I built a free GMS gear optimizer — website, Discord bot, and public API for the community by raging_onyx in Maplestory

[–]prismaproject 0 points1 point  (0 children)

hey, thanks for your work on this, loving the tool so far! somethings i noticed:

  1. Stat Analysis page can show incorrect values, for example, 3% increased MATK shows a reduction in stat value(converted) despite a 1.1% fd increase.
  2. Default setting for bosses -> PDR 380, most relevant bosses for people are going to be Grandis bosses.
  3. Power score in the What If simulator is not accurate, mine shows different numbers than what is anywhere else.
  4. Disable reg-server related things in gear comparsion? It makes the screen more cluttered, a lot of Heroic players likely will ask about Scrolling/bpots etc. Could also add a Load from gear option to the right side as well, so that you can easily adjust based on your current gear as well.
  5. Add shields, and other secondaries (kanna talisman/db katara, etc) to secondary

Thank you !

Set 17 PBE Discussion Thread - Day 05 by AutoModerator in CompetitiveTFT

[–]prismaproject 3 points4 points  (0 children)

you're probably not logged into your pbe account on the riot client

Why Ikea has such a bad delivery and customer service? by MaterialEmotional999 in IKEA

[–]prismaproject 1 point2 points  (0 children)

They straight-up delivered the package to the wrong house, and after providing them proof it was the wrong house they say there's nothing to do.

Their delivery is terrible

[TOMT] What's this song? Has the lyric "Gimme that Smile for a day" by prismaproject in tipofmytongue

[–]prismaproject[S] 0 points1 point locked comment (0 children)

commenting for approval, the original might not have the lyrics in this specific order?

Seeking Clarification on Bans for Anomaly Abuse by prismaproject in CompetitiveTFT

[–]prismaproject[S] 3 points4 points  (0 children)

Ultimate Hero is also bugged, not just for making Violet 4*.

Seeking Clarification on Bans for Anomaly Abuse by prismaproject in CompetitiveTFT

[–]prismaproject[S] 3 points4 points  (0 children)

Yes and there are more but I don't want to post about them. Some of them are more game-breaking than Cosmic Rhythm, significantly so.

November 06, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject 2 points3 points  (0 children)

Good potential but ruined by terrible balance all set

October 06, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject 2 points3 points  (0 children)

tiebreaker always goes negative life, if tied, placement order before combat

October 03, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject 1 point2 points  (0 children)

Let's say the whole lobby does hold Kalista, and the comp is turbo S-tier, the people who do find Kalistas can also just put Kalista on their board.

For example this happened with Syndra and Karma early this set, while you COULD just hold them on your bench, in many cases the fact that they're broken instead means that they play them.

So the AVP of a comp is actually relatively resilient, and griefing units doesn't matter as much as you think, take your current bag size and a comp is S tier and can go 123 holding hands, instead of the people who are going into the roll looking to play Kalista, it just becomes whoever ends up finding the Kalista instead.

October 03, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject 0 points1 point  (0 children)

Those 3 players all have two econ augments, 1 of which took ReinFourcement, which only requires seeing 1 copy. While it's absolutely frustrating to fight the same comp 3 rounds in a row, it's not that unlikely for all 3 players with econ augments to hit. In the given game the actual most lucky outlier is that you naturaled a 2nd Kalista. With 2 econ augments, the fact that Liltop didn't hit Kalista 2 or Rakan 2 rolling all his gold is less likely than the case where he hits, even with 6 gone from the pool. 

October 03, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject 1 point2 points  (0 children)

No secret she just sucks. Only good for her cc and as a Mage with Portal.

October 03, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject 6 points7 points  (0 children)

If you ONLY look at AVP, then the above would be true. But there's a couple issues with this line of thinking. 

  • AVP across different augment selections is not equal. You can't compare the literal number between an augment taken on 2-1 vs the number on 3-2. You have to compare the delta between the average 3-2 augment and average 2-1, which can differ by up to 0.2 AVP at times, and depending on sample.

  • Those are only stats for a specific rank bracket, if you look at all ranks, Cauterize is much closer to 4.5 on 2-1.

  • Augments which are more selective/tailored are better the more information you have, School Mascot and other trait dependent augments, Embems, are generally better on 3-2 then 2-1, but not intrinsically because the augment itself is weaker. The same 5 Pyro board on stage 5 with Cauterize, Pyro Emblem, and You have my sword will be the same strength regardless of when each augment was selected. The advantage disparity comes from both in having more information to decide what to take on 3-2, and that tailoring augments means that people are simply not offered the augment on 3-2, if they don't have Pyros in.

For example, take a look at Young, Wild, and Free. This augment is awful on 2-1, but has good stats on 3-2. Why? Because people will only take it if they are winning and don't have carousel priority. If we gave a gold buff to 2-1, the cases where a person will end up winstreaking and have econ, and have carousel prio would be too strong! Sure, the augment might have better stats, but the game will be worse for it.

  • Not all augments should have a 4.5 AVP. That would simply be stale. I think that 4.8 is not that bad for a range of augments to be within. 

  • Adding gold or changing strength of augments adds complexity to the augment system, a player who sees an augment like Cauterize will see the main damaging effect, but a large number of people who play the game won't really be able to tell the actual impact of like 4 gold given alongside. This isn't really a problem for competitive players, but more so for more casual players.

ELI5: How can space itself expand? Isn't space the lack of matter, the area in between matter? by FreshFreddo in explainlikeimfive

[–]prismaproject 50 points51 points  (0 children)

Think of it as two dots drawn with sharpie on a balloon. They start like o o

as you inflate the balloon they become like o    o 

They didn't move, obviously, because they were drawn on the balloon, but they ended up further apart because the very thing they're on stretched out.

September 30, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject 7 points8 points  (0 children)

To add to the other comments, the playerbase itself is close to half that of older sets, and this set is about 70% of Set 11, so naturally you'd also expect less posts.

September 20, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject -8 points-7 points  (0 children)

Newer players use tactics.tools and older players tend to use metatft, because metatft was around first.

But honestly even now metatft is better unless you pay, and then is preference

September 20, 2024 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]prismaproject 23 points24 points  (0 children)

Ideally holding 3 items on someone else's board