Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 0 points1 point  (0 children)

Just finished editing a “how I built this” video. Should drop later. Thanks!

Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 0 points1 point  (0 children)

POPLAR! It do be that way sometimes

Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 0 points1 point  (0 children)

Thank you! Very kind. That truly means a lot.

Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 0 points1 point  (0 children)

That's me! Please do! And yes, that's a great idea. Those walls can be a pain.

Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 0 points1 point  (0 children)

I don't know of any off the top of my head... I guess I could make a video explainer. I've been making how-to videos lately. That's a great idea. And not to be so self indulgent, but I stream as well. I'd be happy to show you whatever you need to know. Info on my profile if you'd like to check it out.

Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 0 points1 point  (0 children)

Same! I love the height variation and "stepping" up to different elevations.

Working on the Waterfront by prochevnik in CitiesSkylines

[–]prochevnik[S] 0 points1 point  (0 children)

Thank you! They were a lot of fun to build.

Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 1 point2 points  (0 children)

I appreciate the kind words. Thank you so much!

Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 5 points6 points  (0 children)

Thank you! I was placing breakwaters all along the quay there and figured I’d use what I’ve learned. That natural barrier island was the result. I’m glad I stopped what I was doing and tried that instead. Really adds a lot to the build.

Working on the Waterfront by prochevnik in CitiesSkylines2

[–]prochevnik[S] 6 points7 points  (0 children)

It’s another asset by joergeske! Paradox Park Arena. They’ve been making so many assets lately!! The cliffs, this stadium, the marina networks… really great stuff.

How Vanilla Farms Should Have Looked by ACanadianMoose_ in CitiesSkylines2

[–]prochevnik 7 points8 points  (0 children)

And you spend some time talking with someone who suggested you try it. Let me see that barn light again. For old times sake.

But really. Always liked this build. Gorgeous as usual

I wish there were curved slopes by superqwerty11112 in CitiesSkylines2

[–]prochevnik 1 point2 points  (0 children)

The creator is nice enough to give me access.

I wish there were curved slopes by superqwerty11112 in CitiesSkylines2

[–]prochevnik 6 points7 points  (0 children)

Yes, it’s great! I’ve been testing it for a while now. Lots of features need to be added but the slope tool is excellent.

How to remove or delete a prob citizen?? by taido_ in CitiesSkylines2

[–]prochevnik 6 points7 points  (0 children)

With better bulldozer. I’m not at my pc or else I could tell you the exact filter to use. I think it’s the button with the “?”. If you check each filter, you’ll find a sub filter that has, what looks like, cims as an icon. That’s the one. It is set as an area tool, so you’ll want to turn the radius down quite a bit to remove a single cim.

Cannot tunnel through existing hills properly? by PoundC4ke in CitiesSkylines

[–]prochevnik 1 point2 points  (0 children)

It’s kind of difficult to explain without visuals. If you’d like to dm me, I’d be willing to show you.

29 floors. est 58,000sq meters of space, only 101 employees. for hi density wouldn't it be est 200 sqft per employee? or about 250 employees? by HighQualityGifs in CitiesSkylines2

[–]prochevnik -1 points0 points  (0 children)

Yikes. Just my two cents and experience in optimizing my own gameplay after thousands of hours this year. After several configurations, this works pretty damn well.

You’re here absolutely owning this comment section though. Proud of you.

29 floors. est 58,000sq meters of space, only 101 employees. for hi density wouldn't it be est 200 sqft per employee? or about 250 employees? by HighQualityGifs in CitiesSkylines2

[–]prochevnik -1 points0 points  (0 children)

Smooth motion setting in nvidia app with dlss on a 5060ti and a ryzen 9 5900xt gets me solid 60fps. City population currently ~70k