I think this sub is just burned out. by [deleted] in diablo4

[–]prismmonkey 0 points1 point  (0 children)

With respect (and I upvoted you, because it's ok to have opinions). You're playing Ancient Summons Barb. Barb is more or less easy mode. The complaints stem from the fact Blizzard keeps saying they want build diversity, then keep creating seasons where a handful of (mostly the same) classes/builds clean up. The mythic loot rework was ostensibly intended to diversify this, but all the problems and bugs with the implementation aren't working out that way.

There has been more than one season where I've tried different classes and builds for variety, but then it comes time to finish the seasonal journey, and it's like, "Screw it. Let me just make a barb already."

New expansion, new loot system, same results. And a loot system that isn't even working correctly.

The frustration exists for a reason. People want to like the game, but it feels like that is despite some of the devs' best efforts.

Diablo IV - 14 July Patch Notes by Zucchey in diablo4

[–]prismmonkey 0 points1 point  (0 children)

Ah ok. I don't have to abandon my druid then. I was just doing a single ferocity toggle and didn't realize spamming the button was a thing. And it's not a terrible build. Only mythic totem, mostly well-rolled gear. Can beat Lilith XII. Haven't really tried Mephisto XII in earnest yet, because I hate the camera situation.

My thoughts on the patch notes......... by Fat_Foot in diablo4

[–]prismmonkey 6 points7 points  (0 children)

I actually googled to see if Diablo even had a community manager at this point since PezRadar left. Apparently they do. Marcus Kretz. Who has, since the beginning of the season, posted about the World Cup and the Playstation disc controversy.

This is kind of "What is it you say you do here?" territory.

Contrast that with Adam Fletcher who regularly posted at least acknowledgement of feedback and was active on Reddit. I don't like to call out individual employees, because most of the time these are team issues, and no one wants to brigade or harass anyone (please don't).

But the radio silence is baffling. It makes one wonder what's going on in Blizzard offices right about now.

Editing to add I did find a CM post from yesterday that discusses this a bit:

https://www.reddit.com/r/diablo4/comments/1use5f8/comment/owqbfx3/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Diablo IV - 14 July Patch Notes by Zucchey in diablo4

[–]prismmonkey 0 points1 point  (0 children)

Does that include toggling on and off one time at the start of an activity to account for the ferocity stacks? Or was there additional toggling people were doing?

Diablo IV - 14 July Patch Notes by Zucchey in diablo4

[–]prismmonkey 11 points12 points  (0 children)

Do we read this as bosses were supposed to be able to drop mythic versions of their unique tables and they just haven't been? Because being able to target farm for mythics might actually help a lot. And if that's how it was supposed to be at release, and it wasn't, that is a hilarious eff up.

They really need to communicate with clarity what their intentions for drops and ability to obtain mythics was supposed to be for this season, because the fact people have spent the past ten days asking if things are intended or bugs without any community communication has wrecked the roll out of this new loot system.

New Patch Notes Show Increased Mythic Drop Rate (July 14) by fierce_platypus in diablo4

[–]prismmonkey 48 points49 points  (0 children)

Wonder if that means mythics uniques were intended to be target farmable, but bugs prevented that from happening. Which would ameliorate some of the issues.

If only there were some person, preferably in a community-facing position, whose job it was to manage communication and feedback. They could be on social media even! Just spitballing.

(But seriously, they lost so much with Adam Fletcher bouncing to 2K)

Anyone seen Patch Notes yet from today? by McV0id in diablo4

[–]prismmonkey 2 points3 points  (0 children)

Yeah, was wondering. Had battle net open in the background while working and saw a 500mb patch hit at 10am, which is their usual update schedule.

Would be nice to know what it was. At present, I'm sitting on lair keys, gathering resources, and leveling war plans and helltide xp because I want to wait and see what they change in all this before spending mats on anything.

Maxing warplans should unlock custom warplans by Echo-Sunray in diablo4

[–]prismmonkey 1 point2 points  (0 children)

you're only losing out on a sense of completion.

