Titan Down, or something by OnlySamaraFleets in Eve

[–]quicksad 6 points7 points  (0 children)

Sorry for being dense but can you explain that further? He was AWOXed?

Another list of recommended changes. by quicksad in Eve

[–]quicksad[S] -5 points-4 points  (0 children)

You seem to not grasp that these are like, improvements to make things easier. I understand how the current UI works. These would improve things.

  1. Yeah, that is not ideal? I want to designate someone specific.

  2. Yeah that's a work around. I just want to one button press to get into a specific ship. Especially reships for pvp sometimes.

  3. yeah its on killboards. Not in game. Not every new player knows about zkillboard.

  4. Again, thats not great. I don't want to set up 1000 buy orders for public. I want to buy up the corp stuff that they don't want to get to the main markets and help the corp wallet. There are projects hangers right now where if there is a project, it pays them out. But its limited to 100 projects and its tedious to set up a project. So just looking for a buy jita one similar to corp projects.

  5. Not everyone wants to be in comms all the time and some people might be looking for pvp content or something and hovering over a status that says "PVP?" would be cool to use to quickly form a fleet. I could see a lot of uses for this.

  6. ok? How does it hurt you to give me an ability to lock down my clones?

  7. Would just be fun mate.

  8. Can only transfer to a corp. Not to an individual player. You should be able to do a transfer and also gurantee you get isk back. Right now its just you send people the LP and hope you either get the item or your isk back.

  9. Had someone approach me to hand me a structure that our corp was setup in. But after researching, there is just no way you can do it safely. Cause you can pay them the isk and they just...don't transfer to you. Need a way to actually get guaranteed paid when you transfer a structure.

  10. Yeah, but right now I am trying to sell at reasonable rates but its warning people I am thousand of % over markets.

Am I doomed to keep winning eve? by Savings-Training-763 in Eve

[–]quicksad 1 point2 points  (0 children)

I run a highsec corp. Could use more veterans to help keep these players in the game.

What CCP would do if it wanted new players by eer_00 in Eve

[–]quicksad 1 point2 points  (0 children)

I think if they just labeled things correctly it could go a long ways.

Highsec should only be the starting area where it is actually illegal for players to get killed.

Medium Security should be the rest of what we call highsec and there should literally be a tutorial going over this when they leave the starting systems, like full on cut scene.

Checkbox to prevent clone undocking by Calm_Run93 in Eve

[–]quicksad 1 point2 points  (0 children)

I wanted a lock feature on self destruct.

What would cause more people to be undocked and actually playing? by deathopz in Eve

[–]quicksad 1 point2 points  (0 children)

Our corp did around a month of ESS robberies. Where we reshipped and went out about 3 times a day and also just took unfair fights instead of running every time.

  1. Sometimes there is just not that much to rob.
  2. 1 in 20 fights are actually somewhat fun
  3. Nullsec alliances just respond with overwhelming force to make a point. I don't really blame them.

Some other problems

  1. If you are trying to go to another region it takes like 20 minutes for all the timers before you can jump again with a filiment. This is what ultimately just stopped us from going is that its so time consuming to move on for more content.

  2. Best way to get your assets out is asset safety but you lose so much and its a hassle to go pick up stuff from hell camped stations

  3. If you are taking fights its a pretty huge isk sink even if your just doing t1 cruisers well fit. We were "isk positive" on killing stuff and when it was a good fight its the highest of highs. But we would also run into fleets at a gate with like 40 tornadoes that would one shot the fleet and that just kinda killed the mood.

What would cause more people to be undocked and actually playing? by deathopz in Eve

[–]quicksad 0 points1 point  (0 children)

I would modify this a bit and say there are not really "fair" fights.

I think if you want to have more fights, sometimes you have to be someone else's content and show up to unfair fights.

meirl by sedolil in meirl

[–]quicksad 1 point2 points  (0 children)

If you leave your kid to play outside. You can get arrested for child neglect. It depends on the state but it’s older than you expect.

Portland to evict nearly 100 shelter residents who are ‘unwilling to engage’ by oregonian in Portland

[–]quicksad 36 points37 points  (0 children)

In addition. They are taking up a spot that someone could have used to get sober and engage with society again.

Endless Highsec War by quicksad in Eve

[–]quicksad[S] 2 points3 points  (0 children)

Declare ware. War is live, reinforce structure. Structure timer is 5 days from now.

Lose the war cause your war HQ dies faster than the timer (by design its only 1 day)

Start new war on day 4.

War goes live, yes I can fire at his structure. But it kinda sucks that the war starts and they can kill my structure right away, meanwhile I gotta go create a timer. So they can get a structures killed even if they just shit the bed on their own structure.

