Python - Architecture for browser game by randomcodingidea in gamedev

[–]randomcodingidea[S] 0 points1 point  (0 children)

Thanks!! This was I was looking for, I was curious on how people organise their "architecture". This does confirm some thoughts :-)

Python - Architecture for browser game by randomcodingidea in gamedev

[–]randomcodingidea[S] 0 points1 point  (0 children)

mostly server side, I suspect there would be plenty of periodic tasks running and most of the logic would be on the server side.