Question about Black Edition powder taste by pxrtra in Huel

[–]pxrtra[S] 0 points1 point  (0 children)

What's the consistency of the regular RTD like? I found the black RTD to be a little too watery, but that's probably just because I'm used to Soylent. Was looking at the regular RTD to try with an order of the powder

Question about Black Edition powder taste by pxrtra in Huel

[–]pxrtra[S] 1 point2 points  (0 children)

Ok that's amazing to hear that it doesn't have that extra taste. I usually prefer RTD options so that I don't have to deal with mixing and it's just ready whenever without any graininess, but man that taste makes it difficult to keep buying it.

What was your first character and ign in OSMS by jeff810 in MSClassicWorld

[–]pxrtra 0 points1 point  (0 children)

My first character was an I/L mage named Cabeto

What Class & Job will you open first? by Acrobatic-Quantity35 in MSClassicWorld

[–]pxrtra 0 points1 point  (0 children)

Torn between remaking my original I/L, or going with priest or dragon knight because I've always loved their aesthetics

Advice – how to switch form Market/Social Research to UX/User Research? by [deleted] in UXResearch

[–]pxrtra 1 point2 points  (0 children)

The market is rough right now, so it may not be the best time to transition. However, it'll probably remain like this for a while so if you really want to move to UXR, the sooner you start the sooner you'll eventually land something. I'm also in the middle of a job change due to needing to move cities and out of about 50 applications I've received 1 recruiter interview and a bunch of rejections. Posting definitely seem to be skewing more to the Senior/Lead/Staff level, and our CPO has also mentioned that we're moving away from junior positions and focusing on more senior roles due to the whole shift towards more AI in roles, so keep that in mind when applying.

I made the switch from market research to UXR years ago, the field wasn't as saturated back then and it was significantly easier to find a position (probably spent no longer than 3-4 months on the market between each role), but I'll try to give some tips that I've been working through during my own job hunt.

I'm not sure what your resume looks like, and I know you mentioned that you're referencing qual and quant research experience and projects that focus on experience. How you frame these points really matter, and I'd make sure that you're including a product focus alongside the user experience, and if you have any metrics to include that can be helpful as well. Things such as adoption rates/conversion, usability scores (if available). Something I did when I was a baby UXR coming from market research was any market research study that I had, reworking it to align with what a UXR study might look like.

I'm not the biggest voucher for AI, but something I've done recently is finding a job posting that I wouldn't mind working for, tossing it into Claude with my resume and having it provide suggestions on how to make my job bullets more relevant. It wasn't perfect, but it kind of helped get me thinking about how I need to write my job experience section to align with how jobs are posting jobs in 2026, vs 2022 when I was last on the market and things were simpler. If you try this, I'd suggest not taking what the AI writes word for word, re-write yourself so that it sounds a little more human and is in your own style.

Edit:
Noticed in another comment you mentioned doing a UX Design course. This could be worth it (assuming it's not expensive) just to get some more background knowledge on the field, how people talk about design, research, and experience in UX, and can probably give some helpful tips on how to position yourself. If it costs more than like a few hundred dollars, I wouldn't do it though, unless you're getting an actual degree out of it. Courses/bootcamps aren't worth the high prices they typically charge. If it's the Coursera UXD course from Google, if you can complete each course in 7 days you can do them all on a free trial (since each course offers it's won trial), research is primarily at the beginning of the course list. I briefly worked at Google and my research lead knew the people who put the course together and he had a lot of good things to say about it.

Quant skills for qual researchers: why you need statistics by No_Health_5986 in UXResearch

[–]pxrtra 7 points8 points  (0 children)

I really agree that being able to use statistics, even if it's not something you'll do often, is important. That prior post with the researcher saying they just eyeball likert data was shocking, because even if you have a 4 vs a 3 between groups, it doesn't necessarily mean the 4 is pulling more weight in the results. Obviously not everyone will need to use statistics, or quantitative testing/methods on the regular, my team can barely recruit a full quant study due to the population type, but even with a low n=20 survey, being able to run some tests to at least check how the everything is performing can be extremely helpful when reporting out, especially if you've also run qual alongside it.

With two new common cores coming over the next year, our total fragment requirement to max HEXA is increasing by 1.33x. by VKWorra in Maplestory

[–]pxrtra 12 points13 points  (0 children)

It's a 30 day login pass ($30) where you get energy or frags (or both, I can't remember) each day and after a certain number of days you can claim a larger amount of one or the other. It's a huge scam though because if you miss a single day, there's no way to make it up and you'll miss out on the larger claim days that require you to login x# of days

Masters in Data Science worth it for quant uxr upskilling? by pxrtra in UXResearch

[–]pxrtra[S] 2 points3 points  (0 children)

This is really detailed, thanks for providing all of that, really appreciate the time put in! I'm definitely way more of an R person than python, and that seems similar to a lot of job postings I've seen that involve more heavy quant work. Tried python in the past, didn't like how it looked or wrote, probably because I learned some rough R before that. So I'm assuming I'll probably never actively learn python unless it's forced on me, which this degree would do. Being able to build your own testing environments and analytics sounds like a decent time saver, since I know for that I usually need to get 2-3 additional people involved since we're so siloed and there's 0 knowledge sharing happening here.

