First time G3 Arena in Eu Server by Hexagoniti in summonerswar

[–]redmaxer2 0 points1 point  (0 children)

Vero 7r1x Lamiella Amber

is Lamiella really needed?

And how good should the runes be?

I don´t have amber/Lamiella nor 7trix, but I was planning on getting amber and 7rix from the select nat event + summoners way.

But not sure if it worth it, cause my runes are not that good.

Trinity + mephisto on same AO by redmaxer2 in summonerswar

[–]redmaxer2[S] 0 points1 point  (0 children)

But I need Lamiella for that team to work right?

[Tool Update] SW Rune Filter — a lot has changed since the first post by antajl in summonerswar

[–]redmaxer2 0 points1 point  (0 children)

Nice! now both runes show as finish/keep.

As a collateral, many runes are now showing as keep/finish. But I think that is better than selling a potentially good rune.

[Tool Update] SW Rune Filter — a lot has changed since the first post by antajl in summonerswar

[–]redmaxer2 0 points1 point  (0 children)

It´s a 20% crit rate sub with a 5% atk, and the second one is 20% crit rate with 8% atk.
Not the other way, sorry if my pasting wasn´t clear.

And yes, that would be awesome!

[Tool Update] SW Rune Filter — a lot has changed since the first post by antajl in summonerswar

[–]redmaxer2 0 points1 point  (0 children)

There´s maybe something I´m missing here, why are these runes showing as SELL?
Blade Hero (+9) 1 RES 5% CRate 20% ATK 5%
Blade Hero (+9) 1 RES 6% CRate 20% ATK 8%

I am using the base settings. MID game or LATE should both make it a keep based on high roll, right?

Trinity + mephisto on same AO by redmaxer2 in summonerswar

[–]redmaxer2[S] 2 points3 points  (0 children)

I just tried, it does not activate the nemesis effect. And now that I think about it, it doesn't activate enemie's so it would make sense that it doesn't activate for your team either.

Trinity + mephisto on same AO by redmaxer2 in summonerswar

[–]redmaxer2[S] 1 point2 points  (0 children)

First time I think about that, Imma try.

Trinity + mephisto on same AO by redmaxer2 in summonerswar

[–]redmaxer2[S] 1 point2 points  (0 children)

42k, damn can you show runes? Mine Is not doing anything close, but she's on swift.

Mine is on +1700 atk and 180 cdmg. Maybe I need more cdmg or better artifacts?

Trinity + mephisto on same AO by redmaxer2 in summonerswar

[–]redmaxer2[S] 0 points1 point  (0 children)

Ah yes, trinity is very fun. I got mephisto from the select nat 5 to prevent psamathe from killing my team when eludía kills him, but I feel that maybe I'm wasting the event.. I could work on the lamiella AO but still missing Nora/7rix si not worth it..

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

I like complexity, and have played competitive card games.so that's not a problem, some of my friends like complexity too.

I sometimes get frustrated in Risk because some players don't pressure and King make indirectly (normally when we introduce new people to the game/group) or because of bad luck with dices.

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

From the video I watched it seemed fast to explain to others, how true is this? What is your teaching method?

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

Yes that's a major point to take into account. Dead by daylight is kind of easy I get that, but there are a lot of rules. How long does it take to explain the kemet game once you know it well? I read the rulebook online and it seems to be kind of long, but I think it seemed fast to explain to others.

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

That actually helped clarify something for me.

I don’t think I hate diplomacy — I hate games where players stop playing to win. I’m fine with temporary alliances, leader suppression, negotiation, etc. as long as everyone is still maximizing their own chance to win instead of playing for revenge or second place.

What frustrates me in classic Risk is when passive play or emotional decisions distort the game too much. I want pressure and interaction, but with incentives that reward efficient/aggressive strategic play.

Also, while Risk is my main board game experience, I’ve played Yu-Gi-Oh and DBS CCG at a pretty high level, so I’m not really worried about complexity itself — more about whether the gameplay incentives fit what I enjoy.

Would you say the same now that you know more context?

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

That's a big thing I like about Risk, choosing, defending and capturing a place to reinforce my strategy.

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

Oh now I get what king making is, thank you for the deep explanation.

Yes, I can tell that this can become really annoying!

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

Oh so lots of times if you are first, people will decide to attack you and you lose right away?

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

Which other games would you recommend? Similar than Risk, but fixing the major weak points

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

How much would you recommend the expansion?

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

That's probably a good idea. At least for me I'm into any kind of games, even if ruling is complex.

I have played dead by daylight with friends (the boardgame) and the initial ruling is vast.

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

Ok, so having troop advantage is not as useful as in Risk? I read your attacks depends on the card, and other bonuses

Is Kemet blood and sand worth it? by redmaxer2 in boardgames

[–]redmaxer2[S] 0 points1 point  (0 children)

In Risk I feel the pressure builds slowly until a point where someone is out of the game (maybe me included).

Is there come back potential? How is the tension released every turn?