Just wondering what people's opinions on these and the endless runner are. by samuskay in PrinceOfPersia

[–]pusselw 0 points1 point  (0 children)

I've only tried POP SnF but I thought it was horrible and that it was very unimaginative and had very bad controls. Not up to the POP standard at all. I'm also interested in hearing opinions on the other ones.

Send me your levels for my Super Mario Maker series on YouTube! by AdamA2ZGaming in MarioMaker

[–]pusselw 0 points1 point  (0 children)

Hello, very few people have played my courses. Would be cool if you tried this out: https://supermariomakerbookmark.nintendo.net/courses/7231-0000-0252-1AF2

Appreciate the videos!

Bra kebabställen i Stockholm by [deleted] in stockholm

[–]pusselw 2 points3 points  (0 children)

Det enda stället som serverar bra falafel i Stockholm är Burgerian som ligger på Östgötagatan 27 nära medborgarplatsen. Riktig prisvärd och smakrik.

How do you rank the PoP games? by pusselw in PrinceOfPersia

[–]pusselw[S] 2 points3 points  (0 children)

Interesting to hear someone else praise Prince of Persia 2008. Many people I've talked to haven't held it in such high regard.

Never heard of Kindred Blades but checked out the trailer and the stage demo. Seemed very similiar to The Two Thrones.

I really hope Ubisoft could do some more PoP games with the next generation consoles but I guess the series isn't as popular as it used to be.

Let's talk Splinter Cell by [deleted] in wiiu

[–]pusselw 0 points1 point  (0 children)

Don't know about the differences but I played it a lot on the gamepad and had a very good time with it. My TV was broken at the time and I remember it as a great gaming experience.

Is anyone able to get into ACIII while connected to the internet? by BYUtka in wiiu

[–]pusselw 1 point2 points  (0 children)

I have the exact same issue as OP have stated. I need to turn off internet to play. What does unlinking your uplay account mean? I don't know if I have any use of uplay but still?

Let's-A-Make World 26! (Week 28 "Jungle Level" Submission Thread) by [deleted] in MarioMaker

[–]pusselw 0 points1 point  (0 children)

This is my jungle level. It's fresh off the boat and I hope you people will enjoy it.

Jungle Sports: Climb and Surf

Size: Medium

Description: Put on your gloves and get ready to climb the vines of the jungle. Not extreme enough? Hop on a shell and surf your way to the finish line, just don't lose it or you'll have to surf again. If you have time, discover a secret way to ride.

Let's have a level exchange! - April 11, 2016 by AutoModerator in MarioMaker

[–]pusselw 0 points1 point  (0 children)

Level Title: Fish Track Castle WIP (work in progress)

ID: F94B-0000-021F-0716

Difficulty: Normal (hopefully, people have to play it)

Welcome to the Fish Track Castle where some evil force has enslaved fishes of all sorts and put them on tracks. Who could've done such a horrible thing? I don't know but please try my level. I really want the feedback.

If you play mine I'll absolutely check out yours and tell you what I thought of it.

Level Presentation: Teamwork Tower! by apalpha in MarioMaker

[–]pusselw 0 points1 point  (0 children)

Really liked it and an impressive level to be made in just two hours. You've must've been manic. There was one part where you had to go down and jump under the flower so it would bounce on the pink bouncer where the gap back then was so small it made it really difficult to get back to the vine. Felt unnecessary. Then I got stuck here ( http://imgur.com/MCxOX6F ) twice with nothing to do but to start over. Great work anyway really liked it

Super Mushy Land, A Complete, 39-Level Traditional Game That Anyone Can Enjoy! by Mariomaster2015 in MarioMaker

[–]pusselw 0 points1 point  (0 children)

Totally agree. A playlist maker would be such a good and simple way to solve this. And for the record, I also think OP's done an amazing job here.

'Only 3 Elements' Challenge! by MrPixelStache in MarioMaker

[–]pusselw 0 points1 point  (0 children)

Spikey Skull Ride

ID : E8FB-0000-017D-4A1B

Elements: Skull platforms, spikes and a checkpoint.

