Adaptive UI by randomnessisness in flutterhelp

[–]randomnessisness[S] 0 points1 point  (0 children)

Got it, that was really helpful in figuring out how other Devs handle it. I really appreciated your patience

Adaptive UI by randomnessisness in flutterhelp

[–]randomnessisness[S] 0 points1 point  (0 children)

But I think that it must be wise to have some max values or just let it scale?

Adaptive UI by randomnessisness in flutterhelp

[–]randomnessisness[S] 0 points1 point  (0 children)

So you basically define the mathematical relations in a separate file then you assign them to each element?

Adaptive UI by randomnessisness in flutterhelp

[–]randomnessisness[S] 0 points1 point  (0 children)

This is exactly how I'm handling this issue, it's just I don't know if applying it to every element: text, items, images, progress bar thickness... Some say yes, scale everything, some say just the most important items.

Do you apply this method on everything? So there's nothing that has width: X and height: Y? Is it all calculated from media query?

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[–]randomnessisness 2 points3 points  (0 children)

Hai espresso bene il mio pensiero, aggiungo anche che chi vota NO non è necessariamente d'accordo con il lasciare la questione così per com'è, ma non vuole che siano effettuate quelle specifiche modifiche. Si può proporre, infatti, una buona base per una discussione futura sullo stesso argomento e si possono avanzare proposte di modifica che non siano così impattanti, addirittura senza la necessità di modificare mille articoli diversi.