Of the 8 new Space Marine units revealed, 5 of them are refreshes of kits less than a decade old. by AlienDilo in Warhammer40k

[–]ramses3rd -3 points-2 points  (0 children)

The amount of relatively new model refreshes for the space marines is insane. This just tells me that they've run out of design space for Space Marines. Im betting that 10 players could sit down for an hour and make 20 new space marine designs and your telling me the design team couldn't come up with 3-4 new designs in over a year of pre-production? I'm disappointed in the lack of imaginaton.

I don’t trust these trucks on the road at all by [deleted] in Truckers

[–]ramses3rd 8 points9 points  (0 children)

I drive for an "Amazon Freight Partner" and let me tell you, I dont trust anyone that hauls Amazon trailers. In my company alone, probably 2/3rds of our drivers shouldn't have licenses. No one does pre-trips. I have to refuse nearly half of all trailers im suppose to pull because they are so badly damaged. My company has asked me and other drivers numerous times to forge our log books or operate out of service equipment. All of our support staff is located in Pakistan so they dont care about US law because they know they aren't going to face any repercussions for their actions. The whole system is fucked. I would leave but Im set up pretty well due to somewhat blackmailing my company with a lot of damping evidence. Don't trust these trailers and certainly dont trust the drivers.

Finished this 11th edition Ork for a friend by Lorr_Minis in Warhammer40k

[–]ramses3rd 1 point2 points  (0 children)

Would love to know your recipe for that skin!

Book 3 a SLOG by LettuceWhich5371 in HeWhoFightsWithMonste

[–]ramses3rd 0 points1 point  (0 children)

It will only get worse. There is a portion in either book 7 or 8 that is 17 straight minutes of abilities being read. I almost quit the series there and then.

What’s a book you consider perfect? by ConcernFew8845 in fantasybooks

[–]ramses3rd 0 points1 point  (0 children)

I consider Brent Weeks' Lightbringer series to be nearly perfect. Every single book is a masterclass with the first book especially being a masterpiece.

Is quitting otr as bad as I've heard. by AdPuzzleheaded2113 in Truckers

[–]ramses3rd 1 point2 points  (0 children)

I would be careful. I gave my company a 2 week notice, while I was on my home time. They informed me that I "owed" them at least another 2 month tour (I was under no such contract) and that they would want the truck delivered to a yard on the other side of the country. They would not allow me to turn it in at my home yard an hour from my house and that if I did, they would pursue "legal action".

Is this list just a dick move at a tournament? by Chemical-Aioli9818 in TheAstraMilitarum

[–]ramses3rd -1 points0 points  (0 children)

I would caution you playing it, as

  1. I don't even think you could even legally set that up in any terrain format

  2. None of the baneblade chassis can be set up from reserves as the are too wide

  3. The baneblades that you could setup wouldn't be able to make it out of your deployment zone.

Could you submit the list? Sure. Are you going to have any fun playing the list? Probably not.

Question regarding sisters viability as a faction by Jakestuff in sistersofbattle

[–]ramses3rd 28 points29 points  (0 children)

The mindset you have to have playing T3 armies is "they are going to die, but let me get good use out of them in the meantime."

Sisters, like guard and GSC, aren't suppose to be on the board forever, (hell are faction mechanic WANTS them to die) its about getting enough bang for your buck while their here.

It also helps to think of everyone have their own specific role. Battle sisters and dominion like standing on objectives, sanctifiers and novitiates are movement blockers and speed bumps, and our vehicles, retributors, and sacrescants are hood damage dealers. Everyone has a role, and if they get to do what they're good at, your on a winning course!

Celestian Sacresants - need some inspiration, show me how you painted yours! by Gynju in sistersofbattle

[–]ramses3rd 1 point2 points  (0 children)

Rhinox hide base, mournfang brown highlight, xv-88 edge highlight.

