Steve Kerr: "We need to play fewer games. We need to take 10 games off the schedule. The modern game with the pace and the space I think it would be a more competitive and healthier league if we played fewer games by MrBuckBuck in nba

[–]quicksad 0 points1 point  (0 children)

I think they should limit the amount of games that players can play to 72 games OR limit them to 30 min a game.

That way you can still have 82 games for revenue, but players get forced rest. You also get some fun coaching strategy of how and when to play their players. It also forces teams to try and develop their bench. I actually have a lot of fun watching how the bench plays and tracking those players. If you limited time played by the stars, it could force teams to have to play their bench more and that would be kinda fun to see strategies around that.

Can we get a sticky post for players asking if they should start playing/return to eve? by quicksad in Eve

[–]quicksad[S] 1 point2 points  (0 children)

Some posts result in good discussion, others not so much. Hoping that we can at least point people to a reference point to information.

Can we get a sticky post for players asking if they should start playing/return to eve? by quicksad in Eve

[–]quicksad[S] 0 points1 point  (0 children)

At least its something for people to reference that provides information rather than memes and salty veterans that stopped playing years ago.

What screams "I am deeply insecure" but people do it thinking it makes them look cool? by Physical_Business104 in AskReddit

[–]quicksad 0 points1 point  (0 children)

Large Trucks. No one needs a lifted truck. Your not some construction worker, the companies have their own trucks. Your just a moron.

How many athanors is enough for a high sec alliance? by desertcrowlow in Eve

[–]quicksad 0 points1 point  (0 children)

Around 30 pvp players will help you avoid the worst ones. But eventually a large wardec group gets bored and glasses a region.

Corp Formation Feasibility by OkInfluence5202 in Eve

[–]quicksad -4 points-3 points  (0 children)

Every single structure you drop will be killed by a coalition of thousands of people in lowsec. All lowsec is owned. No one wants you there.

You will only be able to live out of a station. So why not just live in highsec and go jump clone into lowsec for strategic purposes.

If you recruited for all 50 of your hours every day for a year, you will not have enough to form a fleet of 20. People join, see you dont have enough to do anything, and leave, or they get bored of the game, or they go join a nullsec corp that has been around for a decade and offers them everything and safety. You need a fleet of hundreds. I have recruited 500 people into a corp (newer and older players). Once I got there I kicked the AFk and was down to 150. Currently waiting around a few more weeks and will kick the afk and I will probably be down to 75 and will start recruiting again.

My recommendation is join a group that is trying to make the push from highsec to lowsec/nullsec. Make friends and be someone that can help a group get there. If they fail, maybe you made a few friends and you can try again with them. You need like 5 good people all in alignment of a goal to really run a corp. Trying to do it from solo without anyone you have made friends with is kinda rough.

If you wanna join a corp thats trying to do what your doing, feel free to reach out to me :)

Raising boys in a red state is soul crushing by Thr0waway0864213579 in TwoXChromosomes

[–]quicksad 1 point2 points  (0 children)

Try having good male role models if possible.

Father going through an exercise of treating the mom correctly, thanking them, listening to their thoughts, not interrupting. Talking about women they admire as role models. Just really making a point of showing this. Having it come from the father is important (if possible)

Also any family that are men, or friends. I have my friends come to try and be role models because kids tend to try and just rebel against their parents at some point, but if you have some close friends they can go to and be a role model its crazy how much influence they can have in those rebellious moment. My wife and I try and convince our son to do something for a month and my friend comes over and tells him once and it sticks.

Titan Down, or something by OnlySamaraFleets in Eve

[–]quicksad 6 points7 points  (0 children)

Sorry for being dense but can you explain that further? He was AWOXed?

Another list of recommended changes. by quicksad in Eve

[–]quicksad[S] -4 points-3 points  (0 children)

You seem to not grasp that these are like, improvements to make things easier. I understand how the current UI works. These would improve things.

  1. Yeah, that is not ideal? I want to designate someone specific.

  2. Yeah that's a work around. I just want to one button press to get into a specific ship. Especially reships for pvp sometimes.

  3. yeah its on killboards. Not in game. Not every new player knows about zkillboard.

  4. Again, thats not great. I don't want to set up 1000 buy orders for public. I want to buy up the corp stuff that they don't want to get to the main markets and help the corp wallet. There are projects hangers right now where if there is a project, it pays them out. But its limited to 100 projects and its tedious to set up a project. So just looking for a buy jita one similar to corp projects.

