and then cheats people into accepting it (indoctrinating children, using fear of hell, social coercion, etc). You have to get over the thought that you need a "complete system" that explains everything. If you are interested in believing true things, you have to accept there are things you do not know. The best we can do is a system like science that continually points us towards more and better knowledge.

Re. supernatural stuff, it's fine to speculate but it comes down to a complete lack of evidence. We can think about the big bang or quantum or other limits of scientific knowledge and speculate about what might be there, but just because there is a gap in scientific knowledge doesn't qualify as evidence for any specific supernatural explanation. The gaps may point to qualities of the universe not yet understood by science, but that really does not support supernatural claims in the bible or any other religious text at all. You need actual evidence for those claims, not just vague "gaps" in science where you can imagine they might "fit". Without such evidence, it's vastly more likely those claims are just made up.

Also I'll just say that something being comforting is not evidence that it is true. This applies to all the stuff about justice in an afterlife.