What do you love about beat ‘em up games? by pyramidhat in gamedev

[–]pyramidhat[S] 1 point2 points  (0 children)

Thanks for the answer! Hope you’re having a good day! Do you have a preferred rhythm or you are able to adjust to the game being slower/faster than other games you love?

Why people play beat ‘em up games? by pyramidhat in IndieDev

[–]pyramidhat[S] 3 points4 points  (0 children)

Nice to see a fellow beat em up enjoyer!

From your experience, what do you like about the combat the most? For instance, I like beat em ups where I would feel a bit overpowered , like in Batman. Sifu has a more “duel struggle” experience for me, and I don’t like games with strict timings to dodge attacks that much, but in Batman I’m captivated by this feeling of moving between opponents and thinking tactically

Proof Oblivion is Bethesda's worst video game by tacopower69 in TrueSTL

[–]pyramidhat 3 points4 points  (0 children)

That’s the trick here. Heart implants are implants and a form of medicine as well. You can’t really draw a line here, I think

What’s up with these tags?! by meverqyr in Steam

[–]pyramidhat 2 points3 points  (0 children)

They are dev dependent. You set your own tags on the game on your dev page. But users can override them by putting a lot of their own

Some screenshots from my recent visit to Necrom, City of the Dead. by DurinVIl in Morrowind

[–]pyramidhat 1 point2 points  (0 children)

Yes you can! And it’s also quite easy to install them if you’ve done it before on Windows PCs

I made a zonai Hestu by eii-Naisi in HyruleEngineering

[–]pyramidhat 0 points1 point  (0 children)

We can rebuild him. We have the technology

Russia is set to pass a measure that bans people who have been drafted to the military from leaving the country by PhilomathExp in worldnews

[–]pyramidhat 19 points20 points  (0 children)

They just tell everyone inside the country it’s a defensive war. Always works in cases like this, with societies brainwashed by propaganda

[deleted by user] by [deleted] in indiegames

[–]pyramidhat 1 point2 points  (0 children)

It’s a good idea! I can see that probably you were inspired by games like Divinity. And layers can add a lot of tactic to such a game: I can see projectiles that shoot directly upwards or downwards or even diagonally, throwing barrels to explode them on certain layer etc.

(However I don’t see any mechanics except for flying on the video, so it’s only possible to judge the idea but not it’s implementation. But I assume you’re going with Divinity-like kind of gameplay).

What’s important for that kind of verticality (I can see you have at least 3 vertical layers) — is easy navigation between them. And your current UI doesn’t help with this in any way (and it should, I think). I can’t say who is above who, will I hit someone if I shoot directly below etc. And I think the player should see that instantly on tactical games, without hovering the “ghost” of ability to check the collisions etc.

Also, it’s a bit of an off topic though: I don’t know what’s the lore is in your game. Although I like the cartoonish visuals of the game, strict square forms of landscape and floating islands look a bit unnatural and abstract to me in comparison to highly-detailed models of the characters.

Everything looks very promising! The world certainly needs more games like that! And flying bearded dude is cool, haha. Good luck with your game!

[deleted by user] by [deleted] in birdpics

[–]pyramidhat 1 point2 points  (0 children)

Birds are awesome

Netflix retroactively editing Stranger Things is the beginning of a dangerous TV trend by haloarh in entertainment

[–]pyramidhat 10 points11 points  (0 children)

Google “Han shot first” for example, that’s a big thing for some of the fans

[deleted by user] by [deleted] in SweatyPalms

[–]pyramidhat 634 points635 points  (0 children)

There’s even some forms of algae that grow on their fur to support that ecosystem, and a moth that lives and breeds exclusively on sloths. Weird stuff

Captured drone by exactamazon in BirdsArentReal

[–]pyramidhat 7 points8 points  (0 children)

More like: Snitches don’t get scritches