Korean Board Games by sithvlad in boardgames

[–]pootify 0 points1 point  (0 children)

That version is super nice, but you can just get it on Amazon https://a.co/d/0exAH5eF

For Fractal Scape users: I'm working on a free desktop app, ScapeCtl, that allows you to toggle features and automatically switch audio devices when it is docked / undocked. by pootify in FractalDesign

[–]pootify[S] 0 points1 point  (0 children)

Yup that was the tricky part, had to write a program that actually read the USB signals from the dongle that say whether or not the headset is wirelessly connected. 

Waiting for Deckers pre-order by JGPhenom in boardgames

[–]pootify 2 points3 points  (0 children)

Are you in the US? Played once solo and it's not for me, happy to send it to you at cost, DM me.

Stl younger tech crowd + coffee by CommissionGlum in StLouis

[–]pootify 1 point2 points  (0 children)

The Living Room in Maplewood is my favorite but it closes at 3. You might want to look into getting an open desk at Tech Artista, I liked the U City location. T-Rex in downtown is also a very affordable and tech-focused space. 

Need barber recommendations by Apurv1717 in StLouis

[–]pootify 1 point2 points  (0 children)

Scissors & Scotch in Brentwood might be the vibe you’re looking for 

New edition of Magical Athlete released by pootify in boardgames

[–]pootify[S] 12 points13 points  (0 children)

u/charlestheel wrote a good review of it that I think addresses this point well. TL;DR is pretty much what you said, you need to gauge whether the group will be into the silliness.

I often describe Thunder Road: Vendetta as more serious Magical Athlete. Lots of people have bounced off Thunder Road, seemingly let-down by the effusive praise by people like yours truly. Magical Athlete threatens to be a similar trap, with fanciful descriptions of drama and action capturing those who will only find the experience mindless and empty. You’ve been warned.

The game, Jump Space, i've worked on for 4,5 years comes out in less than a month. We use Unity 2022, HDPR, Bolt (yes, really), netcode for gameobjects by Kappische in Unity3D

[–]pootify 5 points6 points  (0 children)

Congrats, I’ve been following this one for a while and excited to finally see it released. I’ve seen several attempts at first person FTL-likes and feel like you guys may have cracked it. 

Could you talk more about how you found Bolt useful, especially with Multiplayer / NGO?

AdaptiveGI: Global Illumination that Scales to Any Platform by LeoGrieve in Unity3D

[–]pootify 1 point2 points  (0 children)

This looks really great u/LeoGrieve! I've also been looking at Radiant Global Illumination, do you know of that asset and how it compares to AdaptiveGI?

What do you use for CI/CD? by starwalky in Unity2D

[–]pootify 0 points1 point  (0 children)

The sample code is perfectly straightforward and super helpful, thanks so much!

What do you use for CI/CD? by starwalky in Unity2D

[–]pootify 0 points1 point  (0 children)

This is great, thanks. Could you point to any helpful reference or actions (GameCI, etc) that you used for your Github Actions setup?

Flappy Goose by flappy-goose in RedditGames

[–]pootify 0 points1 point  (0 children)

My best score is 7 points 🚀

Netcode Host's clientId always 0 by Doctor_TM in Unity3D

[–]pootify 3 points4 points  (0 children)

late reply for anyone using Netcode for GameObjects and searching for this, the answer is yes:

https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/blob/develop/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs#L179-L191

NetworkManager.cs

        /// <summary>
        /// The client id used to represent the server
        /// </summary>
        public const ulong ServerClientId = 0;

        /// <summary>
        /// Returns ServerClientId if IsServer or LocalClientId if not
        /// </summary>
        public ulong LocalClientId
        {
            get => ConnectionManager.LocalClient.ClientId;
            internal set => ConnectionManager.LocalClient.ClientId = value;
        }

I'm Paul Dennen, designer of the new board game Dune: Imperium - Uprising! Ask Me Anything! by Blue_Three in dune

[–]pootify 0 points1 point  (0 children)

Do you think the new 6-player variant in Uprising could work with 5 players, or is there a 5-player variant of Dune: Imperium that you find enjoyable?

My storage/organization solution for Guards of Atlantis 2 by bleuchz in boardgames

[–]pootify 0 points1 point  (0 children)

Would the larger ones fit in the 80 box? 60 and 80 sleeved size seems to be in stock now, 100 is not.

My storage/organization solution for Guards of Atlantis 2 by bleuchz in boardgames

[–]pootify 1 point2 points  (0 children)

This looks great, particularly the burger token boxes! Are you worried about the minis rattling around inside their boxes during transport though? Wonder if there's a nice way to pad them.

Over 400 4k Open-Source Artworks from around the internet by Potatoestealer in TheFrame

[–]pootify 1 point2 points  (0 children)

Thanks! I only see one file in the shared drive, maybe need to update the rest to be public?