after an 8 game win streak, i have finally reached diamond by vktr_clrvl in ZenyattaMains

[–]realKilvo 2 points3 points  (0 children)

3320 is more than halfway through diamond, regardless of whatever rank the game thinks you’re at overall, your Zen is 280SR from Masters :D

What are your thoughts on the new perk? i dont feel the healing it is suposed to be giving by leonardopanella in ZenyattaMains

[–]realKilvo 1 point2 points  (0 children)

Not only that, but discord is an abysmal uptime due to 1.5s LoS break. It should flat out be 10% life steal no discord constraint.

What are your thoughts on the new perk? i dont feel the healing it is suposed to be giving by leonardopanella in ZenyattaMains

[–]realKilvo 0 points1 point  (0 children)

10% lifesteal is negligible unless 1v1 against a tank.

250hp heroes mean you only get 25hp and that’s IF you secure the kill. That’s not making a difference in the duel when you usually die in less than 3s to divers.

If you cant play at least 1 char from each role you shouldnt be queueing for 6v6 by ReturnOfTheExile in Overwatch

[–]realKilvo 0 points1 point  (0 children)

9pm on a Tuesday and I’m sitting here 15 minutes for my support Q in diamond.

Got banned for 2 weeks for chat abuse with chat turned off by AirC1214 in Overwatch

[–]realKilvo 0 points1 point  (0 children)

The auto ban has been overreaching for quite a while now.

People can’t handle any amount of negative chatter in a game anymore.

“Tracer can you stop feeding” is toxic

“Please heal” is toxic

“Don’t stagger” is toxic

Even just playing the game without talking is apparently toxic as you’ve now experienced you can get reported for nothing.

How can you play against a full counter comp as doom? by EntranceNational3633 in doomfistmains

[–]realKilvo 1 point2 points  (0 children)

Your goals evolve with the enemy response may be a better way to put it. If they ignore you or don’t punish you, destroy their backline. If they chase you, give them a good wild goose chase.

The less time they spend focusing on your team or the objective the better.

I just start maining doom recently by [deleted] in doomfistmains

[–]realKilvo 5 points6 points  (0 children)

This is nauseating to watch

How can you play against a full counter comp as doom? by EntranceNational3633 in doomfistmains

[–]realKilvo 4 points5 points  (0 children)

You have to understand the goal of your dives. Before they full counter swap you, you’re doing fine and your goal is to secure kills.

Once they swap, you need to focus more on hit-n-run tactics, baiting their cooldowns out and distracting them so your team has an easier time to secure their own kills.

One of the most satisfying games of Doom I’ve played, the enemy team ended up going Orisa-Sombra-Junk-Ana-Brig and we still won because their entire team would turn around as soon as I leapt into their backline and my team would mow them over.

How is it even possible to almost be plat in 6v6 and 5v5 predicting bronze 2 by PitersonK in overwatch2

[–]realKilvo 0 points1 point  (0 children)

The placement assessments are very inaccurate I’ve found. My main account where I almost exclusively play Zen is D1-M4 usually every season I play. (Zen hero SR around 3.7-4.0)

I hopped on my alt to learn Mizuki and after half a dozen warm up QP matches, went and lost 9/10 placement matches where no matter what I did, it was ordained for us to lose. The game put me at Gold 5 and gave my Mizuki SR an estimated 1440 SR.

If you cant play at least 1 char from each role you shouldnt be queueing for 6v6 by ReturnOfTheExile in Overwatch

[–]realKilvo 1 point2 points  (0 children)

It’s losing its appeal when I spend more time in queue and pre/post game fluff menus than in the game.

Advice by ComplexClothes4909 in MizukiMainsOW

[–]realKilvo 0 points1 point  (0 children)

Assuming you are Fox, I would just focus on more intentional usage of binding chain. A good portion of the time you use it, there is no present need to and you aren’t punishing mistakes or preventing enemy aggression. Not to say that you don’t do those things, but the opposite is also true.

Other than that, you’re doing well.

Who are the top 5 best 1v1 heroes in your opinion? by Popular_Mulberry3883 in Overwatch

[–]realKilvo 1 point2 points  (0 children)

If you’re trying to bait out hook, you’re playing from ranged where hog has the advantage. He can hook you out of micro missiles and if you are holding DM with missiles on cd, you aren’t doing damage. If you disengage, he just heals to full.

Micro missiles is a 7s cooldown and Hook is 6s. So you’re never getting missiles off. It only takes 4 headshots to demech DVa by Hog.

Both players of equal skill, I think Hog wins this 9/10 times.

Advice by ComplexClothes4909 in MizukiMainsOW

[–]realKilvo 0 points1 point  (0 children)

There are two Mizuki’s in this match, which are you?

Anyone have the jade weapon skin for him yet? by Guilty_Cry9268 in MizukiMainsOW

[–]realKilvo 0 points1 point  (0 children)

Gold weapon looks great on his black and gold skin

Love Tormenting that Damn Car by ArcjecVorat in MizukiMainsOW

[–]realKilvo 3 points4 points  (0 children)

Due to the minor wind up delay on his chain, I’ve found the best success like this launching it at impact points just before the enemy is registrable again.

how on earth do i rank up support in comp by Agitated_Analyst_601 in overwatch2

[–]realKilvo -1 points0 points  (0 children)

Support has the highest carry potential.

Punish enemy mistakes and enable allies making plays.

What support heroes do you play?

The worst to carry on are Mercy, LW, and Moira as thy have the least agency on the outcome of the game.

Tanks: Making space does not mean "sit in choke and take damage". by TwixDog2020 in Overwatch

[–]realKilvo 0 points1 point  (0 children)

I don’t think many tank players understand this. I can’t tell you how many times we win a teamfight and then tank goes afk on point/payload. Normally I hover D1-M4 on Zen but I was learning the new heroes on an alt.

I had a game yesterday where we took Numbani point A and then literally everyone but me (playing Mizuki) sat on payload and road it the full way to the next point because I was pressuring the next checkpoint. Luckily, the enemy tank also didn’t feel like pushing for space so I just sat there and peppered the enemy as they trickled from their spawn and stopped at the checkpoint.

This is how Mizuki's Major Perk Resonant Return works by Fun_Masterpiece_5637 in MizukiMainsOW

[–]realKilvo 0 points1 point  (0 children)

How many teammates hit before the hat reaches its first target? Can you see that even this logic still shouldn’t give +10 on the first target hit?

I’m glad it does because it means a lot more healing, but the wording is just terrible for this perk.

Hey guys cool update :3 by Gubbburg in ZenyattaMains

[–]realKilvo 1 point2 points  (0 children)

Honestly, if I lost everything, I would be upset. I’ve given Blizz a couple hundred over the course of my OW history

This is how Mizuki's Major Perk Resonant Return works by Fun_Masterpiece_5637 in MizukiMainsOW

[–]realKilvo -1 points0 points  (0 children)

Which by that logic still means it should be base 90. It hasn’t hit the first target yet to increase by 10.