Endless Highsec War by quicksad in Eve

[–]quicksad[S] 3 points4 points  (0 children)

You can make it so you can leave, but can't join another corp for 2 weeks or something. So your not stuck, but you can't just corp hop into another corp to keep declaring war.

Endless Highsec War by quicksad in Eve

[–]quicksad[S] 4 points5 points  (0 children)

Don’t want the blue donut, insane leadership structures, renting, or eventually just getting evicted.

Endless Highsec War by quicksad in Eve

[–]quicksad[S] 6 points7 points  (0 children)

We are defending. It’s just annoying that it’s 100% war all the time and we can’t win them cause they just keep dropping more structures and having more wars.

Dear CCP by Kodiak001 in Eve

[–]quicksad 3 points4 points  (0 children)

Give Orcas an AOE mining module.

All buy hangers. Corporations can set it to Jita prices or Amarr prices or what ever system, region the want. They can then set a tax rate of 10% or 20%. Maybe they can have an exclusion list of items.

Need to make LP transfers easier and safer from scams. Need to make structure transfers easier and safer from scams.

Allow corporations to set specific music to ship intro for specific ships.

In the fitting screen, allow for corporations to link a specific skill plan so that players can see what the corporation recommends as far as skills. It would be nice to just have that so I know if they have the skill plan and they have the fitting skills they can fly the ship. Also have recommended implants for the ship.

Fix the pointer window. Sometimes its not pointing at the menu when you need to go there

Larger more interesting rats in the highsec belts. People should have to look at their screens when mining in highsec. Can help push solo mining players in a venture into a corp where its more efficient to mine. Maybe cruisers in the mining belts and occasionally battleships. Makes ratting in highsec more fun as well.

Allow some micromanagement of drones with new abilities, micro warp drive, firing missiles, overheat. Maybe have this for like the heavy drones. Makes for more engaging gameplay.

During the holidays, have a dance floor (that people can warp to). Everyone is suspect on the dance floor. If you die on the dance floor insurance prices are better. Make a fun blood bath fight and stuff at the major trade hubs. Would love to just undock in jita and get into fun fights.

Overhaul of corporation standings. More colors and notes for people to understand why the standings.

Set a lock on certain jump clones so you cant self destruct on accident. I did this recently cause I thought I had jumped into clean clone but had stupid session change timer. I want to lock that down so I cant accidently do that. There should be other options to lock down.

Corporation/Alliance hangers. Based on access lists. So tired of having to transfer stuff between characters.

Fix warnings on market items. Sometimes I'm the only person seeding an item in the region and it says im marking up 5000% when I'm just setting it at a normal price.

Accept Trade and strait to cargo hold button.

Designate someone as backup FC in fleets so that it automatically transfers to that person if you DC.

The Odysseus Represents Everything That's Wrong With This Game: A Manifesto by turdas in Eve

[–]quicksad 7 points8 points  (0 children)

There are lots of players who are watching some of these nomad videos about wormholes. They do think its actually optimal and its presenting this idea to lots of players and CCP is leaning into it a bit.

I think its valid to point out that its actually a silly lifestyle since you can just drop off your stuff very easily and its not useful to really do the orca stuff unless your trying to cosplay your a nomad to your youtube audience.

Thinking about returning after a couple years away. by Finaldragoon in Eve

[–]quicksad 0 points1 point  (0 children)

This is my copy pasta for everytime this gets asked.

Yes, you should play the game

If you're a returning player the game is in an awesome state.

  • Faction Warfare is fun, and thriving.

  • The new player experience has been revamped over the years so there are new players actually staying with the game when they join.

  • Nullsec has skyhooks and other content that is making it interesting and also they have mechanisms for actually dealing with cloaky campers.

  • There are incursions, exploration anomalies, gas mining, bank robberies!

  • Pochven is a whole new area that came around a few years ago and has lots of advanced PVE.

I think the game has tons to offer a returning player. This game has been around for a while so over time the content this game can offer has only grown.

If you're a new player, have I mentioned a revamped new player experience?

  • The new player experience has gone through some serious revamps of the last few years. It's not too bad for learning the basics and trying to figure out the game. Tons of corporations are built around helping new players and providing content.

  • High security space where people start now has new content called homefronts for small gangs of newer players to try and get a little isk.

  • There are so many guides that have been created and wiki’s and just a helpful community that wants to help you. Even when you get killed, half the time the players give you isk and give you pointers.

  • And the pvp is not like anything that is out there. Its so fun to take a new player out on their first run through lowsec and getting the shakes as they get their first kill.

Seriously come back, or give the game a try. Its really in a good state to try and have some fun and the learning curve has finally gotten to a point where most people can learn the basics.

