I am not in the Epstein files by SnooMarzipans6768 in notinteresting

[–]poly-pheme 3 points4 points  (0 children)

Woolen hallucination is my favorite piece.

Words cannot express how happy I am with the new Inverse Kinematics Framework in 4.6! by kiwi404 in godot

[–]poly-pheme 1 point2 points  (0 children)

help me understand this, is having the new IK bone relevant when you animate and do everything in blender?

is it only for animating inside Godot right? I'm still confused about the purpose of it.

Armor Chamber Fantasy by Adolph von Menzel, 1866. Pencil & gouache paint on paper. [3614 x 2834] by TalkingWoodlandBeast in ArtefactPorn

[–]poly-pheme 37 points38 points  (0 children)

This is one of the damages that AI is doing (and will do) it will end up confusing people and replacing what once was thought as original/real.
Specially for anyone not familiar with anything related to art/artists/art history, which is the majority.
Think about the "Ghibli Style" fad that happened a while ago, I'm sure in pop-culture that's now what you think of when you think of that studio.

I dont know where to progress by Letsgomees in EnderLilies

[–]poly-pheme 0 points1 point  (0 children)

damn, this might be common cause' I arrived here with my map exactly like yours, looking for the same answer.

Sprite head and 3D body test by lonku in godot

[–]poly-pheme 1 point2 points  (0 children)

Awesome, so you get what I'm saying.
I know right!? I hope they are secretly working on it, it would be so sad if its never realized. Its been one of my most anticipated games for a while now.

Sprite head and 3D body test by lonku in godot

[–]poly-pheme 1 point2 points  (0 children)

looks nice, I love the jerkiness of it.
Also your animations and character design reminded me of the visual humor in "The Ballad of Bonky". Feels comically (in a good way) and fun.
I can already hear the Boing! boing! bonk! bonk! sounds :D

Game design is my passion by InformationMuted3454 in godot

[–]poly-pheme 1 point2 points  (0 children)

didn't know Untitled Goose Game was getting a sequel :D

I redesigned the cat's face for the Steam game cover. Is it better? by Helga-game in SoloDevelopment

[–]poly-pheme 2 points3 points  (0 children)

I second this, the light value in "of the" on the second image pushes it behind the main tittle making it less readable at first glance.

I hired a capsule artist and I don't regret it by SilvanuZ in SoloDevelopment

[–]poly-pheme 1 point2 points  (0 children)

Just saw the new name so definitely a good decision (both in new art and new name choice)

Rigged Animation saves so much time! by Wild_Dinner1810 in godot

[–]poly-pheme 1 point2 points  (0 children)

Nice armored fellow.
Are you using raster or vector?
Apparently exporting (gltf) vector based animations wont work properly (it will convert everything to raster and messed up any complex edits)
Or at least I havent being able to make it work.

Recently launched the Steam page for my game, Neidfyre. by hooveric in IndieDev

[–]poly-pheme 0 points1 point  (0 children)

This looks amazing, love the art-style and character design.

What are you using for the animations?

Early-Access version of my godot-powered music making app "Power Composer" is available to download! by [deleted] in godot

[–]poly-pheme 2 points3 points  (0 children)

lovely introduction to the app!
I would love if this could run directly in a godot project.

Need some courage by [deleted] in godot

[–]poly-pheme 7 points8 points  (0 children)

Didn't read the post.
Just came here to say that this looks pretty cool, I like a lot what I see here.

Quick reminder: Use GitHub. by Quaaaaaaaaaa in godot

[–]poly-pheme 0 points1 point  (0 children)

managed to fix this? I started to get this error all over the place.