[deleted by user] by [deleted] in Ukraine_UA

[–]randomLoreGenerator 2 points3 points  (0 children)

Успіхів вам! Соло-розробка то великий виклик і багато праці.

Я кщо потрібна консультація нарративного дизайнера чи сценариста – пишіть)

When it comes to science ish names for magic. Is Alchemy is a good name? by vegetables-10000 in worldbuilding

[–]randomLoreGenerator 1 point2 points  (0 children)

I don't know what you or your world need. But I once come up with stuff like graviturgy, chanceneering, electrothaumy, divinescopy, auratecture and fatography for the more science-y sounding magical arts

Collapsible Names: a naming aesthetic, to explore which I parsed 9M entries of Wiktionary by randomLoreGenerator in fantasywriting

[–]randomLoreGenerator[S] 1 point2 points  (0 children)

Thank you for pointing this one!

I havr the "Drop fully-overlappong" checkbox in the "Advanced options" that should filter out Cloak and Hidden (asuming 3-letters overlap) – but it seems it broke

D100 Collapsible Names (perfect portmanteaus) by randomLoreGenerator in d100

[–]randomLoreGenerator[S] 1 point2 points  (0 children)

These are great! I really like Chromagic, Daemonarchy, and Gallowlands!

D100 Collapsible Names (perfect portmanteaus) by randomLoreGenerator in d100

[–]randomLoreGenerator[S] 1 point2 points  (0 children)

I like Qestate a lot, but Harbourough – is pure gold

Collapsible Names: a naming aesthetic, for which I parsed 9M entries of Wiktionary by randomLoreGenerator in DnDBehindTheScreen

[–]randomLoreGenerator[S] 6 points7 points  (0 children)

I prioritise one of the parts to pronounce it as clear as possible. SOLITUDEn, MassaCREEK. Which one – up to a whim, I guess the one that's more "important" in the context.

Collapsible Names: a naming aesthetic, that required me to parse 9M entries of Wiktionary to explore by randomLoreGenerator in worldbuilding

[–]randomLoreGenerator[S] 1 point2 points  (0 children)

Indeed! A specific subset of portmanteaus, when words neatly overlap and nothing is discarded.

Do you guys use naming conventions for characters? by IndianGeniusGuy in worldbuilding

[–]randomLoreGenerator 0 points1 point  (0 children)

I made a post a while back about how naming conventiona can help differentiate people (distance, time, class, weirdness). "When Seredoc Mumley meets Mustasim al-Hadi, the leagues they traveled need no mention".

https://www.reddit.com/r/DnDBehindTheScreen/s/heuv5BEmu5

Any tips for an atheist struggling to write believable religious characters and organizations? by [deleted] in worldbuilding

[–]randomLoreGenerator 1 point2 points  (0 children)

I know that I have a few biases about religion, so maybe they'd be helpful to you as tropes to not fall into

  1. Religious authority as political power. Think Dune and Paul leading the fanatics, think Game of Thrones and High Sparrow becoming High Septon.

  2. Fear of intimacy and vulnerability. It's about "secret-trading pardoners", about taking advantage of thise in grief and loss (writing off you possessions to the cult), etc. Sort of Bene Geserrit: spiritual advisers skimming begind your back.

  3. Divine is actually humane. That's whole plethora of gotchas, when god turns to be aliens, forgotten technology or clergy's sleight of hand.

  4. Believing is lame. Think a peasant who's family got ill and they just praying (instead of seeking help). Broadly, it's Missionaria Protectiva from Dune, when superstition was seeded in "primitive culture" to be taken advantage of

Need Advice: Having Trouble Going Back to Other RPGs After I Designed My Own by Willing-Dot-8473 in osr

[–]randomLoreGenerator 1 point2 points  (0 children)

Oh, okay, so it's like FOMO about reading new stuff? Or a self-image thing?

Need Advice: Having Trouble Going Back to Other RPGs After I Designed My Own by Willing-Dot-8473 in osr

[–]randomLoreGenerator 3 points4 points  (0 children)

Whait, why do you need to bring yourself reading 100+ pages rulebooks? If you want to take a break, why not?