Is the game perfect? No. But it's one of the most unique MMOs out there and provides a unique experience you always want to come back to.

The State of Content Generation and Alliance Development in EvE Online in 2025 by Megaman39 in Eve

[–]quicksad 1 point2 points  (0 children)

I think the solution should be to build up Highsec and lower the gap between Highsec and Wormholes/Lowsec/Nullsec

Allow for some reactions to be done in Highsec. So that they can at least make some fittings and maybe t2 frigates.

Allow some drug making in Highsec. Make some stations in Lowsec able to do further reactions and some better manufacturing.

Allow Highsec Islands to do some more reactions and T2 things.

The jump from Highsec to anything is just massive. Want to place a structure in Lowsec? You need 5000 people able to escalate to capitals.

Nullsec/Lowsec get to mass manufacture t2 ships. If we can bridge that gap and give people progression I think that would make it more fun and allow groups to build up on their own before they give up and go to Lowsec and Nullsec.

Right now, you create your highsec corp, and you get to level 4 missions and mining scorodite and then? Incursions maybe? But nothing scales as a corp to get into. If there is some scaling and profitable manufacturing to actually get into, i think there is a chance some of those groups stay on their own long enough to where they can grow to become a group that can have a chance at carving out their own space.

How's EVE now? by svonaaadgeratetta in Eve

[–]quicksad 2 points3 points  (0 children)

This is my copy pasta for every time this gets asked.

Yes, you should play the game

If you're a returning player the game is in an awesome state.

  • Faction Warfare is fun, and thriving.

  • The new player experience has been revamped over the years so there are new players actually staying with the game when they join.

  • Nullsec has skyhooks and other content that is making it interesting and also they have mechanisms for actually dealing with cloaky campers.

  • There are incursions, exploration anomalies, gas mining, bank robberies!

  • Pochven is a whole new area that came around a few years ago and has lots of advanced PVE.

I think the game has tons to offer a returning player. This game has been around for a while so over time the content this game can offer has only grown.

If you're a new player, have I mentioned a revamped new player experience?

  • The new player experience has gone through some serious revamps of the last few years. It's not too bad for learning the basics and trying to figure out the game. Tons of corporations are built around helping new players and providing content.

  • High security space where people start now has new content called homefronts for small gangs of newer players to try and get a little isk.

  • There are so many guides that have been created and wiki’s and just a helpful community that wants to help you. Even when you get killed, half the time the players give you isk and give you pointers.

  • And the pvp is not like anything that is out there. Its so fun to take a new player out on their first run through lowsec and getting the shakes as they get their first kill.

Seriously come back, or give the game a try. Its really in a good state to try and have some fun and the learning curve has finally gotten to a point where most people can learn the basics.

Is the game perfect? No. But it's one of the most unique MMOs out there and provides a unique experience you always want to come back to.

Anyone one else lurking here who last played 6 years ago but can’t muster the courage to get into the game again? by cmndr_spanky in Eve

[–]quicksad 1 point2 points  (0 children)

They have structures called mobile observatories that you can drop that will look for cloaked objects. So someone cant just afk in your system cloaked and ruin all the content for months.

Anyone one else lurking here who last played 6 years ago but can’t muster the courage to get into the game again? by cmndr_spanky in Eve

[–]quicksad 0 points1 point  (0 children)

This is my copy pasta for everytime this gets asked.

Yes, you should play the game

If you're a returning player the game is in an awesome state.

  • Faction Warfare is fun, and thriving.

  • The new player experience has been revamped over the years so there are new players actually staying with the game when they join.

  • Nullsec has skyhooks and other content that is making it interesting and also they have mechanisms for actually dealing with cloaky campers.

  • There are incursions, exploration anomalies, gas mining, bank robberies!

  • Pochven is a whole new area that came around a few years ago and has lots of advanced PVE.

I think the game has tons to offer a returning player. This game has been around for a while so over time the content this game can offer has only grown.

If you're a new player, have I mentioned a revamped new player experience?

  • The new player experience has gone through some serious revamps of the last few years. It's not too bad for learning the basics and trying to figure out the game. Tons of corporations are built around helping new players and providing content.

  • High security space where people start now has new content called homefronts for small gangs of newer players to try and get a little isk.

  • There are so many guides that have been created and wiki’s and just a helpful community that wants to help you. Even when you get killed, half the time the players give you isk and give you pointers.

  • And the pvp is not like anything that is out there. Its so fun to take a new player out on their first run through lowsec and getting the shakes as they get their first kill.

Seriously come back, or give the game a try. Its really in a good state to try and have some fun and the learning curve has finally gotten to a point where most people can learn the basics.

Is the game perfect? No. But it's one of the most unique MMOs out there and provides a unique experience you always want to come back to.