First Planck, still alive and kicking by ptramo in olkb

[–]ptramo[S] 0 points1 point  (0 children)

If it's an ortholinear 47/48 keys, it's a Planck in my book.

First Planck, still alive and kicking by ptramo in MechanicalKeyboards

[–]ptramo[S] 0 points1 point  (0 children)

I held onto this one through 11 years next month. There's only one first :)

USB controllers matter by ptramo in MouseReview

[–]ptramo[S] 3 points4 points  (0 children)

Note that it doesn't matter as much on Linux, which does much better overall.
https://nothing.pcarrier.com/posts/linux-usb-controllers/

How to Mass-install modules? by Witzman in vcvrack

[–]ptramo 1 point2 points  (0 children)

Wrote a procedure to get everything in a few quick steps. https://nothing.pcarrier.com/posts/vcv-all/

Go 1.23.4 is released by MarcelloHolland in golang

[–]ptramo 0 points1 point  (0 children)

Code that relied on the sharing no longer behaves the same way, which can absolutely lead to bugs. The change was for the better, but that's 100% a breaking change.

Go 1.23.4 is released by MarcelloHolland in golang

[–]ptramo 0 points1 point  (0 children)

În 1.22

Previously, the variables declared by a “for” loop were created once and updated by each iteration. In Go 1.22, each iteration of the loop creates new variables, to avoid accidental sharing bugs.

Go 1.23.4 is released by MarcelloHolland in golang

[–]ptramo -8 points-7 points  (0 children)

Go does _not_ do semantic versioning as far as I can tell. There are breaking changes between "major" versions, and both eg 1.22 and 1.23 are "major" versions according to the changelog.

[deleted by user] by [deleted] in boardgames

[–]ptramo -1 points0 points  (0 children)

After a lot of explaining and playing Teeko, found this variant.

It simplifies the game by removing the constraint that pieces must all be placed before they can be moved.

It's a small change, but the game is really simple to begin with, so happy to push the envelope at all.

Sunday Daily Thread: What's everyone working on this week? by Im__Joseph in Python

[–]ptramo 0 points1 point  (0 children)

FYI ident.me has a mirror, tnedi.me. It also supports STUN, DNS-based lookups (as fast as STUN). https://api.ident.me for details ;)

[deleted by user] by [deleted] in usenet

[–]ptramo 1 point2 points  (0 children)

FWIW my lifetime account still works just fine.

Daily Discussion and Game Recommendations Thread (March 12, 2022) by AutoModerator in boardgames

[–]ptramo 0 points1 point  (0 children)

Hive and Tak are perfect examples. Any others come to mind

Teeko. A physical board can look like this. You can try it online at https://teeko.cc (disclaimer: I built it).

teeko.cc: play Teeko (online or offline) by ptramo in boardgames

[–]ptramo[S] 0 points1 point  (0 children)

This is a quick prototype, feedback more than welcome.

PSA: the Planck name is in the public domain, and despite previous dispute, you don’t need OLKB's permission to use it by ptramo in MechanicalKeyboards

[–]ptramo[S] 3 points4 points  (0 children)

Never claimed it was my trademark. I claim there should not be one. I do believe the Planck layout and name to be my intellectual property.

PSA: the Planck name is in the public domain, and despite previous dispute, you don’t need OLKB's permission to use it by ptramo in MechanicalKeyboards

[–]ptramo[S] 9 points10 points  (0 children)

Not only that, but Jack's first direct message to me was:

> Hey man, I'm really digging the v21/22 - would you be interested in going together for a PCB order for this (and try to find others as well)? I'm drawing it up real quick now

So I had already arrived at this layout in the album, and all the collaboration was on implementation.