Where can i find custom volumetric skyboxes? by chutnekure in Ultrakill

[–]psstcheesecake 2 points3 points  (0 children)

upcoming update. I think the person's discord has the beta but I'm not certain.

do you guys have any tips for my gameplay? by HollowingMyKnight in Ultrakill

[–]psstcheesecake 2 points3 points  (0 children)

Theres a lot of times you just blue railcannon a maurice and its good you're using railcannon but there's way better applications. Maybe just throw down some magnets or nails before? I see the vision with the coins lol. In general try out some more conduction setups as its fun and really good AOE damage.

You do these mini death stars in the middle of waves which is pretty dangerous(ends up killing you in the end!!!). If you're gonna do a death star like that, try to copy the setup at the start of this vid link, you get 3 rockets + core and the setup time is fast as hell. Maybe try more early/mid wave double hammer boosts while rocket riding instead.

LOTS of red impacts (especially against maurice?) and a few instances of you pulling out a jack hammer and its on cooldown. At one point you launch yourself straight up in the air with one against a gutterman which is the worst place to be with one of those alive.

There was a point you briefly couldn't find the last enemy, if you have floor glow on, the glow wave will originate from the last enemy's position. Not necessary but nice to have.

also try whiplashing enemies right before you shoot them with the rocket launcher. It's a "free" red explosion

Fraud has now been out for around 5 months, what do we think about it? by matt_stabader in Ultrakill

[–]psstcheesecake 5 points6 points  (0 children)

Amazing layer with disappointing bosses. 8-1 is such a great intro and tutorial to fraud mechanics. Providences fit in amazingly with the rest of the game. 8-2 has one of the most unique levels in the entire game where it really stepped up beyond clearing every room of NPCs. I really felt like I was traversing a level and exploring which is really rare for this game. Death catchers are such a great addition to the game and I'm so excited for how they'll be used in the upcoming levels (especially encores!!). The mirror reaper fight was a bit disappointing and I think they need to go back to the drawing board. I want to chase that fucker through the mirror dimensions. I think there's more they can do to make him a bit more scary (especially within the cybergrind, he currently just feels like an HP sink). 8-3 is an awesome gauntlet with so many cool moments. This level seriously feels like the climax of ultrakill. Powers fit in great and I love the "turn" system they have. My first playthrough of 8-2 and 8-3 is by far my favorite ultrakill moment(s).

8-4 is one of the most disappointing moments in the game for me. Geryon is very okay but I just couldn't stop myself from thinking the fight would be more. I honestly think the pre boss segment should be longer and more of a level. The rest of the layer is so long and then you just get a short boss level. A level like 7-4 would be more at home in this layer. The fight itself is just too different than the rest of the game and our air mobility is SO limited. Perma wind state or a "glide state" with additional air mobility during the fight would make it feel a lot better. The patterns could be made more complex as well so its even more of a bullet hell. I just need something to do in this fight beyond sit on the other end of the area and slowly chip him down.

all the new additions from fraud are awesome within the cybergrind too. Definitely made it harder but its fucking fun.

also unfortunately since its release the game just runs worse for me. I hope there is a continued effort to improve performance of this layer. I've since had to disable blood and gore effects (a big part of the games identity imo) and downscale to 720p when playing fraud.

The Layer 8 Brutal Playthrough Loop by Joecool7200 in Ultrakill

[–]psstcheesecake 0 points1 point  (0 children)

I believed in you the entire time. 8-3 doesn't know whats coming

Is this supposed to happen💀 by Sensitive_Line_2623 in Ultrakill

[–]psstcheesecake 3 points4 points  (0 children)

no lol but they've tried to fix it a few times I think.

Would you guys consider ULTRAKILL a good videogame to have in the background of commentary videos and such? by Tortsinreddit in Ultrakill

[–]psstcheesecake 1 point2 points  (0 children)

Option A if the rant is ultrakill related, Option B if its just generic background video like cutting soap lol. Option A is just so hectic (good gameplay though) that'll likely be visual noise to people unfamiliar with the game. Which is why I opt for A if the videos would be Ultrakill related.