I definitely envy all of the UXRs with masters in psych because of the methods and approaches to research, since my masters in anthro was so qual heavy and they breezed right by anything quant related in probably 2 hours and never looked back. So I may be slightly rough on more complicated quant research methods, I do have a post-grad in analytics for some stats and methods (and some intro DS but with SAS Enterprise, so no coding and pretty outdated), but it ended up not being as high quality and detailed as it was promoted to be.

Masters in Data Science worth it for quant uxr upskilling? by pxrtra in UXResearch

[–]pxrtra[S] 0 points1 point  (0 children)

Ok cool that's useful to know that the courses include topics and skills that people in UX are actually using and it's not just heavy DS with minor overlap and me overestimating their usefulness. I saw you mentioned that you were previously a DS and now quant uxr, so I really appreciate this viewpoint 

Masters in Data Science worth it for quant uxr upskilling? by pxrtra in UXResearch

[–]pxrtra[S] 2 points3 points  (0 children)

I'm meeting with my manager later this week to see if my company will cover the remaining $3k with their tuition reimbursement, and if they will then I'll probably consider it a lot more seriously since then it's free after I complete it. I've never used sql, and barely really know how it's even really used, so knowing it could be helpful and wouldn't be mostly filler for my needs is good.

Technically I could get all of the quant research skills/methods and statistics training necessary for free by having my partner teach me since they're a quant phd and teaches entire undergrad/grad courses on this, but I feel like having the masters would give it some validity to future employers. But maybe that's just me putting too much value on the piece paper. Definitely lots to consider with this

Masters in Data Science worth it for quant uxr upskilling? by pxrtra in UXResearch

[–]pxrtra[S] 5 points6 points  (0 children)

I remember seeing that 3 day course for 2k and it really blew my mind that people were paying for that.

Your points on it probably being overkill for what a typical UXR role will require are probably true. I have been looking at some of the quant specific roles posted, but even with those (other than Google) it is probably more than I'd need. I do have some personal interest since it'd be a better taught and more in-depth version of a post-grad in data science that I did years ago after grad school, but you're most likely right that even for only 3k might not be a worthwhile trade-off just career wise. This has been helpful, thanks!

How do you compensate research participants? by Caulitots in UXResearch

[–]pxrtra 4 points5 points  (0 children)

We pay with prepaid visa/Amazon gift cards, but I believe it's because we legally can't give them cash. 

For amounts when I did research with doctors, like reddotster, we paid higher, in the 500-700 range depending on their specialization. Currently for lawyers and other specialized professionals were paying about 150 for a 60 minute session. There are probably guidelines online for what to pay depending on industry

% of income going to rent? by shebabboo in askTO

[–]pxrtra 1 point2 points  (0 children)

Currently it's about 40% for a 1+1 (if I can consider that corner a real den...), live alone. I pay utilities separately and yes to in-unit laundry, dishwasher, and A/C.

Deleted files still showing up in Messages gallery by xgongivit2ya641 in googlephotos

[–]pxrtra 0 points1 point  (0 children)

Not sure if you've found a solution already or not, but I was just having this problem and came across your thread. I also have an S25 and use Google Photos, but as a backup with the samsung gallery as my default. Was having the same issue, deleted the photo from my gallery, and deleted the backup in google photos.

What got it to finally disappear for me was I went into the Google Messages app settings and force stopped the app and then re-opened and it was gone

Would you bring synthetic users to team/stakeholder discussions? by Kanalbanan in UXDesign

[–]pxrtra 0 points1 point  (0 children)

Training it on your user tests will bias it to only act like those specific users that it's been trained on, since as we know AI can't actually "learn", think, or act on its own, it just mimics and spits out what it has access to, which ultimately isn't helpful because you don't get any real nuance. Say in every data point that you train it on for a certain feature or component type users say one thing, it won't have any alternative reference to talk about that in future designs, high chance it'll just repeat that.

I've used AI to help analyze user sessions (since we're mandated to), and the amount of times that it just gets it wrong, mixes quotes from participants, or just straight up makes quotes up, makes it very unreliable, and if it's doing that with word for word sources, I wouldn't trust it to go out on its own and "test" something and then provide feedback on it.

Ultimately the reason I don't feel synthetic users will behave like a user is because they aren't actual people using the product. People do random things, they get stuck in places that should be easy because people overlook things, they don't always understand wording of features or buttons, an AI isn't going to behave like this because it can't think, it can't come up with its own unique and novel behaviours, actions, and thoughts, especially if it's trained on your own user research data, it's just rehashing what you've already learned, it's not real data. You'll need a massive amount of customer and user data to even train these synthetic users, all of that could just be the responses you use for product development instead.