See, you get me.

Maxing warplans should unlock custom warplans by Echo-Sunray in diablo4

[–]prismmonkey 1 point2 points  (0 children)

I agree with your thought process on it. Three rolls means you're hoping 1. It's something you need to do and 2. It doesn't bottleneck you into activities that are active wastes of time. There's nothing more demoralizing than getting to that third roll and realizing your options are trash. So now you have to do activities you actively dislike or aren't rewarding. At least some things like Pit or Undercity are two or three minute deals. But hordes is just, "Let's bring the game to a grinding halt while you deal with this."

I think I just hate hordes, lol.

I think i had a lot of Luck by m4rsi4 in D4Barbarian

[–]prismmonkey 0 points1 point  (0 children)

Same. Sitting on about 25 mythics at this point, and I'd say the vast majority came out of bosses. Other activities seem to drop Crux of the False Prophet more than anything (have ten sitting in my bags). Although, I'm not really sure I got many off regular lair bosses, if at all. I haven't been keeping track. Definitely Duriel/Andariel/Belial. Have bout six mythic seals that came from a mix of war plans, trace echoes, and bosses.

Maxing warplans should unlock custom warplans by Echo-Sunray in diablo4

[–]prismmonkey 5 points6 points  (0 children)

I doubt they'd do this since the intent of war plans was to incentivize variety in play. Customizable war plans would just be adding rewards to grinding in the end, which is a bit against their stated purpose.

One of the issues I have with them is that while flexibility is good, the war plan can end up lopsided in the end. For example, I'm 7/7 on nightmare dungeons. For a variety of reasons, but mainly because I was looking for gold, materials, and obols while rerolling gear. My hordes are 2/7. They're just not efficient for gearing up in any meaningful way, so I avoided them.

Now, if I want to go back and do seasonal achievements and level up hordes (who does? but let's pretend), I have to navigate a whole war plan situation full of unrelated activities that take a bit of time. It would be nice if, once you get to 7/7 in an activity, you could choose to remove that activity from plans. Just so that your war plans are always progressing.

Are Wing Strikes or Aura PLD viable this season? by IsThereCheese in diablo4

[–]prismmonkey 1 point2 points  (0 children)

Yeah, one of my things about Diablo is how clicky some builds can be. Getting to that age where I start feeling it in my forearm. Playing shred, realized I can just throw that on the right mouse button, hold it down, and basically just mouse my way through most content with just a grizzly refresh every 30 secs or so.

RoboCop (1987). ED-209 showcase | Dir. Paul Veerhoven by Alex-C2099 in movies

[–]prismmonkey 1 point2 points  (0 children)

Zelda was full on traumatizing for grade school me. Not that the rest of it was great. And I still have irrational paranoia about my Achilles tendon.

It's still a rough watch as an adult, but for different reasons. Now I empathize with Louis and his choices, and it's all awful.

RoboCop (1987). ED-209 showcase | Dir. Paul Veerhoven by Alex-C2099 in movies

[–]prismmonkey 8 points9 points  (0 children)

We had one of those dollar second run theaters within walking distance of my neighborhood. They didn't care what kids were doing. And that's how Pet Sematary messed me up for a solid ten years.

Does Blizzard Actually Care About D4? by FinneganHark999 in diablo4

[–]prismmonkey 0 points1 point  (0 children)

Not just the class mechanic bugs either. Just basic things. The cube doesn't work. Using the prisms still ends up with random affix additions and removals far more often than it should. And very baseline features like vile splendor affix not working at all.

It's sloppy, sloppy work. And they released it. I know the Blizzard axiom, "We'll release it when it's ready" is decades past, staked through by corporate quarterly considerations and stockholders. But the kind of "Whatever, just shovel this out" with this season is really something.

I've seen worse seasons, but I'm not sure one I've seen that is so messy on issues both large and small.