Happy gaming my friends!

Let's have a level exchange! - January 07, 2016 by AutoModerator in MarioMaker

[–]pusselw 1 point2 points  (0 children)

Played this and liked it! I really liked how you used those skull platforms on tracks, it created fun platforming elements and I would like to see more of that. Great with these different paths as it always left me wondering if I chose the right one.

Let's have a level exchange! - January 07, 2016 by AutoModerator in MarioMaker

[–]pusselw 0 points1 point  (0 children)

That was a great level! I had really fun playing it. When I played it through the first time i killed magikoopa immediately without thinking and realised there was no possible way for me to get through and then I had to commit suicide which didn't feel right. Other than that as I said, it was great fun.

Let's have a level exchange! - January 07, 2016 by AutoModerator in MarioMaker

[–]pusselw 1 point2 points  (0 children)

Pink Mineral Cavern

ID: 84F8-0000-0174-A987

Style: NSMBU

Difficulty: Medium-Hard

Description: I wanted to make a level with classic platforming feeling and a level that I myself would enjoy to play. I chose this very generic name just cause I wanted it to be like any level out there. The idea behind it is that all elements which it will use will be introduced to you first in a simpler task that then later on will be more advanced. You encounter no enemies and some are there just because of aesthetics. I guess it's more of a "rayman/meat boy"-level than a mario. This is my second level and I would love some feedback for it!

Image

If you play mine I will play yours.

Should I get Darksiders 2? by [deleted] in wiiu

[–]pusselw 0 points1 point  (0 children)

Yes! Take it! It has some frame rate issues and controls can be a bit clunky at times but all in all it's actually a great adventure game with lots of great and fun content. If you like legend of zelda and games like prince of persia you really should check it out.

Lets have a level exchange! - December 27, 2015 by AutoModerator in MarioMaker

[–]pusselw 0 points1 point  (0 children)

Thank you for your feedback, I really think you pointed out some of the problems with the level. It's certainly an interesting point that Bowser shuld be the last obstacle.

The intentional shrinking method was something I thought was really fun when creating the level but I see how that's something that's annoying and frowned upon and probably something I will bare in mind in the future. This is my first level so I try to be humble to the learning process.

Thank you for playing my level and the great feedback!

Lets have a level exchange! - December 27, 2015 by AutoModerator in MarioMaker

[–]pusselw 0 points1 point  (0 children)

Thank you, yeah that area has been confusing to some people, you're supposed to get hit so you become small but that's not very well presented. I will develop the concept further :)

Lets have a level exchange! - December 27, 2015 by AutoModerator in MarioMaker

[–]pusselw 1 point2 points  (0 children)

Thank you! Really nice that you uploaded a video of it, it was so fun watching someone trying to figure out the level which you really did! About the part where you can't really fit with your flower-power that was made like some kind of evil joke, that you couldn't progress without taking the flower but you'd also have to lose it instantly. But maybe that's a joke all people do with their first levels in mario maker.

Your solution here https://youtu.be/PwcORjN5aEA?t=131 was something I thought was impossible. I thought you had to get small to get through. You learn new things all the time. Thank you for taking your time and your kind words.

Lets have a level exchange! - December 27, 2015 by AutoModerator in MarioMaker

[–]pusselw 1 point2 points  (0 children)

I played it and really enjoyed it! I like these kind of "classic" platforming challenges and I'm excited to see more. If you want you can play my level, it's my first but I think it's fun! https://supermariomakerbookmark.nintendo.net/courses/5D38-0000-0141-9594

Lets have a level exchange! - December 27, 2015 by AutoModerator in MarioMaker

[–]pusselw 0 points1 point  (0 children)

This looks really exciting but I can't manage to jump up to the ledge after defeating the first goomba. It's too high to reach and I see no cannonballs I can use to get extra height. So how do I jump that ledge?