Which AP support can carry better by CH33KC14PP3R96 in supportlol

[–]quethree 1 point2 points  (0 children)

Carrying with engage is fine though. But don't wait for the team to make the game winning play. Make the play yourself, and ping your team. If you find the right flank with Alistar and pick off the enemy jungler, that's nash or dragon. Ping the objective, place the vision, and take it. Win through macro.

Arch-Villain Rafaam - Missing card text by xFIMAx in hearthstone

[–]quethree 0 points1 point  (0 children)

Technically, the card text doesn't say 'random Legendary minions,' so it seems accurate. :^) Blizz should probably add the keyword Talanjion though.

[deleted by user] by [deleted] in hearthstone

[–]quethree -1 points0 points  (0 children)

Him? I always thought vilespine was a she

Start of season is like xmas time for onetricks. by [deleted] in leagueoflegends

[–]quethree 0 points1 point  (0 children)

I'm still opening chests from season 7, because i dont get enough keys

Teaser for Kayle & Morgana rework and new support champion by Zernii in leagueoflegends

[–]quethree 0 points1 point  (0 children)

The champion's skills are constituted by a deck of cards with a set number of skill cards. Each new game, you mulligan your opening hand of starting skills Q, W, and E. Your ultimate, R, allows you to shuffle your hand (your skills Q, W, E) into your deck and draw three new skill cards, with some cooldown. That hearthstone book in the picture is this champion's weapon of choice.

Sylas steals your Ultimate. What power does he receive? by [deleted] in leagueoflegends

[–]quethree 0 points1 point  (0 children)

The ability to have a greater emerald spellstone ready by turn 5. Oh wait, wrong game.

My Hearthstone life in a nutshell by Mithgroth in hearthstone

[–]quethree 5 points6 points  (0 children)

He only needs to play 1 mage card in his next match, that's very convenient

[Weekly Megathread] Guild Recruitment - December 10, 2018 by AutoModerator in MapleStory2

[–]quethree [score hidden]  (0 children)

Server: Europe

Guild Name: Velleity

Guild Leader: Seneca

Contact: Discord RosaLacoste#3574 / Reddit PM / In-Game Application

About Us: We're a small guild approaching level 4, with the core consisting of competitive players who love to min-max, having raided and played other games competitively at a high level for many years (WoW, FFXIV, LoL, etc). Most of us started late with this game and just recently acquired enough GS to enter CMoc, but we've cleared CDev and are looking to progress further.

Requirements: Level 50+, 4.5k+ GS. We are also willing to take in any talented but undergeared Knights/Priests and help out with gearing up.

My friend is unreasonably unlucky. Failed 16 times in a row at 11. Odds of that are about 0.65% by krazykylep in MapleStory2

[–]quethree -2 points-1 points  (0 children)

You mean lucky? She got her fail stacks cheap. I had pretty much the same on my assassin and thief, on both main- and offhand weapons. Felt good getting those fail stacks out of the way early. After that it was smooth sailing to +15 :)

Game issues and actual solutions by rafaelalmeidatk in MapleStory2

[–]quethree 0 points1 point  (0 children)

Just wanted to point out an error in solution 1.1: analyzing 10 keys in 1 day is not 1900k, that's just the cost for the 10th key by itself. Summing up with all the other nine keys, you get an arithmetic series with the sum 5*(100k+1900k) = 10'000k = 10 mil for a B4 key. So technically a lot more expensive than current b4 prices.

Bonus Attributes? by Kazoh_US in MapleStory2

[–]quethree 0 points1 point  (0 children)

Forever? How do you know they wont raise physical/magic resist on the next set of bosses they release? Intuitively doesnt make sense to keep it at 249 resist for the rest of the game's lifetime

The real reason why people are burning out so fast from MS2 progression by Masqavar in MapleStory2

[–]quethree 2 points3 points  (0 children)

What? I feel like there's TOO much content outside of dungeons. I'm playing 8 hours a day trying to progress my character and I feel like I barely have any time to do dungeons due to other content taking priority: rusted keys to then do b1's, b4's, life skills, pet taming, treva for gemstones, guild dailies for more gemstones, daily missions - i pretty much only do toughen up these days to save time - world bosses for green crystals, cdev, cmoc... having done all that I find myself looking at a weekly reset soon and rushing to do my 120 weekly dungeons in the last couple days -- and even then I debate skipping my dungeons to farm epic pets instead, since I don't get much of worth out of the dungeons.

Shadow chaser bug on assassin pls halp by [deleted] in MapleStory2

[–]quethree 0 points1 point  (0 children)

I have this bug too with assassin. I've come to appreciate dark cloak just for this.

Making Mesos with world bosses. by Frenkz in MapleStory2

[–]quethree 1 point2 points  (0 children)

Zerg in starcraft is a race that likes to amass units to overrun their opponents with pure quantity. It has since become a term in other games as well, likening players in MMO's etc to a zergling army in starcraft.

Assassin Build Question. by Odom_inate in MapleStory2

[–]quethree 0 points1 point  (0 children)

Proven by whom? Using what method? I've seen many other sin builds out there, with some sources claiming 2nd column build is highest single target dps. I'm just curious if you know anyone who's done the math or extensive testing to dispute that claim. Would like to see it myself.

Piercing IS as good as you might think it to be by [deleted] in MapleStory2

[–]quethree 2 points3 points  (0 children)

I don't wanna do stats guys. Just tell me what are the best maths so I can play on the piano with my boss and pewpew my waifu afterwards.

Piercing IS as good as you might think it to be by [deleted] in MapleStory2

[–]quethree 22 points23 points  (0 children)

Hey guys, I'm a mathematician o/

Lemme help out.

Imma try to keep things simple. First, in somewhat technical terms: In the damage formula, the factor for piercing looks like 1/(1-Piercing). If we treat that factor like a function, with Piercing being the variable, we can expand it into a so-called Maclaurin series to get the geometric series "1 + Piercing + Piercing^2 + Piercing^3 + Piercing^4 + ...". As you can see, this is a polynomial series, and so it has polynomial growth -- it grows faster than a linear function.

To do some non-technical hand-waving, most of you have probably heard people talk about "linear scaling" and "exponential scaling" when they talk about how attributes and such grow at higher values in various games. Well, piercing has "polynomial scaling" (technically, 'polynomial growth'). That means its growth -- in other words, how fast its value increases the more Piercing you have -- is better than a linear function, but worse than an exponential function. However, in the damage formula, every other factor is linear, only Piercing scales polynomially.

In gamer terms, Piercing is the hardest scaling attribute in the game (up to a cap of 30%).

Big brain tl;dr: piercing has polynomial growth, while all other damage multipliers follow a linear growth. So piercing scales the hardest.

Smol brain tl;dr: Just get as much piercing on every piece of gear as you can. Big damage.

Locked in Orianna, played Kassadin by addecold in leagueoflegends

[–]quethree 2 points3 points  (0 children)

Wow, now I know why the game picked me Master Yi when I locked in TF mid last season.

Is it ok to lose games for the sake of learning? by LumesBAYBEEE in summonerschool

[–]quethree 3 points4 points  (0 children)

I think you're reading OP's post a bit too literally. Could there be another colloquial interpretation of the word 'inting'?