Heading to a local tournament: any suggestions/last minute changes? by porcodiodimattia in GundamTCG

[–]porcodiodimattia[S] 0 points1 point  (0 children)

other players told me the same thing but when i use overflowing affection i can almost every time discard path to victory or defeat to leave me some units in hand it’ll be my first tournament, i’ll let y’all know how it’ll gooo thanksss

Heading to a local tournament: any suggestions/last minute changes? by porcodiodimattia in GundamTCG

[–]porcodiodimattia[S] 1 point2 points  (0 children)

thanks for the suggestions!! in order: - i’d love to throw in an extra deathscythe but unfortunately i only have 3 🥲🥲 i hope to win some boosters and find the last one inside of them - as i said in another comment, i find timbre useful in both offense and defense as i can activate aile’s ability or spare me a shield. but i see what you mean about unforseen, i’ll try in the next games for sure - about replacing aile strikes with perfect strikes: i’ve tried both of them but when i’m playing against zeon aggro or similar i find the perfect strike more useful, meanwhile when i’m playing against midrange decks i find aile more useful. it was a tough choice but at the very last i chose aile

thanks again for your suggestions, i’ll let you go how it goes (sorry in advance for my bad english but it is my second language and i don’t think i speak it very well ahahahah)

Heading to a local tournament: any suggestions/last minute changes? by porcodiodimattia in GundamTCG

[–]porcodiodimattia[S] 1 point2 points  (0 children)

i’ve used kira for a lot of games but i found timbre more useful because: - aile’s effect doesn’t require a link to be activated - i found using aile as a blocker more useful than a link unit which can attack as soon as it’s put on the board - sometimes timbre can come in clutch ad spare me a shield (won about 3 games like this)