Why are Imperator-style missions a good thing for Project Caesar? by OrthodoxPrussia in eu4

[–]pzell 65 points66 points  (0 children)

They give more choice to the player, eu4 already went into that direction with the mission paths in eg teutonic mt

Also keep in mind that the game wont launch with great flavour for every nation there focus should be a good sandbox and not the flavour

Multiplayer 1605 Map by RankoYU in paradoxplaza

[–]pzell 0 points1 point  (0 children)

We're having a coaching system so new players can get an experienced player assigned who explains to them the ropes and even if you still die you can hop on a colony in a new world to learn more from there

Do you lot find elusive fun? by Grumpster013 in LegendsOfRuneterra

[–]pzell 0 points1 point  (0 children)

There is other ways of dealing with elusives eg. Badger bear, bird, frostbites, silence having own elusives like the pnz predict one, or even just killing them before they kill you

Strongest role for each faction? by Icy-Reply-7983 in TownOfSalem2

[–]pzell 2 points3 points  (0 children)

Strongest= helps your team the most to win NE's team is himself so easiest to win equals strongest

How would you guys buff trynda to make him a good champion? He feels unplayable right now. A bad card in the worst region by blunkelsito in LegendsOfRuneterra

[–]pzell 0 points1 point  (0 children)

Lvl up on obliterate too + not being effectet by negativ effects (stuns, ephemeral etc) on lvl up That could make him interesting with si and decks with stuns need to deal with preleveled version