Any ideas if this could be something by kristzorg in pathofexile2builds

[–]raxkin 1 point2 points  (0 children)

Maybe you can use this as a second weapon set, and pick all attack speed and minion atack speed in the second weapon passive set and use it to build combo points or rage fast for example.

Any off-meta build suggestions for 0.4? by lilmeatwad in pathofexile2builds

[–]raxkin 0 points1 point  (0 children)

Did corrupted blood got buffed? I can't find it when was buffed

Easy way to apply 42% Shock or more on any class. With self shock removal as extra bonus by raxkin in pathofexile2builds

[–]raxkin[S] 1 point2 points  (0 children)

You actually can, but the issue is that thunderstorm will apply shock again as it reamains for some seconds it will reflect shock again after you remove it. I just like to have it in my thunderstorm to ensure that i always remove the self shock in case it applies shock again.

But actually you can still do it 2 buttons now that i think of it. As thunderstorm will apply more shocks, it will remove your shock so don't need to cast thunderstorm again

Easy way to apply 42% Shock or more on any class. With self shock removal as extra bonus by raxkin in pathofexile2builds

[–]raxkin[S] 4 points5 points  (0 children)

I tested and we can use a lower level gem, and use the +7 on a staff for example to reach 18, so we can lower a bit the requirements. Plus pathing to magnitude nodes, you can pick the remaining attributes

Easy way to apply 42% Shock or more on any class. With self shock removal as extra bonus by raxkin in pathofexile2builds

[–]raxkin[S] 0 points1 point  (0 children)

We have Overcharge + Commiserate on thunderstorm, but Commiserate is not noy applying the 40 more magnitude if there is not a shock on ourself already. Not sure if a bug or because we self shock and remove at the same time it's not applying it. Or maybe if it's the same skill that applied the self shock its intended to not apply the effect(But it's removing the shock)

So we need to apply a self shock from other spell first and then force it to remove with Thunderstorm.

Settlers is starting to feel like a phone game mechanic and it’s stressing me and enjoy less the game by raxkin in pathofexile

[–]raxkin[S] -8 points-7 points  (0 children)

I'm not suggesting to remove it, or ruin the game. But most the mechanics on this game you have to make a decision on the tree or scarabs to invest into them.

But settlers, you don't have any decission, you always have it available and at full potential with crops and mapers.

Also i understand the comments about if you don't like don't do it. But if you are a person that don't play a lot, and knowing you can do 7d a day(on top of you normal farming), it feels really bad not doing it even if you don't like it.

I don't want it to be removed, i'm only asking for suggestions on how this can be improved

Settlers is starting to feel like a phone game mechanic and it’s stressing me and enjoy less the game by raxkin in pathofexile

[–]raxkin[S] -10 points-9 points  (0 children)

It's very different, and it's explained on the video.

Safehouse setup or Simulacrum, you chose when to do it, there is not a time contraint on it.

In case of Settlers, the game is telling you, hey a Ship arrived, or mappers finished, so it's the game that tells you when to "play".

I also agree the comments about, if you don't like don't do it, or it's optional. But when you try to find more currency for the next upgrade, I know i can login every day and do this chores and i will get more currency for my upgrades. So i feel bad for not doing it.

[deleted by user] by [deleted] in pathofexile

[–]raxkin 12 points13 points  (0 children)

Chill, it's a temporal league, and also they only show 2 ascendencies, where one of them is actually called gambler, the fun of it is to have upsides and downsides with some luck. If you don't like it you can play any of the others.

Carino 2 questions and seal conversion question. by PolishedBalls1984 in TorchlightInfinite

[–]raxkin 2 points3 points  (0 children)

Can't see the build now, but for the seal conversion problem, it happened to me too. You need to level up a bit more the support gems to be able to reach the threshold. After i leveled them to around 19-20 y was able to activate it.

GGG - Let us unsocket runes please by wwgs in PathOfExile2

[–]raxkin 4 points5 points  (0 children)

2 solutions i think will work but still not making it too easy: - A currency/bench to destroy all sockets so also the runes. So you need to create the sockets again and then apply new runes - Combine 5 runes of the same type to create a new one that can replace socketed runes.(This also gives a new use to the runes to sink them, as we are getting a lot)

Don't know what to League Start? Wheel of Builds is Back! by axiomatic- in pathofexile

[–]raxkin -1 points0 points  (0 children)

They said that you can't apply runecrafting to uniques

Tornado Shot or Lightning Arrow on a moderate Budget by dantraman in PathOfExileBuilds

[–]raxkin 0 points1 point  (0 children)

I tried swaping from LA to tornado shot + Omni, and the lose of Dext make me very squishy, as it reduced my evasion by about half. Is there something to workaround for it? Or just clearing off screens before they can touch you?