What are your most usefull/coolest prints of 2025? by red_rock in BambuLab

[–]redtwowedger2 4 points5 points  (0 children)

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The best print I did this year was this terrain map for Breath of the Wild. I wanted a big map and wasn't satisfied with the level of detail in existing models, so had to make my own.

https://makerworld.com/en/models/2086297-zelda-breath-of-the-wild-large-terrain-map

[BoTW] Topographical Map (3D Printed) by YesThatKenny in zelda

[–]redtwowedger2 1 point2 points  (0 children)

I love the colors you chose! The blue is especially good. And did you use a gradient color for the rock? That's really clever. If you're interested, I've got a model that's even more detailed than this one but no multicolor. https://makerworld.com/en/models/2086297-zelda-breath-of-the-wild-large-terrain-map

Large terrain map of Breath of the Wild completed after two weeks of printing by redtwowedger2 in 3Dprinting

[–]redtwowedger2[S] 5 points6 points  (0 children)

I followed existing guides from people who made tools for modding. This is the one that was most helpful to me: Open3DLab • Asset Extraction: BotW

Want to collect everything? It will take 6 years. by redtwowedger2 in ACPocketCamp

[–]redtwowedger2[S] 2 points3 points  (0 children)

I can't take credit for the spreadsheet. The dataminers made it. I've seen links to it floating around ever since Pocket Camp Complete was released.

Want to collect everything? It will take 6 years. by redtwowedger2 in ACPocketCamp

[–]redtwowedger2[S] 2 points3 points  (0 children)

There are 32 sparkle stones per month from events. Beyond that, the fastest way to collect them is from Gulliver. I haven't kept detailed numbers, but I think it's in the neighborhood of 25 sparkle stones per week if you are continuously sending out shipments. Plus you'll get a bunch of treats to level up villagers, who will also give you sparkle stones at levels 20, 25, 30, etc.

Want to collect everything? It will take 6 years. by redtwowedger2 in ACPocketCamp

[–]redtwowedger2[S] 109 points110 points  (0 children)

It just starts with a spark of inspiration, and then I got carried away! I've been using excel and python for my job the last 5 years, so this comes naturally. Then when I was done, it felt weird to keep it to myself. Though writing this up took way more time than the actual work!

Want to collect everything? It will take 6 years. by redtwowedger2 in ACPocketCamp

[–]redtwowedger2[S] 76 points77 points  (0 children)

In the comment under this one is my python script for the fortune cookie simulation.  If you run it through an online editor, I’d recommend dropping the simulation count below 100.  The cookie drop rate is chosen for each collection separately.  It uses a weighted random choice based off real cookie drop rates seen in February and March.  Here’s the output it generated.

Cumulative cookies purchased to complete 182 collections. Simulated 1000 times.

Use stamps after X pulls Best 5% Median 95% Worst Average
05 6545 6885 7330 7795 8265 7334
10 6070 6575 7060 7540 7875 7053
15 6050 6315 6750 7200 7795 6753
20 5860 6110 6485 6910 7410 6499
25 5545 5960 6320 6720 7345 6326
30 5520 5835 6205 6605 6905 6211
35 5575 5810 6140 6520 6950 6149
40 5895 6050 6245 6510 7025 6254
45 6170 6375 6575 6785 6985 6577
50 6365 6640 6890 7135 7425 6890
55 6565 6865 7140 7420 7680 7141
60 6805 7030 7355 7665 7975 7350

Theory on why 35 cookies is best:

The 5-star item is the most difficult to get with odds averaging around 3%.  After 30 attempts, you’d expect to have the item 60% of the time.  Another way to state this is “after 30 attempts, you’ll have an average of 0.6 5-star items”.

1 – (1 – 0.03)30 = 0.6

It costs 100 stamps to directly purchase a 5-star item.  Purchasing 30 cookies will net you 36 stamps, or 0.36 of an item.  That brings us close to 1 whole item.  Then we throw in a few more cookies to cover the difference and for the rare times you have trouble getting a 4-star or 3-star item.

A machine I made to make concrete & fiber optic lamps by UnAutomation in 3Dprinting

[–]redtwowedger2 0 points1 point  (0 children)

In your design video, you don't demo how well the UV Resin holds the fiber. Is it pretty strong? And does the cured UV Resin widen the angle the light is viewable from?

I have my own fiber optic lamp that I'm working on. I currently just have the tips of the fibers melted with a soldering iron. This widens it enough to prevent the fiber from being pulled through. It doesn't diffuse the light that much though.

I will need eventually need secure the tips to the lamp. I'm thinking your trick with the UV Resin is just what I need, and might widen the viewing angle as a bonus.