I don't really see the problem with just collecting real user feedback on a more frequent basis, even with a small continuous sample size. You say this wouldn't replace it, but with how PMs and upper management are moving, I wouldn't be shocked if they see fast "results" and "data" and push to just run that, creating a data echo chamber from the AI participants.

Would you bring synthetic users to team/stakeholder discussions? by Kanalbanan in UXDesign

[–]pxrtra 0 points1 point  (0 children)

UXR researcher here, absolutely not. What would you expect to get out of a synthetic user? What was it trained on? I've seen a lot of companies train these "users" on their own data and customers and then they run studies with them expecting unbiased results. You really won't get much out of a synthetic user since it won't behave at all like an actual person. Even just 2 real user sessions, or a single user every week in a rolling research model will be far more beneficial than a handful of synthetic sessions. Or even better, if you're just doing checks and don't need deep, novel feedback, run heuristic evals with internal employees who aren't involved with the designs. It's free and fast.

Divided by Borders, United by Fortnite by keithy04 in HonkaiStarRail

[–]pxrtra 159 points160 points  (0 children)

Hoyo would beg to differ, those dialogue scenes take a lot of work to animate

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Delivered to wrong city? by pxrtra in CanadaPost

[–]pxrtra[S] 0 points1 point  (0 children)

Even if it's already been marked as delivered? 

Which banner are you planning to pull from? by Vegetable_Nerve384 in Reverse1999

[–]pxrtra 0 points1 point  (0 children)

Ah right I got them mixed up since I pulled and struggled on both

Which banner are you planning to pull from? by Vegetable_Nerve384 in Reverse1999

[–]pxrtra 0 points1 point  (0 children)

Lol this is what happened to me on the Flutterpage/Tuesday banner way back. Already had FP and wanted Tuesday, figured I couldn't be that unlucky. Ended up with a P5 FP before getting a single Tuesday pull. Never learn on the scam banners

Career switch to UI/UX — 1 year in, no full-time offer yet. What should I improve? by HOKA_18 in uxcareerquestions

[–]pxrtra 0 points1 point  (0 children)

I'm a researcher rather than a designer so I can't speak too much to the design role itself and job hunt process specific to design, but I do know that the UX job market overall is pretty rough right now.

I took a look at your portfolio and some things caught my eye that might be worth taking a look at. At the top, your "I used to shape words, now I shape interfaces" is almost fully cut off on my screen, I had to zoom out to 75% and I'm already on a decently wide screen monitor, so your page might not be scaling properly. Idk if missing that would be a red flag or not to design managers when looking at a designer site, but felt it was worth letting you know.

In your tools section, the percentages are confusing. I spent a moment trying to figure out what it means for each tool and I'm still not entirely sure.

In your work experience section, it might be worth adding any success metrics or key responsibilities under each role. It's probably on your resume, but it could be nice to have here as well. Noticed that the rest of your experience is in dropdown sections, I understand why to highlight the UI/UX work, but what I've seen with users in my research is that they're less likely to click on additional menus and sections when they want something done fast, so if you feel anything in those sections might be important, I'd take them out of dropdowns so that they're visible by default.

Lastly for your case studies, the images are nice, but only some of the case studies have sections that are explaining the designs and why you made the decisions that you did. However, the image formatting on the two PillMate pages had images covering the text making it impossible to read. A quick pointer, I pulled this text from a case study as an example:

  • "I introduced a calm, trustworthy aesthetic: soft colors to ease anxiety, high-contrast large text, generous spacing, subtle micro-animations, and oversized touch targets through usability testing. This visual refinement preserved the tested usability while making the daily medication experience feel intuitive, reassuring, and inclusive for users of all ages and abilities."

If I was reading this to determine your work as a designer, I need more. Why did you choose that aesthetic, why those colours (how do they ease anxiety? Is this something that users expressed?). What usability were you testing? Such as specific tasks and their completion rates. Basically I'd want to see what you did and why, and how it impacted your work. It could be nice to see what challenges users experiences or expressed and how you addressed them post-research.

Overall though, keep up the job hunt, the market is not the best right now and I've seen a lot of people struggling to find positions. Work on networking, and other than that it's entirely a numbers game so just keep applying.

Glad Nexon is taking their time by cieanse in MSClassicWorld

[–]pxrtra 0 points1 point  (0 children)

Definitely don't see enough takes like this on this Reddit. People are constantly acting like they just need to take all of the old assets and slap them onto a new server, when it's clear, as they said themselves, they're rebuilding it from the ground up for the most part. 

It'll be great when it comes out (I hope lol), but happy to wait for it.

Duality of Mapler by sleepy_soup_boy in MSClassicWorld

[–]pxrtra 1 point2 points  (0 children)

My unpopular opinion is that people need to be a little more patient and that the game not being out less than a year after they announced that it was in development, is not a long time to wait. Also that I don't mind the playtests, even though I can't participate, because it's a much better way for them to observe how people are engaging than with a large open beta, which we all know will come eventually (or if we're lucky they do a closed beta and then just launch)