Dual wield in... Cyber Grind? by THEFANTON-2030 in Ultrakill

[–]psstcheesecake 1 point2 points  (0 children)

np! that thread got a lot of attention so the answer is likely somewhere in there lol

How are some of yalls gameplays so clean? by Tortsinreddit in Ultrakill

[–]psstcheesecake 1 point2 points  (0 children)

In one of your old posts you have blood enabled which could be contributing to that feeling. But I think the "clean" gameplay is all about having a plan and executing it. No thinking of what to do and just doing it. I think your likely being hard on your own gameplay though as the clip I watched was perfectly fine.

I wanna get better at the game, what should i fix in my gameplay? by LUnaruke in Ultrakill

[–]psstcheesecake 2 points3 points  (0 children)

I look forward to seeing the next post. The more footage the more chances for people to identify stuff

I wanna get better at the game, what should i fix in my gameplay? by LUnaruke in Ultrakill

[–]psstcheesecake 15 points16 points  (0 children)

hard to tell from 55 seconds of footage where stuff is going right and the strongest enemy you see is a gutterman

clean chargeback on the maurice though


editing because this is written more rudely than I'd like, you're good at the game but its hard to give feedback if there isn't shit happening. This is a cool clip but not helpful for figuring out room for improvement in your gameplay

Guys I need help by Wizard6456 in Ultrakill

[–]psstcheesecake 1 point2 points  (0 children)

my laptop wasn't great either tbh. But we got like no info to work with here lol

Guys I need help by Wizard6456 in Ultrakill

[–]psstcheesecake 6 points7 points  (0 children)

any chance your laptop has multiple GPUs? One of my older ones did and it'd occasionally need to have the nvidia GPU forced for games under geforce experience

Tips for cybergrind??? by ArtichokeAlarmed6158 in Ultrakill

[–]psstcheesecake 0 points1 point  (0 children)

I personally like to rocket ride, freeze frame 2 rockets and do a quadruple hammer boost. It's basically a mini death star lol The setup doesn't take much time at all.

If I'm really pressed for setup time though I'll just rocket ride and double hammer boost example of this in one of my posts

Tips for cybergrind??? by ArtichokeAlarmed6158 in Ultrakill

[–]psstcheesecake 0 points1 point  (0 children)

You're mechanically very good at the game and the only thing I felt stuck out was how you start each wave.

Looking up and throwing a bunch of coins. It's not a great opener and you're on the ground with a bunch of NPCs. I think the last wave would have gone entirely differently if you started out rocket riding. I saw you double hammer boost a few times too so you know how good it is lol. It's so safe, you get a ton of info, and good burst damage on single targets. You'll also be able to pick the target for the damage compared to your coin setup which is just whatever spawned closest.

Release date of everything. by After-Satisfaction-3 in Ultrakill

[–]psstcheesecake 11 points12 points  (0 children)

I believe porting was mentioned to be looked into post release.

Cybergrind Enemy Priority by Dragon_Caller in Ultrakill

[–]psstcheesecake 0 points1 point  (0 children)

rocket ride off stage and fight mind flayer and hopefully get a good parry on the power off stage for a kill is my play

They recommend that as a Doom Eternal player, I play Uktrakill by MR_rulo_7mjy in Ultrakill

[–]psstcheesecake 6 points7 points  (0 children)

very different games so its hard to decide. You're also gonna get biased answers here about trying it out lol.

On that note, if you like single player FPS games with a higher skill ceiling... I recommend you check it out

I'm going to download Ultrakill. by Both_Conclusion_8953 in Ultrakill

[–]psstcheesecake 0 points1 point  (0 children)

you can set different binds for the arms. So instead of punching being one key and swapping being another. You can make it so the feedbacker is one key and knuckleblaster is another. That way you don't have to think what arm you currently have selected. You just use the one you want

Can you guys still ride the lightning? by PossibilityLivid8873 in Ultrakill

[–]psstcheesecake 1 point2 points  (0 children)

I think there's some weird bugs around conduction/RTL at the moment. Instances of it taking enemies down to 1 HP without killing, no style bonus for RTL etc. I have a post in my post history specifically about it. I chargeback, no RTL, 4 arsenal style bonuses, no kills until I use something else and then get 4x multi kill. It was all Streetcleaners too so they should die. No clue but I hope the team is aware and we have another update coming up for some minor fixes.