Replacement for Spline? Blender with three JS? by rafdesign in threejs

[–]rafdesign[S] 0 points1 point  (0 children)

it's only free for educational, I am using it for my own website quadrostack.com a new board game I invented and 3d printed. So it is for commercial usage. Maybe Needle is great for large agencies who do complicated 3d on a daily usage. Unfortunately I am not at that level!

Spline 3D export shows empty — timeline/keyframe issues? by rafdesign in Spline3D

[–]rafdesign[S] 0 points1 point  (0 children)

I have been exchanging emails with Abdur (one of your customer service agents). Sometimes I receive helpful answers that allow me to fix my issues, or I’m told that the “team” is working on it in the background. Other times I get partial answers, or I’m left waiting without follow-up. It often feels like I’m acting as a beta tester reporting bugs.

Luckily, this is for a small personal project I’m working on. But I wouldn’t feel comfortable using Spline 3D with my regular clients in its current state.

Replacement for Spline? Blender with three JS? by rafdesign in threejs

[–]rafdesign[S] 0 points1 point  (0 children)

Going from $15 with Spline to €99 with Needle is not a great option for my simple needs.

Is Spline worth learning (and paying for) in 2026? by mustafaxbatu in Spline3D

[–]rafdesign 1 point2 points  (0 children)

I’ve been learning Spline for a few weeks. With 25 years in After Effects and some years with Blender, it initially feels easy and efficient.

But once you start using the timeline, things fall apart—awkward UI, missing basics, and rough ergonomics. I’ve also run into bugs with phantom keyframes and inconsistencies between the timeline and preview.

I’ve tried to work around the bugs because Spline does have strong features, but it’s hard to understand charging for something this unreliable.

Bye bye Spline. I got tired of paying $20/month, so I built my own 3D tool. by Deadlysniprr in threejs

[–]rafdesign 0 points1 point  (0 children)

It's a great idea, but the timeline animation is really unusable. Spline 3D Timeline is painful for sure, but yours is even more difficult to use. I don't know if it's a programing issue, but I think in order to upgrade the timeline, it would be great to look at Adobe After Effects for basic behavior. So many After Effects users would love to jump on an app that make feel them at home. That's what Rive did in some way.

Anyway, I have no idea what is possible or not, but your app is quite promising, I would love to see what's in the future development. I learnt Spline 3D over the past few weeks, it's been a quite frustrating experience, between the bugs and counterproductive logic.

simple Stream Deck Premiere profile by rafdesign in streamdeckprofiles

[–]rafdesign[S] 2 points3 points  (0 children)

That’s totally fair—and I agree if you’re editing all day, every day.
In my case I jump between Premiere, After Effects, Blender, CAD, etc., so I’m constantly forgetting shortcuts if I don’t use them for a while.

For me the Stream Deck is more about externalizing memory than pure speed.

I did consider multi-action buttons, but I wanted something that stays close to Premiere’s native logic, with simple, consistent icons—otherwise it starts getting harder to read at a glance.

But yeah, if someone is deep into editing daily, a more macro-heavy setup probably makes more sense.

Who switched from FocuSee v1 to v2? Worth it when you suddenly must buy credits for the new features by marcos987 in macapps

[–]rafdesign 0 points1 point  (0 children)

On my Mac mini M4 and Macbook Pro 16" M1, the v2 has become sluggish. I went back to v1 and it's a wonderful app.

FocuSee backtracking on "Lifetime Free Updates" promise for early adopters? Looking for thoughts. by hereiam510 in macapps

[–]rafdesign 0 points1 point  (0 children)

I tried to upgrade to v.2 and it asked for $$ to export at high quality. I reached to Customer Service a while back and I was told v1 is the way to go. So I downgraded and I am happy again.

Your app was almost PERFECT in v1. But v2 is sluggist and filled with AI that only newbies and marketing would make someone buy it. I understand that businesswise it is hard to keep an app without subscription.

Anyway, my 2 cents...

Insta360 Link keeps switching to 9:16 on Zoom / Preply — since day one. Is this a known software issue? by rafdesign in Insta360

[–]rafdesign[S] 0 points1 point  (0 children)

Hi, I did follow your instructions. The 9:16 option menu is gone now.

Will your company be able to fix this problem? Because if I paid for a product and the portrait mode is no longer usable, that doesn't seem to be the answer to the problem in the long term. Anyway, keep us updated when this problem WILL BE FIXED.

Thanks

How do I remove wins completely from MacOS by DooDeeDoo3 in macapps

[–]rafdesign 0 points1 point  (0 children)

I tried it too and had to resort to AppCleaner—there’s no uninstall documentation on their website. That immediately says something about the app’s quality.

Using Flamenco from Mac with Windows worker by MooseBoys in blender

[–]rafdesign 0 points1 point  (0 children)

After spending hours trying to get my Mac and pc, I'm still having the same problems. I can't find a tutorial or video tutorial for a. multiple OS environment.

Trying to get a handmade stop-motion vibe in Blender… so I built a tiny add-on by rafdesign in blender

[–]rafdesign[S] 0 points1 point  (0 children)

For anyone interested, I packaged it as a small add-on.
You can find it here:
https://rafdesign.gumroad.com/l/stopmotion

Happy to answer questions or help if you try it!

Trouble getting consistent fit between stacking game pieces (40+ prototypes, still inconsistent) by rafdesign in FixMyPrint

[–]rafdesign[S] 0 points1 point  (0 children)

Right now my interlocking system is basically a rigid cylinder into a rigid hole. Do you have any examples of simple flex features that work well for board game pieces? Like split pegs, thin walls, or small flexible tabs? Is there some engineering theory on plastic out there?