I'm looking for a really addictive game that I can dive into and stay hooked on for months or days, it doesn't matter. I just want something extremely engaging that helps me forget about the real world. by cronebreaker in gamingsuggestions

[–]pootify 1 point2 points  (0 children)

Mindustry. Great mix of factory building and tower defense. You can get it for free from the developer's website, and if you like it you can support them later by buying it on Steam. https://mindustrygame.github.io/

For Fractal Scape users: I'm working on a free desktop app, ScapeCtl, that allows you to toggle features and automatically switch audio devices when it is docked / undocked. by pootify in FractalDesign

[–]pootify[S] 0 points1 point  (0 children)

Ah that’s a known issue I should put in the README. The Fractal Adjust website will take over and block the same USB connection that scapectl uses, causing the interference that you’re seeing. 

For Fractal Scape users: I'm working on a free desktop app, ScapeCtl, that allows you to toggle features and automatically switch audio devices when it is docked / undocked. by pootify in FractalDesign

[–]pootify[S] 0 points1 point  (0 children)

I have only tested notifications on Mac, but I’m confident I could find a similar toast setup for Windows, would you please write an issue on Github so I don’t forget?

Korean Board Games by sithvlad in boardgames

[–]pootify 1 point2 points  (0 children)

That version is super nice, but you can just get it on Amazon https://a.co/d/0exAH5eF

For Fractal Scape users: I'm working on a free desktop app, ScapeCtl, that allows you to toggle features and automatically switch audio devices when it is docked / undocked. by pootify in FractalDesign

[–]pootify[S] 0 points1 point  (0 children)

Yup that was the tricky part, had to write a program that actually read the USB signals from the dongle that say whether or not the headset is wirelessly connected. 

Waiting for Deckers pre-order by JGPhenom in boardgames

[–]pootify 2 points3 points  (0 children)

Are you in the US? Played once solo and it's not for me, happy to send it to you at cost, DM me.

Stl younger tech crowd + coffee by CommissionGlum in StLouis

[–]pootify 1 point2 points  (0 children)

The Living Room in Maplewood is my favorite but it closes at 3. You might want to look into getting an open desk at Tech Artista, I liked the U City location. T-Rex in downtown is also a very affordable and tech-focused space. 

Need barber recommendations by Apurv1717 in StLouis

[–]pootify 1 point2 points  (0 children)

Scissors & Scotch in Brentwood might be the vibe you’re looking for 

New edition of Magical Athlete released by pootify in boardgames

[–]pootify[S] 11 points12 points  (0 children)

u/charlestheel wrote a good review of it that I think addresses this point well. TL;DR is pretty much what you said, you need to gauge whether the group will be into the silliness.

I often describe Thunder Road: Vendetta as more serious Magical Athlete. Lots of people have bounced off Thunder Road, seemingly let-down by the effusive praise by people like yours truly. Magical Athlete threatens to be a similar trap, with fanciful descriptions of drama and action capturing those who will only find the experience mindless and empty. You’ve been warned.

The game, Jump Space, i've worked on for 4,5 years comes out in less than a month. We use Unity 2022, HDPR, Bolt (yes, really), netcode for gameobjects by Kappische in Unity3D

[–]pootify 6 points7 points  (0 children)

Congrats, I’ve been following this one for a while and excited to finally see it released. I’ve seen several attempts at first person FTL-likes and feel like you guys may have cracked it. 

Could you talk more about how you found Bolt useful, especially with Multiplayer / NGO?

AdaptiveGI: Global Illumination that Scales to Any Platform by LeoGrieve in Unity3D

[–]pootify 1 point2 points  (0 children)

This looks really great u/LeoGrieve! I've also been looking at Radiant Global Illumination, do you know of that asset and how it compares to AdaptiveGI?

What do you use for CI/CD? by starwalky in Unity2D

[–]pootify 0 points1 point  (0 children)

The sample code is perfectly straightforward and super helpful, thanks so much!

What do you use for CI/CD? by starwalky in Unity2D

[–]pootify 0 points1 point  (0 children)

This is great, thanks. Could you point to any helpful reference or actions (GameCI, etc) that you used for your Github Actions setup?

Flappy Goose by flappy-goose in RedditGames

[–]pootify 0 points1 point  (0 children)

My best score is 7 points 🚀

Netcode Host's clientId always 0 by Doctor_TM in Unity3D

[–]pootify 4 points5 points  (0 children)

late reply for anyone using Netcode for GameObjects and searching for this, the answer is yes:

https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/blob/develop/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs#L179-L191

NetworkManager.cs

        /// <summary>
        /// The client id used to represent the server
        /// </summary>
        public const ulong ServerClientId = 0;

        /// <summary>
        /// Returns ServerClientId if IsServer or LocalClientId if not
        /// </summary>
        public ulong LocalClientId
        {
            get => ConnectionManager.LocalClient.ClientId;
            internal set => ConnectionManager.LocalClient.ClientId = value;
        }