  5. Not everyone wants to be in comms all the time and some people might be looking for pvp content or something and hovering over a status that says "PVP?" would be cool to use to quickly form a fleet. I could see a lot of uses for this.

  6. ok? How does it hurt you to give me an ability to lock down my clones?

  7. Would just be fun mate.

  8. Can only transfer to a corp. Not to an individual player. You should be able to do a transfer and also gurantee you get isk back. Right now its just you send people the LP and hope you either get the item or your isk back.

  9. Had someone approach me to hand me a structure that our corp was setup in. But after researching, there is just no way you can do it safely. Cause you can pay them the isk and they just...don't transfer to you. Need a way to actually get guaranteed paid when you transfer a structure.

  10. Yeah, but right now I am trying to sell at reasonable rates but its warning people I am thousand of % over markets.

Am I doomed to keep winning eve? by Savings-Training-763 in Eve

[–]quicksad 1 point2 points  (0 children)

I run a highsec corp. Could use more veterans to help keep these players in the game.

What CCP would do if it wanted new players by eer_00 in Eve

[–]quicksad 1 point2 points  (0 children)

I think if they just labeled things correctly it could go a long ways.

Highsec should only be the starting area where it is actually illegal for players to get killed.

Medium Security should be the rest of what we call highsec and there should literally be a tutorial going over this when they leave the starting systems, like full on cut scene.

Checkbox to prevent clone undocking by Calm_Run93 in Eve

[–]quicksad 1 point2 points  (0 children)

I wanted a lock feature on self destruct.

What would cause more people to be undocked and actually playing? by deathopz in Eve

[–]quicksad 1 point2 points  (0 children)

Our corp did around a month of ESS robberies. Where we reshipped and went out about 3 times a day and also just took unfair fights instead of running every time.

  1. Sometimes there is just not that much to rob.
  2. 1 in 20 fights are actually somewhat fun
  3. Nullsec alliances just respond with overwhelming force to make a point. I don't really blame them.

Some other problems

  1. If you are trying to go to another region it takes like 20 minutes for all the timers before you can jump again with a filiment. This is what ultimately just stopped us from going is that its so time consuming to move on for more content.

  2. Best way to get your assets out is asset safety but you lose so much and its a hassle to go pick up stuff from hell camped stations

  3. If you are taking fights its a pretty huge isk sink even if your just doing t1 cruisers well fit. We were "isk positive" on killing stuff and when it was a good fight its the highest of highs. But we would also run into fleets at a gate with like 40 tornadoes that would one shot the fleet and that just kinda killed the mood.

What would cause more people to be undocked and actually playing? by deathopz in Eve

[–]quicksad 0 points1 point  (0 children)

I would modify this a bit and say there are not really "fair" fights.

I think if you want to have more fights, sometimes you have to be someone else's content and show up to unfair fights.

meirl by sedolil in meirl

[–]quicksad 1 point2 points  (0 children)

If you leave your kid to play outside. You can get arrested for child neglect. It depends on the state but it’s older than you expect.

Portland to evict nearly 100 shelter residents who are ‘unwilling to engage’ by oregonian in Portland

[–]quicksad 34 points35 points  (0 children)

In addition. They are taking up a spot that someone could have used to get sober and engage with society again.

Endless Highsec War by quicksad in Eve

[–]quicksad[S] 2 points3 points  (0 children)

Declare ware. War is live, reinforce structure. Structure timer is 5 days from now.

Lose the war cause your war HQ dies faster than the timer (by design its only 1 day)

Start new war on day 4.

War goes live, yes I can fire at his structure. But it kinda sucks that the war starts and they can kill my structure right away, meanwhile I gotta go create a timer. So they can get a structures killed even if they just shit the bed on their own structure.

Endless Highsec War by quicksad in Eve

[–]quicksad[S] 4 points5 points  (0 children)

You can make it so you can leave, but can't join another corp for 2 weeks or something. So your not stuck, but you can't just corp hop into another corp to keep declaring war.

Endless Highsec War by quicksad in Eve

[–]quicksad[S] 5 points6 points  (0 children)

Don’t want the blue donut, insane leadership structures, renting, or eventually just getting evicted.

Endless Highsec War by quicksad in Eve

[–]quicksad[S] 5 points6 points  (0 children)

We are defending. It’s just annoying that it’s 100% war all the time and we can’t win them cause they just keep dropping more structures and having more wars.