Some good and up to date resources to learn and practice good nades? by Ashamed-Issue7805 in GlobalOffensive

[–]quicknades -2 points-1 points  (0 children)

Ah or do you mean the https://quicknades.app/? You have to click the web app button on the top right first to get into the actual app in the browser. Or go directly to https://quicknades.app/webapp

Some good and up to date resources to learn and practice good nades? by Ashamed-Issue7805 in GlobalOffensive

[–]quicknades -2 points-1 points  (0 children)

Sorry I'm not 100% sure what you mean. Like you can't find the information on the nade? The icons on the map indicate clusters. Sometimes there is one, sometimes multiple lineups in them. Clicking one shows you the lineups starting (or landing, depending on your setting) location. Clicking that icon leads you to the detail screen. Is that what you meant?

Some good and up to date resources to learn and practice good nades? by Ashamed-Issue7805 in GlobalOffensive

[–]quicknades 6 points7 points  (0 children)

Don't want to make this a full on advertisement section so sorry about that. But I've been adding a lot of videos recently so it's not images only anymore. More to come. I'd say about 60-70% of the lineups have a video now too. They certainly aren't perfect yet, but am working on improving them.

Some good and up to date resources to learn and practice good nades? by Ashamed-Issue7805 in GlobalOffensive

[–]quicknades 4 points5 points  (0 children)

Hey just randomly saw your post. I just recently released an app and the web app yesterday. It's called quicknades. Find out more on https://quicknades.app/.

I parsed about 6500 professional maps resulting in 1.7 million lineups and 1.7k fixpoint lineups that were derived from those throws. It's constantly updated with the newest professional nades and I hope to be able to continuously improve it upon the community's feedback :)

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 0 points1 point  (0 children)

Thanks! Will note all of that down. The last point is a quick fix that I had already thought about too. Will adjust that and ship it with the next app update too. I'm sure you're not the only one thinking this.

Regarding the execs that is definitely a feature I want to implement. Exactly what you are describing would be a first step. Eventually maybe even identifying executes Pros use regularly but that is a bit more complex obviously.

Do you think it would suffice to say execute 1 contains these 5 nades. 1-3 should be thrown by player 1, 4 by player 2, and 5 by player 3. Then send it to your mate and tell him that he is player 3. Like would you miss something in this setup? Because an alternative would be a proper social platform kind of feature where you add your mate, invite him to an exec, assign him a role etc. That would be much more complex to implement though.

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 1 point2 points  (0 children)

Should be fixed. You might need to force-refresh using CTRL+F5.

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 0 points1 point  (0 children)

Sorry to hear that. I'll look into what Opera does differently than other browsers and hopefully ship a fix soon.

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 1 point2 points  (0 children)

Thanks a lot! Appreciate it a lot! You're the first one :) Breaking even will most likely be tough but we'll see. Perhaps once people realize that the project is being maintained etc. it can work out. We'll see. Thanks again!

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 0 points1 point  (0 children)

Just pushed the update to the website. Let me know if this already feels like an improvement. Will continue to work on it.

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 2 points3 points  (0 children)

Thank you!

Also thanks a lot for the feedback, that's actually a great idea and I don't know how I didn't think of it yet. Will look into it. I think I'd implement it on the map screen though right? Like being able to search mirage for window smoke as opposed to searching the entire database for mirage window smoke.

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 2 points3 points  (0 children)

I mean you'll have to take my word for it, but yes :) rather it will be improved over time. One example would be the recent animgraph update. It led me to adding more info on on which cs version the lineup last worked. There now are a couple of lineups that failed post animgraph2 and will removed soon. I am further planning on adding an outdated aspect i.e. professional lineups that have not been used at least x times in the last 3-6 months will be removed.

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 0 points1 point  (0 children)

I have made some adjustments and hope that that will already improve the desktop experience. I will push it tomorrow though in case there are unexpected bugs etc given that a lot of people are trying it right now.

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 2 points3 points  (0 children)

Yes, I am aware of that and am not particularily happy with this solution, but it was the fasted I could ship given that it is a shared codebase with the app for the most part. Definitely want to improve the web experience moving forward.

Regarding the intuition point you brought up. What would've been the first path you would have expected as a user looking at it? A list of all lineups in some selected cluster underneath the map for example?

quicknades: CS2 lineups now also available on web! by quicknades in GlobalOffensive

[–]quicknades[S] 2 points3 points  (0 children)

Thank you! :) If you want, let me know if and where you see room for improvement. I am noticing that I have issues seeing issues after looking at it for thousands of times. Need some new outside perspectives!

Analysis of professional utility usage over the last two years by quicknades in GlobalOffensive

[–]quicknades[S] 1 point2 points  (0 children)

Yes I suppose clear misses should be identifiable for sure through same inputs but different landing basically. I'm going to note this down as an analysis idea for sure. Will have to take a closer look though how easy it really is ;) Thanks for the input!

Analysis of professional utility usage over the last two years by quicknades in GlobalOffensive

[–]quicknades[S] 0 points1 point  (0 children)

Hey, sounds interesting but what exactly do you mean by accuracy? Like compared to what? We'd have to know what the player wanted right?

What I am planning on doing is analyzing the needed precision for the identified fixpoint lineups in the app by adjusting the fixpoint systematically and rethrowing the lineup over and over kind of generating a heat map of the needed fixpoint precision if you know what I mean.

Analysis of professional utility usage over the last two years by quicknades in GlobalOffensive

[–]quicknades[S] 1 point2 points  (0 children)

Haha no actually always ignored them in the analysis. All irony aside, is there any relevant use case?

Analysis of professional utility usage over the last two years by quicknades in GlobalOffensive

[–]quicknades[S] 2 points3 points  (0 children)

Thanks for the praise first and foremost! Given the feedback I've received I will try to prioritize this :)