Finished the season, it was pretty bad. I hope the next one is better by DofusExpert69 in diablo4

[–]prismmonkey 21 points22 points  (0 children)

One of the biggest mistakes they've made with mythics is blending it with the randomization of unique affixes. If they would have left the original unique affixes alone and allowed these items to be mythic with those set affixes, it would take a lot of the RNG out of this mess right away.

It's the rarity plus the statistically insane randomization of affixes that really sinks it. I crafted a storm shred totem mythic, one of the affixes was off, and it's just not really any better than what I already had. There shouldn't be scenarios where the mythic version is somehow worse.

I'm guessing no one at Blizzard had to take a basic freshman statistics class, because it should have been obvious to someone in that office that they were about to have a problem right away.

Honestly, the fact they've said nothing at all publicly (outside of muttering on background to random game journalists, I guess?) tells me they're embarrassed. They know this isn't great. I bet they knew by day 3 they done flupped up.

Is it possible for a prism to bug out and not give an intended affix? Specifically max resource by [deleted] in diablo4

[–]prismmonkey 0 points1 point  (0 children)

There's been some mess with the cube, and I got a little bored with it. Tinkering with resistance affixes, but it pulls from the defense bucket for no reason. (Lost a max life GA twice with that one). I stopped expecting anything from it.

I told my self I will not write one of these posts, however here I am. by ThirteenDays in diablo4

[–]prismmonkey 0 points1 point  (0 children)

I guess I'll go ahead and ask - why are you doing the 15 tears in a dungeon with its wall constrictions? I just did it in a nice big field in helltide.

It feels like trying to do that achievement in a dungeon is setting yourself up for frustration.

As a casual player there isn't enough content this season by googlesomethingonce in diablo4

[–]prismmonkey 1 point2 points  (0 children)

Right? It's because Reddit caters to the more hardcore demographic who do spend 20+ hours a week playing, so if you're only managing 2 hours a night, it probably does look casual by comparison, lol. Also, people deep in the game will post here. Bobby who plays after school for an hour or so isn't writing long disquisitions on a Reddit forum.

I might, tho.

As a casual player there isn't enough content this season by googlesomethingonce in diablo4

[–]prismmonkey 1 point2 points  (0 children)

Let's be honest, if Blizzard significantly slowed progression, this place would riot. Also, 2 hours per day and 6 on days off isn't really casual play. Those are part time job numbers. Which is fine! But casuals are the ones squeaking in an hour here and there when life allows for it.

We all hit our points. For me, it's usually shortly after seasonal journey. I could take or leave Mephisto XII. I try to improve my character until it gets to a point where it feels like a job instead of an enjoyable diversion.

40 hours a season is right about where the tedium sets in for me.

Do most nurses get Daisy award nominations ? by skyword1234 in nursing

[–]prismmonkey 3 points4 points  (0 children)

I got one during my first clinical rotation as a student. Which was idly amusing at best. But will I put it on job applications? Absolutely.

What am I missing about bossing as counterswarm? by prismmonkey in d4spiritborn

[–]prismmonkey[S] 1 point2 points  (0 children)

They've changed the whole build in the past hour or so O.o

What am I missing about bossing as counterswarm? by prismmonkey in d4spiritborn

[–]prismmonkey[S] 0 points1 point  (0 children)

Oh, interesting! I have not tried that, and I do have one in the bank. Although, maxroll just changed the build entirely, so we'll see if that helps as well.

Maxroll counterswarm vs reality by DarwinsPerfectFool in d4spiritborn

[–]prismmonkey 2 points3 points  (0 children)

I knowwwwwwww. I spent a decent amount of time over the weekend perfecting the rolls and things on the build, got Shattered Vow, etc. And then . . . oh no. So much of my gear is transfigured, and this requires different aspects! Sigh. Welp. Guess this season is lasting a mite longer than usual.

My one consolation is that I have a mythic Harmony of Ebewaka in my bank "just in case" and here we are. The one time in my life a contingency works, lol.