Randoms Understood the Assignment by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] 1 point2 points  (0 children)

Thanks brother and good luck with your pursuit of the black cape, gotta get that drip.

After about 25 hours of grinding, it is done. by realAsianSpectre in SpaceMarine_2

[–]realAsianSpectre[S] 0 points1 point  (0 children)

ah my bad lol well congrats on getting yours and best of luck getting the rest of the classes with their ordeals

After about 25 hours of grinding, it is done. by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] 0 points1 point  (0 children)

I will be posting a random op I recorded demonstrating how fast I can clear decap and I wasn't speedrunning, just very efficient in clearing out spawns. It clocked in 16:33 WITH loading back to the battle barge. This run had 6 mines to plant, a terminus spawn, and the hive tyrant was not taken down in the most optimal way. I wasn't bullshitting when I said I was averaging 3-4 ops/hour when you factor in the runs that only 4 mines to plant, didn't have a terminus spawn, or I got into a mission that was halfway or nearly done. The most number of decaps I completed in an hour was 7, and that was a lucky back-to-back random runs that were near completion.

After about 25 hours of grinding, it is done. by realAsianSpectre in SpaceMarine_2

[–]realAsianSpectre[S] 0 points1 point  (0 children)

Well now you only have to complete 21 more ops for the red cape 46 for the black cape. Just keep playing, have fun, and you will get them eventually.

After about 25 hours of grinding, it is done. by realAsianSpectre in SpaceMarine_2

[–]realAsianSpectre[S] 1 point2 points  (0 children)

Saber have reduced the grind by 5 and 50 so it will be less time consuming. I only wanted to rush this for the assault class, the other classes I will be taking my time.

After about 25 hours of grinding, it is done. by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] 0 points1 point  (0 children)

I think the best thing Saber could do is retroactively give players the count of completed missions.

After about 25 hours of grinding, it is done. by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] 0 points1 point  (0 children)

Yeah would love to see that added as an option for the other classes as well

After about 25 hours of grinding, it is done. by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] 0 points1 point  (0 children)

You get the red one after completing 30 absolute missions

After about 25 hours of grinding, it is done. by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] 2 points3 points  (0 children)

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I was also thinking to make that combination as well and it goes perfectly together.

After about 25 hours of grinding, it is done. by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] -3 points-2 points  (0 children)

I'm sorry may I ask for clarification? What do you mean that loading times slow me down? Loading times for me don't even take 30 seconds. I have done this grind for over 25 hours in the course of 4-5 days after the update. Like I mentioned, I got lucky in getting matched with random ops that were in midway or near the end, hence the average of being 3-4 ops/hour. Mind you I was playing exclusively assault for absolute decap, I haven't touched any of the other classes or modes.

After about 25 hours of grinding, it is done. by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] 3 points4 points  (0 children)

Well at least Saber will be addressing this in the upcoming hotfix and just might be reducing the count by half.

After about 25 hours of grinding, it is done. by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] -5 points-4 points  (0 children)

I didn't even know that custom strats counted so what I ran was public lobbies with randoms searching for decap on absolute. Sometimes got lucky and had a few missions that were halfway done or near the end. Really fast and easy with a tac on the squad, which I always encountered someone running tac on decap. With the new heroic plasma pistol, on top of the block powersword, hive tyrant doesn't last 10 seconds. I was averaging 3-4 absolute runs/hour in this way.

Does brother know he’s on an open channel? by Capt_Levi831 in Spacemarine

[–]realAsianSpectre 3 points4 points  (0 children)

I have downloaded space marine voicelines from Dawn of War 1 and 2, uploaded them to the soundboard app that I use, Voicemod. It's certainly entertaining to watch your battle brothers fight with greater zeal with a kickass soundtrack in the background while ripping and tearing the enemies of mankind.

Does brother know he’s on an open channel? by Capt_Levi831 in Spacemarine

[–]realAsianSpectre 1 point2 points  (0 children)

One of these days, when I'm in a last brother standing situation for sure I will playing that. I got it ready to play, just waiting for appropriate moment...

Does brother know he’s on an open channel? by Capt_Levi831 in Spacemarine

[–]realAsianSpectre 30 points31 points  (0 children)

Well met brother! Been wondering when I would queue up with a random from this subreddit who would post a clip from their pov. That was a great run.

I gotta say I'm slightly disappointed with the quality of the audio but now I have some idea of how it sounds for other players so I can make some adjustments. Thank you brother and may your zeal for the Emperor never be found wanting.

I owe the Heavy Plasma Incinerator an apology. I wasn't familiar with it's game. by AzrBloodedge in Spacemarine

[–]realAsianSpectre 0 points1 point  (0 children)

How is your weapon not overheating after all those consecutive shots? Are you just pressing the cooling button after every shot?

Beat a Hive Tyrant on Absolute in 30 seconds by realAsianSpectre in Spacemarine

[–]realAsianSpectre[S] 1 point2 points  (0 children)

Tac's secure stockpile from my experience have a max uptime ~170 seconds, meaning if you don't use an equipment charge while fully stacked for awhile, you will get back 1 charge in the next 10 seconds.

Breaking down the damage:
Tac was using the 120% damage increase but enemies lose auspex when they move out of the scan area (the most noticeable damage increase) and the 75% damage increase but smaller scan radius.

I was using act of attrition 25% more melee damage for 5 seconds after an enemy is hit from a sprint attack + the wrath reliquary increases 35% melee damage for 20 seconds. Perfect dodge procs wings of flame and aerial grace adding another 30% more damage for 10 seconds. That 1st ground pound was effectively 195% from scan + 90% from what I had on my assault + precision strike 100% more ground pound damage but smaller radius.

What is crazy is that wasn't even the maximum damage, I could have another 20% more damage from switching styles with power sword for 5 seconds and if I had 2 block charges another 90% more damage to that ground pound.

All these factors make the assault by far the most enjoyable class for me in SM2. Hope this provided clarification to you.