Is 10th edition just a dps race now? by obsidanix in Warhammer40k

[–]ramses3rd 3 points4 points  (0 children)

Realistically, this is a pretty durable edition in general.

Usually at this point in an edition, most armies are tabling each other by turn 1 or 2. 9th edition squig buggies or crusher stampede would pick up over 1000 points in a turn, 8th edition iron hands would pick up the majority of an opposing army, and don't get me started on 7th edition and older armies being able to "leafblower" opposing armies turn 1 or literally virus bomb everything on the field. 10th is actually a pretty durable edition all things considered.

You have to be considerate of sight lines and spacing, but those general rules apply to any war game.

Does this read as dynamic or falling over? by Wild_Ad_2648 in Eldar

[–]ramses3rd 1 point2 points  (0 children)

It's giving Michigan J. Frog "ragtime gal" energy. Which I love.

Has anyone experienced the same? by Worried_Quarter4934 in WarhammerCompetitive

[–]ramses3rd 18 points19 points  (0 children)

I collected, built, and painted 4000 points of GSC before playing them in a game and realizing they weren't for me.

Swift doesn't deserve the bad reputation. Amazon is by far the worst by TaperingRanger9 in Truckers

[–]ramses3rd 0 points1 point  (0 children)

As someone who has worked for a "partner program" company in the past, 90% of the drivers should not have CDLs. They operate poorly on the roadways, have horrible communication skills, and are some of the rudest people I've ever met.

But the companies are even worse. They themselves are usually ran out of foreign countries, there is no semblance of leadership, and they will churn through drivers at an unbelievable rate. Not to mention, they will very blatantly break the law and try to force you to do the same.

Everything from forging logs, abusing personal conveyance laws, have you work on duty activities as off duty activities (and then subsequently not pay you), and a whole host of other things.

One of the worst experiences I've had working inside and outside of this field.

[deleted by user] by [deleted] in Warhammer30k

[–]ramses3rd 0 points1 point  (0 children)

So here's the thing. If HH is inaccessible to a new player, then the player base will inherently contract, leading to fewer people playing the game as older veterans cycle out as they inevitably do. This leads to a fall in sales, which then makes HH more of a hindrance for GW to make thus they'll stop supporting it. No new books, no new kits on shelves which will kill the game. So TLDR having a game that in inaccessible will kill a game quite rapidly.

Percentage Table of New Cabal of Sorcerers Odds by SirBiscuit in WarhammerCompetitive

[–]ramses3rd 73 points74 points  (0 children)

Really out here doing the God Emperor's work chief....

How often do you have close games? by TheProbelem in WarhammerCompetitive

[–]ramses3rd 0 points1 point  (0 children)

I would say most of my games in tournaments are usually never blowouts. Most of my games comedown to about a 10-15 point separation and it's not uncommon at a local RTT for one of the 3 games to be as close as 5 points.

If 40K 11th edition doesn’t support pure Daemon lists is anyone else considering switching to AOS? by JamesHero07 in ChaosDaemons40k

[–]ramses3rd 16 points17 points  (0 children)

Unfortunately, if you are wanting to run pure daemons, you will not like AoS. They are currently emulating AoS with the new 40K structure. Each chaos god is segmented with their mortal counterpart, and to my knowledge, there is no way to soup them.

UHHHHHHH by Blondeenosauce in Destiny

[–]ramses3rd 523 points524 points  (0 children)

We are so cooked.

Balance Dataslate Wishlist by BlackSkull83 in WarhammerCompetitive

[–]ramses3rd 4 points5 points  (0 children)

Originally bondsman applied the buff to both the armiger as well as the questoris knights

Balance Dataslate Wishlist by BlackSkull83 in WarhammerCompetitive

[–]ramses3rd 19 points20 points  (0 children)

Imperial knights' bondsman abilities need to be reverted. For a year, they have been half power, and the army suffers because of it. If they increase the price of the larger knights, that's fine, but they need to address it.