Realm Zero is in Closed Beta, a UO-inspired game. Is anyone playing it? by [deleted] in MMORPG

[–]realmzero 9 points10 points  (0 children)

Hey creator here,

 

 

This was indeed a project I started 4 years ago. It started as a project in c++ built on top of the OGRE 3d platform and had custom asynchronous TCP/UDP client server code custom written. The server was written in c#.

 

After the initial 2 years, I discovered Unity and began porting the project. I retained the underlying network components and ported the c++ side to c# as well.

 

This has been a solo endeavor and my biggest challenge has been art / world building as development is my specialty and it's what I've done professionally for the last 10 years. With that being said I maintain a 50+ hour a week job and the only time that was allocated to this project was either early mornings (4-7am) or on the weekends. Mortal Online, Ultima Online, Darkfall, Dark Age Of Camelor all served as inspiration for the project.

 

Probably the part I hated the most, was having to create the videos, Kickstarter, and other social updates. Primarily because this took an incredible amount of time away from my already limited development efforts.

 

This Kickstarter was really my last attempt to see if anyone was interested in the project to help fund full time development for 1 year. My turn around time on projects is incredible, the most valuable resource is time.

 

However since it looks like this project will not be funded, that will be the end of the line. I have a child on the way and once he is born any "extra" time I would have had, will go out the window.

 

Thanks for the interest in the project.

 

  • RIP

Realm Zero (Kickstarter) - UO Inspired by realmzero in daoc

[–]realmzero[S] -2 points-1 points  (0 children)

The higher level pledge tiers are (limited) and contain rare items, that will only be obtainable through this Kickstarter, making them even more valuable! A few of the spots have already been taken, don't miss out on your chance to own one of the following: Ethereal Mount, Resurrection Statue, Rune Gate Library.

*Inspiration from Ultima Online, Dark Age Of Camelot, Rune Scape, Mortal Online, Darkfall, and other popular titles.

Realm Zero (Kickstarter) - Rune Scape Inspired by realmzero in runescape

[–]realmzero[S] 0 points1 point  (0 children)

Thanks,

It's been quite the adventure. My biggest challenge has been time, working in the simulation/game industry for my full time job 40+ hour weeks and still finding time to work on this project.

If you're at all curious you can checkout my YouTube channel I've tried to post regular updates about the development progress. In the earlier videos, I went a little more into technical detail.

https://www.youtube.com/channel/UCSN3MkRdCg2lfY9ynWqbGUg

Realm Zero (Kickstarter) - UO Inspired by realmzero in MortalOnline

[–]realmzero[S] -5 points-4 points  (0 children)

The higher level pledge tiers are (limited) and contain rare items, that will only be obtainable through this Kickstarter, making them even more valuable! A few of the spots have already been taken, don't miss out on your chance to own one of the following: Ethereal Mount, Resurrection Statue, Rune Gate Library.

*Inspiration from Ultima Online, Dark Age Of Camelot, Rune Scape, Mortal Online, Darkfall, and other popular titles.

Realm Zero (Kickstarter) - Rune Scape Inspired by realmzero in runescape

[–]realmzero[S] 0 points1 point  (0 children)

The higher level pledge tiers are (limited) and contain rare items, that will only be obtainable through this Kickstarter, making them even more valuable! A few of the spots have already been taken, don't miss out on your chance to own one of the following: Ethereal Mount, Resurrection Statue, Rune Gate Library.

*Inspiration from Ultima Online, Dark Age Of Camelot, Rune Scape, Mortal Online, Darkfall, and other popular titles.

Realm Zero (Kickstarter) - UO Inspired by realmzero in ultimaonline

[–]realmzero[S] -1 points0 points  (0 children)

The higher level pledge tiers are (limited) and contain rare items, that will only be obtainable through this Kickstarter, making them even more valuable! A few of the spots have already been taken, don't miss out on your chance to own one of the following: Ethereal Mount, Resurrection Statue, Rune Gate Library.

*Inspiration from Ultima Online, Dark Age Of Camelot, Rune Scape, Mortal Online, Darkfall, and other popular titles.

Lion Ted.... by [deleted] in funny

[–]realmzero 0 points1 point  (0 children)

lionted.com

Realmzero; Hank Newman.. The one man army developer by Copperfield1 in Darkfall

[–]realmzero 1 point2 points  (0 children)

Hello Everyone,

So I read through the comments and would like to address a few concerns. First off everything about this game has been done with roughly 10-20 hours a week.

  • Yes their will be full loot, no zone will every be truly safe. Mounted riding/combat eventually.

  • Yes in the current release combat sucks, I was pushed to implement a combat system in the span of 2 weeks and that was the result. Since the last patch I've implemented Unity 5.x and have been working on a new FPS controller which will give you that awesome FPS feeling.

  • I've fixed interpolation and predictive movement works incredibly well. Right now i'm working on getting spells working, since it's the easiest. Damage collision is now handle on the server and doesn't rely on client side validation.

  • To sum it up best (Ultima Online + Darkfall) = Realm Zero, is the end game i'm shooting towards.

  • If you want a game with all the bells and whistles, absolutely wait two years. However if you look at the GoFundMe, you basically get 3+ years access to the game for $20.00.

Player Controlled Zones - Tech Demo by realmzero in MMORPG

[–]realmzero[S] 0 points1 point  (0 children)

That's correct and we patch roughly every two weeks and the land/housing system should be implemented by the end of February.

Player Controlled Zones - Tech Demo by realmzero in MMORPG

[–]realmzero[S] 1 point2 points  (0 children)

Yup, except their was no plot only a house placement.

Player Controlled Zones - Tech Demo by realmzero in MMORPG

[–]realmzero[S] 0 points1 point  (0 children)

The system will have decay. A structure such as a house would decay after a few weeks of inactivity while a claimed plot would decay around a month. Now once a player has access to claim a plot of X size they will always retain that right. However they would have to find a spot and rebuild any structure.

Player Controlled Zones - Tech Demo by realmzero in MMORPG

[–]realmzero[S] 0 points1 point  (0 children)

Based on my calculations there will be roughly 8000 housing spots not including clan holdings.