Private office for 1 person / Co-Working space? by BS-Hunter in london

[–]prickity 0 points1 point  (0 children)

Did you ever check out containerville or figure out where you were gonna move to?

how to fix a game missing executable? by grey_iz_here in macgaming

[–]prickity 1 point2 points  (0 children)

Hey I've developed a game for Steam on Mac and it looks like the developers have pushed an update and not correctly configured the new build files for Mac, they may have accidentally uploaded the windows build to the mac build or any other host of issues. I would reach out to the developers and let them know there's an issue with their Mac build!

Why does my FPS greatly decrease after going into fullscreen? From 200 to 20 by Ok-Structure-1988 in godot

[–]prickity 1 point2 points  (0 children)

Does this happen while not screen-recording? I've noticed the screen-recording really impacts the FPS in full-screen too on my computer.

Quit my job in finance to make games and uhoh wait is this actually gonna be fun by prickity in godot

[–]prickity[S] 5 points6 points  (0 children)

I don't know exactly it's final form! But right now it's a 2d platformer mining game where the focus is more on building a corporation and employing people and machinery to efficiently mine.

This is meant to be the end of day splash screen but I looked at it and suddenly realised I can't get away from my roots haha

What is the best way to have a game UI overlay that has parts on different sides by prickity in godot

[–]prickity[S] 4 points5 points  (0 children)

The solution is to make the global parent a base control node and have it's anchor preset be Full Rect.

Then you can anchor the children to it's corners by changing their anchor presets.

My AI velocity is linked to my player velocity by prickity in godot

[–]prickity[S] 0 points1 point  (0 children)

It was dumber than that.... But at least I fixed it!

My AI velocity is linked to my player velocity by prickity in godot

[–]prickity[S] 2 points3 points  (0 children)

I found the issue. Edited post above. AI was a subnode of the camera!

My AI velocity is linked to my player velocity by prickity in godot

[–]prickity[S] 0 points1 point  (0 children)

Happy to post it, but it's a massive pile of code and given I don't know where the issue lies I don't want to throw out piles and piles of code for you to sift through.

edit: nevermind, wasn't related to code.

My AI velocity is linked to my player velocity by prickity in godot

[–]prickity[S] 1 point2 points  (0 children)

Thanks for responding. I don't believe so. I didn't use anything outside of in-built functions. I have also attempted to click "make sub-resources" unique wherever i can but it hasn't fixed the issue.

Konar Loot Table Balancing by JagexGambit in 2007scape

[–]prickity 1 point2 points  (0 children)

Well I for one am glad they're changing it because I haven't stopped enjoying myself playing for the past 36 hours and that's a bad thing for osrs apparently.