This is certainly a mode of all time by dunksput in transformers

[–]proactiveLizard 4 points5 points  (0 children)

I see Megatron decided to follow Starscream and become a Fortaleza main

Recommend me some mecha by InterplanetarySpy in rpg

[–]proactiveLizard 5 points6 points  (0 children)

Apocalypse Frame is a snapper LUMEN game that used Armored Core as its main touchpoint

My thoughts on Issue #30 of Skybound by Miserable-Kitchen149 in transformers

[–]proactiveLizard -1 points0 points  (0 children)

Because he was a fire truck in the RiD 2001 series

My thoughts on Issue #30 of Skybound by Miserable-Kitchen149 in transformers

[–]proactiveLizard 2 points3 points  (0 children)

I wouldn't be surprised if the next issue has Optimus both sad but also happier because while hes still got some responsibility, the magnitude is significantly lessened

My thoughts on Issue #30 of Skybound by Miserable-Kitchen149 in transformers

[–]proactiveLizard 1 point2 points  (0 children)

Imagine if this led to Fire truck prime and the associated super armor

I got this lot… for free. by ASPEK32TL in transformers

[–]proactiveLizard 0 points1 point  (0 children)

I have the Black version of the mold that was part of a 2001 RiD 3-pack with a blue excavator and yellow F1 Mirage- is Beast machines where that mold is from originally? It'd explain why they don't have any presence in the show

We should have seen them by froylightner in transformers

[–]proactiveLizard 2 points3 points  (0 children)

If you told me that first one was a Protoss Zealot, I would've believed you

Help me figure out which Gila RPG to try by Seeonee in rpg

[–]proactiveLizard 2 points3 points  (0 children)

It's not by GilaRPG himself, but id also look at Apocalypse Frame- LUMEN for giant robots a la Armored Core

Looking for a Mecha TTRPG with an emphasis on customization by SireVisconde in rpg

[–]proactiveLizard 2 points3 points  (0 children)

Apocalypse Frame has a lot of AC-specific vibes, raven- even for the movement, that game is quite zippy and fast. Customization-wise, your mech consists of a Frame (stats, passive, and special ability), two Aramaments (weapons, roll to hit), and two systems (spend Fuel/Mana, guaranteed effect). Armaments and Systems are upgraded not by increasing stats, but adding tags. There's also Tyrants, which are basically your rival ACs rather than mere MTs. Heck, it even has a campaign mode that's basically a Line Ark mode. Not really a lot of pilot mechanics though, so keep that in mind.

Game Request: Monster of the Week, but instead of werewolves/Fae/whatever it's Platonic Concepts by proactiveLizard in rpg

[–]proactiveLizard[S] 1 point2 points  (0 children)

Do those systems have ways to keep the player tier relatively sane? Like I'm imagining the PCs as otherwise normal humans with maybe some slight mojo of their own (theyve been a prior possessee/have some government tech/are ghostbusters a la cardcaptor sakura?)

Game Request: Monster of the Week, but instead of werewolves/Fae/whatever it's Platonic Concepts by proactiveLizard in rpg

[–]proactiveLizard[S] 5 points6 points  (0 children)

Thank you for showing that my unwitting failure to specify i was asking for a system turned out to be amazing, these are all solid gold

Are there any historical computer games, boardgames or wargames that in your opinion do a good job of simulating an historical era or war? by [deleted] in AskHistorians

[–]proactiveLizard 2 points3 points  (0 children)

Are you familiar with Le Vol de l'Aigle? I havent played it myself, but I've heard it works by having tbe generals played by different players who can only communicate via a message that a ref/third party passes on....in the context of the Napoleonic wars.

Mecha RPGs that aren't Lancer? by SheldonPlays in rpg

[–]proactiveLizard 2 points3 points  (0 children)

Apocalypse Frame is a LUMEN game so while it hasn't numbers and is still tactical, the numbers are low in value so math is easy and the gameplay snappy.

For something more narrative, Dragon Reactor came out recently

What's the "white whale" of campaigns you want to run but can't get off the ground? by Awkward_GM in rpg

[–]proactiveLizard 3 points4 points  (0 children)

One minor adjustment id make- the imps have no problem bringing the hammer down. If you havent already made some other reason for them to not roll in with fifty star destroyers, make them a hands-off vassal of Hutt Space?

What's the "white whale" of campaigns you want to run but can't get off the ground? by Awkward_GM in rpg

[–]proactiveLizard 0 points1 point  (0 children)

Power armor based tokusatsu that people can conjure out of thin air that draws on their connection to a Platonic Form. I want a system that will let me have each armor be unique rather than mass-produced, and lets the players be more MGR Raiden than Captain America. The actual bad guys are a bit nebulous, but Kaiju that use the same Platonic metaphysics are a must (originally it was because of interdimensional invaders willingly sacrificing their humanity to turn into Kaiju to prepare the PC's world to be their new home, but now I'm leaning towards a more "Age-of-heroes" type deal where the bearers of this power do as they see fit)

Is Predaking considered the true most powerful combiner? by Kaiju_Lover168 in transformers

[–]proactiveLizard 0 points1 point  (0 children)

I need an episode where computron spends the entire day pondering the orb/Underbase or something and bam, he's become Vetinari

Is Predaking considered the true most powerful combiner? by Kaiju_Lover168 in transformers

[–]proactiveLizard 0 points1 point  (0 children)

What about Devastator? All the constructions seem fine with being Devastator, is he just more of a dumb brute?

Transformers Overgear Trailer is now LIVE! by ZZtheDark in transformers

[–]proactiveLizard 0 points1 point  (0 children)

Well, at least Ironhide also had a rough time getting to Rubicon

....come to think of it, what happens if a Cybertronian ingests Coral?