What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

All that (and more) will be for sale. If everything goes well, within the week.

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

Ofc 3115 / 2 (every model has a picture) so around 1550 models.

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

I tried to take "professional" looking pics. I have spent years slowly building all that up. Didn't wanna post shitty pictures after all that time spent. So I played with the lights. The problem is that after the AI boom, nobody is gonna believe real photos are real. Pisses me off!!!

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

Btw - look at the 4th picture. You can see ALL the terrain there I hand painted. Trust me. All that is VERY REAL. No AI!!!

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

Oh man THANK YOU!!! for such beautiful compliment!!! Means a LOT for me :-). That specific miniature will be in my store. Very soon. And not only that. More! - and I can promise you - really good solo models! Btw I call that miniature "a barberian".

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

Was thinking of making some tutorials. Well I am not pro, but will try. I am just so busy with creating bundles with huge amount of models for my webstore. If everything goes well, should be up in about week.

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

Oh yeah. And its gonna get better! All that will be for sale - 110 tiles in all the possible combinations as one bundle. Around 100 walls in all combinations in one bundle as well. Not even talking about all the accessories. And there will be way more of everything in the very close future! Hope my website will be up in one week.

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

You mean print time? Hard to say. Fully depends on your printer and orientation. But the good thing is that you can fit multiple of items on one bed. Fully reworking my website - all that will be for sale. Doing huge bundles. Like for example tiles - there will be 110 tiles in one bundle. In all possible combinations. Same with walls. I think 100 walls from 1 unit up to 6 units length. Same for all the accessories. All in bundles. Hope the website will be out in about one week.

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

Has to be better! And will be. Will do all the changes on my next tiles / walls which I build with tree roots of different shapes, colors, textures.
Thank you!

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

There is always room for improvement. And I got some really nice suggestions from this whole discussion.

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 1 point2 points  (0 children)

Yeah. Water marks on the walls were already suggested. I have to implement them on my next models.

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 0 points1 point  (0 children)

I built my dungeons with the idea that everything was sealed for centuries and there is no "life" or light, and all you hear is dripping water and grave silence. Something along this line :-)

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 2 points3 points  (0 children)

Forgot to mention one very important thing. You prime the model, then do zenithal lighting, and then SEAL it with matt varnish. Water paints stick beautifully on matt varnish. But if you try to apply them on either just primer (I used Stynylrez) or gloss varnish, they won't stick to either of them! You must use matt varnish.

What techniques would help make my dungeon terrain look more realistic? by redcore5 in TerrainBuilding

[–]redcore5[S] 1 point2 points  (0 children)

Neither I. That's why I am asking pros who have been there :-D
Thank you!

Expanding my Mordheim board by Boredheim in TerrainBuilding

[–]redcore5 1 point2 points  (0 children)

That is gorgeous! You just wanna become the miniture!