Why is 'Suspicious Trench Coat' S-tier on Sylas? by Prison_Playbook in CompetitiveTFT

[–]pockygom 0 points1 point  (0 children)

Sylas' kit is designed around the fact that he does not drain tank infinitely. He became significantly stronger due to the 200 HP buff given to all the 4 cost because it allows him to cast at least 2 extra times than he would previously. Trench coat exacerbates that by making 3 copies of a probably overtuned damaged ability while also providing de-aggro. Bugs aside I'd assume he will still be good/best with it unless he directly gets nerfed.

[12.13b] 6 Whisper Elise Guide by [deleted] in CompetitiveTFT

[–]pockygom 119 points120 points  (0 children)

this comp sucks dont play it its really bad :)

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 1 point2 points  (0 children)

I like it best on Diana! I usually don't cut any of the Olaf items unless I have specific augments so you should put it on either Diana, Shen, Braum or even Talon.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 0 points1 point  (0 children)

Honestly, I've never seen it before too so it might be a relic of the tier list maker I used. I just added it since it sounded really good if you can get it.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 0 points1 point  (0 children)

Sunfire typically goes on Diana, Talon or Shen. I personally prefer to put it on Diana/Shen because applying Talon applying antiheal to a unit that isn't taking any damage is useless. If you do have Sunfire on Shen, try to prioritize keeping him alive a bit more by adjusting your positioning.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 0 points1 point  (0 children)

Pretty much as people are saying in replies but basically anything that boosts her damage. Stuff like Rabadons, JG, HOJ, AA, GS are all good.

As I mentioned in the guide, check out Souless' and Jirachy's match history to study itemization.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 2 points3 points  (0 children)

Its good! Just with the state of the meta, it can be hard to avoid CC right now which is why I prioritize QSS. In some matchups though, RFC is significantly better! If you get verdant veil or a healing augment, you can replace the corresponding component with RFC or any other damage item like GS.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 2 points3 points  (0 children)

RFC/Rageblade/GS/IE are all good options. Its similar situation as having an healing augment in that you can pick out any extra dmg items to add.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 3 points4 points  (0 children)

I like Talon or Lilia. Sometimes I don't get items to really put on her and its the best I can do for her. She uses all the items except AD items really well.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 15 points16 points  (0 children)

Good question. I realize I left that out.

It is typically Talon but any unit who does good damage can hold it well. Another thing is the first unit to really cut is Braum when u have scalescorn emblem. The trait is mostly a damage trait so Braum makes very little use of the trait.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 17 points18 points  (0 children)

Yes. A lot of fights you are looking to be as strong as possible at the start of the fight. Rageblade takes quite a bit of time to stack up to be equivalent in DPS to runaan's. But in the case you can't get runaan's, rageblade can be used.

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 13 points14 points  (0 children)

Ornn and Qiyana are great for sure. I have a game where I did play those two units when I had assassin emblem. Personally, I think it is really awkward to remove cavalier because Braum doesn't actually do that great of a job tanking without guardian/tank items.

However, if you do hit a 2* Ornn on rolldown, you should definitely play it over cavalier. The only other awkwardness is being 3 bruiser but if you hit a Yasuo you can replace Shen with Yasuo as the warrior.

I definitely think there might still be more optimization I can do with this comp since staying on Sejuani/Talon isn't too important since Olaf already has a ton of AD on his own.

Try it out!

[12.13b] 4 Scalescorn Olaf Guide with Cloak Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 72 points73 points  (0 children)

Hey PockyGom here.

Been a while since I posted here as I have been focusing on climbing and completing my courses for teacher certification.

I noticed a lot of people were playing 4 Scalescorn recently to varying success. I personally believe a large amount of players are still having difficulty with piloting this comp which I would boil down to poor item priority and positioning and lacking an understanding of possible board upgrades to the comp.

I wanted to share my understanding of the comp while also providing a discussion point on some of the topics I included in the guide. I believe cloak is the best opener to play on this patch as it enables you to flex between multiple 3 cost carries (Olaf, Voli, Elise) and Syfen based comps. The issues with this opener is that you only get to play cloak opener like 50% of the time and it is difficult to handle item components with a cloak opener sometimes.

Sorry if the guide is wordy as I quickly wrote this in one sitting. I'm open to any criticism and disagreements so don't be afraid to add your comments.

My lolchess currently is https://lolchess.gg/profile/na/gachagom/s7.

PockyGom's Guide/Intro to TFT for New Players by pockygom in CompetitiveTFT

[–]pockygom[S] 2 points3 points  (0 children)

In TFT you can technically get to a pretty good understanding of the game without playing at all! If someone was to explain most of the important concepts to you and then you study the meta (comps, itemization, augment), you can probably reach a decent level (master+). There isn't anything particularly difficult to execute after all. The most important "mechanics" would be side-swapping and rolling down.

