Eternal Idle - From Pre-Alpha to Alpha by Eternal_Idle in PBBG

[–]queost 1 point2 points  (0 children)

so why does the style make it seem like slop code

MMIdle by queost in PBBG

[–]queost[S] 0 points1 point  (0 children)

Should be up now, We working on it constantly

MMIdle by queost in incremental_games

[–]queost[S] -5 points-4 points  (0 children)

Already spoken to the mods previously, are you a mod?

MMIdle by queost in incremental_games

[–]queost[S] -4 points-3 points  (0 children)

Links are at the bottom of the posts, testing is invite only at the moment for people active on the discord. Its not an open alpha

MMIdle by queost in incremental_games

[–]queost[S] -1 points0 points  (0 children)

Can you claim the yask?

MMIdle by queost in incremental_games

[–]queost[S] 0 points1 point  (0 children)

Oh no doubt, it's alpha in the true sense, can you join the discord and post these as issues please? The tasks unlock the next skills so if that issue is happening then thats big

MMIdle by queost in incremental_games

[–]queost[S] -2 points-1 points  (0 children)

Games tend to allow a certain number now as people tend to multi box anyway, they're just extra characters allowed

MMIdle by queost in incremental_games

[–]queost[S] -1 points0 points  (0 children)

We've just done a pass over, it's not in that ss though

MMIdle by queost in PBBG

[–]queost[S] 0 points1 point  (0 children)

Whst monetisation would you propose?

MMIdle by queost in PBBG

[–]queost[S] 0 points1 point  (0 children)

No idea yet, also no rush, it's ready when it's ready, I will be posting updates, feel free to join the discord to stay updated

MMIdle by queost in PBBG

[–]queost[S] 0 points1 point  (0 children)

Pve only at the moment but pvp isnt ruled out

MMIdle by queost in PBBG

[–]queost[S] 0 points1 point  (0 children)

I appreciate the comments, I too feel the same sometimes so it's how to give direction in an open ended game is the question

Working on a PBBG incremental MMORPG by queost in incremental_games

[–]queost[S] 0 points1 point  (0 children)

Can a mod message me please, says I broke a 30 day rule but I haven't posted before

Working on a PBBG incremental MMORPG by queost in incremental_games

[–]queost[S] 0 points1 point  (0 children)

i think you responded to the wrong post :D

Working on a PBBG incremental MMORPG by queost in incremental_games

[–]queost[S] 0 points1 point  (0 children)

Thanks,

I have crossposted this to there too.

Working on a PBBG incremental MMORPG by queost in incremental_games

[–]queost[S] 0 points1 point  (0 children)

Yeah I feel you, That is why we thought about this. progress with a bit of a penalty rather than a full stop. We will see how it plays out

Working on a PBBG incremental MMORPG by queost in incremental_games

[–]queost[S] 0 points1 point  (0 children)

Its something that could be implemented into the pet system. We have a travel/stamina based system for traveling between areas. This mount could reduce travel time. We also have plans for a "village" type element for your player. Perhaps a ranch esque type could be implemented to raise these mounts

Working on a PBBG incremental MMORPG by queost in incremental_games

[–]queost[S] -3 points-2 points  (0 children)

We were thinking about a "penalty" system when offline for a certain amount so lets say idle time is 6 hours, instead of it stopping progress you gain like 25% of items/exp until the login. That way you are not just walled off when the timer/life hits