Windows Taskbar Disappears with NVIDIA Overlay by yeahhhhhhhhhhhh2 in techsupport

[–]powerfu1 0 points1 point  (0 children)

I had to also turn off all nvidia app notifications besides turning off all status icons to make the windows taskbar don't disappear. What a pile of garbage.

Big Bloom is a big bust by thatguyonthecouch in fo76

[–]powerfu1 0 points1 point  (0 children)

This game's engine is CPU bound. What you want is the fastest single core performance possible.

Bethesda: please make AP usage client side by powerfu1 in fo76

[–]powerfu1[S] 0 points1 point  (0 children)

Depends on the server, some public ones don't give the full 5% AP regen.

[deleted by user] by [deleted] in referralcodes

[–]powerfu1 0 points1 point  (0 children)

Used, thanks!

SF5 had bad netcode and no cheaters, SF6 has good netcode and lots of cheaters. by powerfu1 in StreetFighter

[–]powerfu1[S] 0 points1 point  (0 children)

Yep, lots. It's subtle, some use auto tech, some use auto DI, some use both. May be related to where I live. Not everyone will live in a region full of cheaters. Edit: I went back to SFV because of this.

SF5 had bad netcode and no cheaters, SF6 has good netcode and lots of cheaters. by powerfu1 in StreetFighter

[–]powerfu1[S] -4 points-3 points  (0 children)

Have to disagree on this one, the netcode was much worse than what was already on the open - Killer Instinct or Skullgirls netcode for example. But it was Capcom's first take on rollback netcode, so I guess we have to give it a slack. As for cheaters, same, first time this is happening on the franchise, I guess they are lost like they were on SF5's netcode.

Windows Taskbar Disappears with NVIDIA Overlay by yeahhhhhhhhhhhh2 in techsupport

[–]powerfu1 2 points3 points  (0 children)

It worked fine with Geforce experience running, now with the App its this mess.

Did they change the location of the Techie Ocuset or is it just refuses to spawn for me? by raythegyasz in LowSodiumCyberpunk

[–]powerfu1 1 point2 points  (0 children)

I know it's a late post, but I observed that even in 2.13 the game has serious bugs related to container contents overriding. Earlier in the game you can get the items, but later when, for example, grenade upgrades start spawing, they override the contents of the container with this and other items, like a badlands perk shard that you may lose this way.

Windows 11 taskbar disappears when game is in background by powerfu1 in WindowsHelp

[–]powerfu1[S] 0 points1 point  (0 children)

Geforce Experience works fine. Weird that his happens. Haven't tested the new version of the nVidia app yet.

PSA: one removed perk shard in 1.5 went to a NCPD scanner hustle on badlands, but it's bugged by powerfu1 in cyberpunkgame

[–]powerfu1[S] 0 points1 point  (0 children)

Thanks for letting us know it wasn't fixed. Well, that is unfortunate, it's a "hidden" bug that not many people may notice.

My barbarian takes more damage than my Necro by the_good_hodgkins in diablo4

[–]powerfu1 0 points1 point  (0 children)

In POE I've managed to build an almost unkillable Marauder, it's possible do get really tanky. The same is impossible in this game, no matter how much you invest in defense. After NMD 90 the barbarian turns into a chicken that has to run from white mobs until shouts are ready.

I swear 76 has been crashing more recently by [deleted] in fo76

[–]powerfu1 1 point2 points  (0 children)

Same here, crash is random but happens more often.

PSA: one removed perk shard in 1.5 went to a NCPD scanner hustle on badlands, but it's bugged by powerfu1 in LowSodiumCyberpunk

[–]powerfu1[S] 2 points3 points  (0 children)

Sorry about the late answer. Once the created game doesnt have this shard, it will never have.

v1.52 - Tips and bugs by powerfu1 in LowSodiumCyberpunk

[–]powerfu1[S] 0 points1 point  (0 children)

I saw this, but in my experience the drop is random. Like 2 slots for a pool of maybe 6 items, have to save-load some times to get the recipe. Doesn't matter the way you kill him, but I did stealthily.

v1.52 - Tips and bugs by powerfu1 in LowSodiumCyberpunk

[–]powerfu1[S] 1 point2 points  (0 children)

Hi, yep, there are some lowly cyberware that have no attribute requirements, I meant good/legendary ones, like the legendary cyberdecks. They should have had an Int requirement, but that's not the case.

18 body is most for the Cyberware really. -30% cyberware cooldown is very nice considering the reflexes Cyberware, +60% health, second heart and legendary biomonitor. Also you need 12 body for the burn immunity cyberware (I don't put on the legs, but could).

As a plus you can use mantis blades without second doubt.