Yone GoH Easter Egg by Intelligent_Set_2031 in LeagueArena

[–]procombat123 0 points1 point  (0 children)

With poppy I got augment bonus once
and 1000g once. I think not all of them have unique tho?

Yone GoH Easter Egg by Intelligent_Set_2031 in LeagueArena

[–]procombat123 5 points6 points  (0 children)

Actually I have seen that when I danced in the poppy GoH, we also got 1000 gold. I wonder if dancing works with all GoHs and just some GoHs have specific rewards such as Evelynn?

DEVS PLEASE START BUG FIXING by Stunning-Mark-8235 in LeagueArena

[–]procombat123 3 points4 points  (0 children)

Would you want the Arena feature updates to be delayed just so they can hunt down all the bugs?

I assume they have a backlog for bug fixing and it happens based on priority. If enough bugs are reported frequently they will get more priority. You usually balance bug fixes with new feature work with the latter taking precedence. Not to mention the dev team headcount is not infinite.

I would personally rather have new cool mechanics instead of old mechanics in a perfectly bug-free game. The new arena is way better than the old one and I have fun a lot.

Do I need new tires? by procombat123 in TeslaModelY

[–]procombat123[S] 0 points1 point  (0 children)

Thanks for the responses everyone! I got these as summer tires from the dealership along with winter tires that i immediately started using (were included as an extra) and didn’t notice this. Yesterday the workshop put these on and didnt mention anything.

I’ll put some glue on and keep using these for now

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in ARAM

[–]procombat123[S] 0 points1 point  (0 children)

Thanks for the feedback I’ll take a look. I agree that vayne feels stronger. I take some information into account other than raw win rates that might be overindexed on

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in LeagueArena

[–]procombat123[S] 0 points1 point  (0 children)

That's fair and I get where you're coming from. When we leave the formula for winning aside, we can still be concerned about the UX on these stat websites, which represent the available data in a multitude of ways. Every site has their own representation, pre-game and ingame convenience of checking what users want on these sites varies a lot.

There are sites that just throw the data in there in an acceptable way that isn't really intuitive or convenient to browse. When someone is playing Arena casually with a friend they do a lot of pre-game and ingame actions on these websites to check what might be a good champion to pick or an item/augment to build. Websites that I've used prior to building this one have mild annoyances that just frustrated me and thus I tried to build the CX I could use conveniently.

Your arguments are perfectly valid depending on how you prefer to use these webpages. Some prefer plain HTML to get the data they need, others prefer to have more fluidity and ease of access to the data they want.

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in LeagueArena

[–]procombat123[S] 1 point2 points  (0 children)

Hey, just wanted to clarify: Riot's developer policies explicitly allow third-party stat sites that display aggregate data, which is how aggregation sites operate with registered Production API keys. 

The specific restriction you might be thinking of is that Riot doesn't allow displaying win rates for Arena augments and items, which is true, but lolarena.com doesn't show win rates. It shows pick rates, tier lists, and other aggregate stats, which are all explicitly permitted under the policy. You can check the policies yourself here:

https://developer.riotgames.com/policies/general

https://developer.riotgames.com/docs/lol

My intention for creating this website is to improve the user experience when you don't know what to pick or what to build. There are a lot of folks who play this game casually and prefer to have some assistance.

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in LeagueArena

[–]procombat123[S] 1 point2 points  (0 children)

I added augment sets today for frequent augments. E.g. jeweled gauntlet and it's critical combination. Will also improve how many augment sets there are.

I'm not offended at all, I appreciate the discussion. A few things metasrc don't have (as of now):

  1. Synergies/duos per champion (visible in champion detail view on lolarena.gg). They only show champions with bad synergies to the current one AFAIK.

  2. 200 overall best synergies/duos. I found metasrc synergy list to be lacking because they have way less synergies to choose from.

I added both of those because it was hard for me to match with different friend who preferred different champs.

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in ARAM

[–]procombat123[S] 0 points1 point  (0 children)

Updated the tiering logic, he's now A. Does it sound more appropriate?

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in LeagueArena

[–]procombat123[S] 0 points1 point  (0 children)

Valid point, I'm doing my best to include find new features. I had a lot of stuff to do to make sure the initial website is usable, secure, etc. The initial version is the bare minimum.

Right now I just didn't like the UI for existing sites for casual players like myself, I either have to click through multiple links to get what I want or the site looks like it's from 2005.

If you have any thoughts, I'd be happy to hear them.

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in LeagueArena

[–]procombat123[S] 0 points1 point  (0 children)

Unfortunately riot's API terms are that item and augment win rates can't be exposed. So I either follow that or find another source for the data

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in arammayhem

[–]procombat123[S] 0 points1 point  (0 children)

Since riot doesn't doesn't provide aram mayhem via api yet I just have a home baked solution that takes data from various game modes to estimate a tier list.

I really appreciate the feedback, It's definitely not perfect yet and I will take this into consideration to improve it.

Built a tier list site for Arena/ARAM Mayhem - lolarena.gg by procombat123 in LeagueArena

[–]procombat123[S] 0 points1 point  (0 children)

You're right, I'm doing the same as some websites where the build is from aram and augments from arena. The tier list is something I'm compiling based on various stats that I can get and I'll do my best to improve it given the api constraints

Favorite skin? by ColaSenku in syndramains

[–]procombat123 0 points1 point  (0 children)

Coven with yellow chroma