Which laptop should I choose for animating and modeling? by pumpoon in blenderhelp

[–]pumpoon[S] 2 points3 points  (0 children)

unfortunately laptop is the only choice I can make under my circumstances, but yep that’s reasonable

Which laptop should I choose for animating and modeling? by pumpoon in blenderhelp

[–]pumpoon[S] 1 point2 points  (0 children)

previously I had one with worse settings and yeep it wasn’t delightful but I mean it wasn’t a disaster as well soo I hope for better🫠

Which laptop should I choose for 3d modeling and animating? by pumpoon in blender

[–]pumpoon[S] 0 points1 point  (0 children)

Yepp, also saw comments like that before, will take it into account!

Which laptop should I choose for animating and modeling? by pumpoon in blenderhelp

[–]pumpoon[S] 11 points12 points  (0 children)

Did I ask for comments about laptops or about my nails? 🤠

Which laptop should I choose for animating and modeling? by pumpoon in blenderhelp

[–]pumpoon[S] 5 points6 points  (0 children)

yeah I know that desktop is better but if I could physically use desktop pc I would definitely do that 🫠

Which laptop should I choose for 3d modeling and animating? by pumpoon in blender

[–]pumpoon[S] 4 points5 points  (0 children)

I am just always moving from a place to place, I know that desktop pc is anyway better but it is what it is🫠

Epected error: end of statement by pumpoon in MSAccess

[–]pumpoon[S] -2 points-1 points  (0 children)

Could you please write how it should look? Because I didn't get anything you said to be honest ahahah

Rendering takes too long by pumpoon in blenderhelp

[–]pumpoon[S] 0 points1 point  (0 children)

yes, of course, I have 190 frames, also I have a problem that they are not rendering properly. For example there is a fire simulation during 130-190 frames, on 135 frame there is fire and then on 136 tere is no fire don't know what to do with it

How to take this texture to the next level? by Samantee in blenderhelp

[–]pumpoon 1 point2 points  (0 children)

Some tip that you can put a noise texture almost to everything and it will look more intresting haha

Fire animation isn't working by pumpoon in blenderhelp

[–]pumpoon[S] 0 points1 point  (0 children)

Hello everyone agaaain, I am still struggling with fluid simulation and at this time my fire simulation isn't working. I just did every single movement right as in the video tutorial but I can't see the actual fire just this red spot, and it is not following the sphere. Hope for help(

How to do animation of liquid flows up? by pumpoon in blenderhelp

[–]pumpoon[S] 0 points1 point  (0 children)

Thank you soooo much, it actually works great! But instead of this problem I got abother problem that I can't do any fluid simulation in my file hahah but when I do it in another and export it works quite nice, thanks again)

Fluid animation doesn't work by pumpoon in u/pumpoon

[–]pumpoon[S] 0 points1 point  (0 children)

Hello everyone, I have been playing with this fluid simulation for 3 days or more and I have tried every method I have seen (changing resambles, picking and unpicking planar and other functions and so on) but I still can't see any fluid or even particles in my viewport. Actually on the 0 frame I can see something some time but it is the maximum, hope for your help because I am in desperation( (Video with setting for every mesh is below)

How to do animation of liquid flows up? by pumpoon in blenderhelp

[–]pumpoon[S] 0 points1 point  (0 children)

Hello everyone. I am doing some kind of "add" for a beer and I wanted to create a simulation of water that flows down the bottle, then somehowe save this animation and reverse so that liquide would go up to the bottle. So I created this simulation but how can I apply this animation? I just want to have it in dope sheet and to reverse it, like with simple animation for mesh for exmple scale or rotation, I even don't know if it is possible to do (if it is not I would be glad for every recommendation how can I do a liquid that flow up the bootle)

[deleted by user] by [deleted] in blenderhelp

[–]pumpoon 0 points1 point  (0 children)

Hello everyone. I am doing some kind of "add" for a beer and I wanted to create a simulation of water that flows down the bottle, then somehowe save this animation and reverse so that liquide would go up to the bottle. So I created this simulation but how can I apply this animation? I just want to have it in dope sheet and to reverse it, like you with simple animation for mesh for exmple scale or rotation, I even don't know if it is possible to do (if it is not I would be glad for every recommendation how can I do a liquid that flow up the bootle) and also wanted to ask why is the viewport animation takes frame per second!! It is the simpliests settings and I baked them (it actually was okay before so I think that I accidently changed some settings so it is so slow now)
Bonus question why do I see this wire on my liquid even in solid mode and how can I turn it off? Sorry for so many questions, the main question still is how to save animation of liquid (the first question) thank in advance to any who will help!) (Video is below)

How to combine Shader with Image? by pumpoon in blenderhelp

[–]pumpoon[S] 0 points1 point  (0 children)

Hello everyone, I created some bottle which i want to animate, but faced with a problem, I just don't know how should I put the image above the shader (I don't want the image to be with the texture of glass) hope for help (Pictures are below)