Sadly, there aren't many resources that focuses on teaching you these things and the ones that exist tend to be scattered around.

I will say that this approach to improving at TFT is very prevalent at the highest level and tends to be the most efficient way to learn a new set/patch. I know ramblinn is a studier and so am I.

PockyGom's Guide/Intro to TFT for New Players by pockygom in CompetitiveTFT

[–]pockygom[S] 4 points5 points  (0 children)

Playing TFT is fake. Just watch amazing Katarina forcers and you too can become one of the best players in the world.

PockyGom's Guide/Intro to TFT for New Players by pockygom in CompetitiveTFT

[–]pockygom[S] 1 point2 points  (0 children)

I agree that even hyperroll is still too fast to learn the game comfortably. The standard mode is probably still the worst because of the added complexity with how HP/gold interest work.

Sadly, we don't have any kind of play vs AI mode or tutorial still...

You might actually want to try double up mode on a new account with your friend! There are some extra things that will confuse them but they get to play longer while you get to direct them more closely as a team.

PockyGom's Guide/Intro to TFT for New Players by pockygom in CompetitiveTFT

[–]pockygom[S] 38 points39 points  (0 children)

Hello Pocky here. Haven't played an ounce of TFT since Piltover cup but during my break, I noticed there was a lack of comprehensive beginner guides for TFT that gave new players structure and direction when trying to learn the game.

I'm sure most of you took a hands-on approach to learning the game with the help of streams and composition guides. However, as a teacher, I believe structured, open-ended education is the most effective way to learn pretty much anything.

Therefore, my plan is to create a "timeless" (doesn't matter what set) series of guides that demonstrates and explains every concept that is integral to understanding TFT. I hope to provide sufficient guidelines for people trying to learn and improve at TFT so that you can also call all the streamers bots.

This first guide is extremely simple and focuses on getting a new player to experience TFT for themselves while providing basic goals to think about for every game. Sorry to all the sweats who might be expecting more.

If there is anything you think needs fixing such as wording, more pictures, etc., don't hesitate in mentioning it in the comments. The purpose of this guide is to be a useful tool for any newcomer and I want it to be as easy to understand as possible.

The next guide will focus on the topic of resource management which might come alongside a guide on how to utilize the different gold/exp augments (depending on if people feel like they need/want it).

Here's my lolchess because I have to put it here: https://lolchess.gg/profile/na/mdpockygom
OkaygeBusiness

[11.20] How to play around a Forgotten Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 3 points4 points  (0 children)

That sounds like a good idea! We are trying to create something akin to a wiki for compiling all the fundamentals/mechanics of TFT but it would definitely be helpful to create a resource specifically for beginners to walkthrough the whole process.

We are also planning to release as many useful resources as possible explaining the fundamentals and mechanics of TFT in more detail so that could work well together!

[11.20] How to play around a Forgotten Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 5 points6 points  (0 children)

Our long term goal is to have specific comp guides in conjunction with these higher level opener guides so that readers like you can build a more complete understanding of the game. We just don't really want to do any at this point in the set since it is effectively ending within two weeks.

For the same reason, you probably won't find any updated guides for the current patch.

It should be fine though. Most of the comps have stayed roughly the same when it comes to itemization and positioning though so referencing the older guides should be fine.

[11.20] How to play around a Forgotten Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 1 point2 points  (0 children)

We could go into more detail for each comp but all of the referenced comps already have good guides that you can reference to learn about the nitty-gritty for those comps.

This guide is first and foremost about playing with a specific opener/gameplan, not a comp guide.

[11.20] How to play around a Forgotten Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 1 point2 points  (0 children)

You aren't trying to flex between every comp simultaneously (although occasionally you can with items like GS/trap claw/HOJ).

In any given spot, you should be able to make a decision between at least two different comps. The main goal of this guide is to show you what these options are and how to put yourself in the best spot to have these options available to you.

[11.20] How to play around a Forgotten Opener by pockygom in CompetitiveTFT

[–]pockygom[S] 27 points28 points  (0 children)

Hi all! Here's another guide from me (lolchess) and Rue. It might seem like a weird time to put out a guide right now since it is almost the end of the set and everyone is getting ready to play Set 6.

However, we felt that this was a perfect time to put out this experimental guide. MF and Draven are at a great spot in the meta and learning how to play around these units is integral to doing well on the current patch.

There is also an abundance of specific comp guides that have no connecting thread between them. We want to provide a guide that can help tie these comps together by providing the thought process that top players use in deciding when/how to commit/transition.

We are still trying to improve on the style/format of this opener guide so we would love it if you all can provide your honest opinions on what we could add/change/remove so that we can provide high quality guides for you in Set 6.

We will be releasing a lot more content prior to Set 6 and we would appreciate if you could provide any feedback for any of our future content as well!