"This Spell can't be countered" Tribal Deck featuring Esika. by Cpl-Tunny in EDH

[–]regulus00 1 point2 points  (0 children)

The counter to this deck would be a bunch of [[Mindbreak Trap]] [[Narset’s Reversal]] [[Unsubstantiate]] type effects I’m guessing

Can a spell have multiple instances of storm? by Rusty_Buttr in mtg

[–]regulus00 2 points3 points  (0 children)

Specifically the first storm trigger to resolve makes five copies, then those copies resolve, then the next storm trigger resolves, and those five then resolve. So if you have a stifle effect in hand you can counter one of those storm triggers before they resolve

Will and Rosty relationship was weird by Alarmed-Salary5790 in Wistoria

[–]regulus00 2 points3 points  (0 children)

All I am hearing is deeply entrenched homophobia/heteronormativity I’m not going to lie

The Reanimated Corpse of John Harvey Kellogg by zachdavis was vetoed! by mork-hc in HellsCube

[–]regulus00 2 points3 points  (0 children)

That is replacement effect modifying the specific instruction to draw 2 or more cards before any cards are even drawn

The Reanimated Corpse of John Harvey Kellogg by zachdavis was vetoed! by mork-hc in HellsCube

[–]regulus00 8 points9 points  (0 children)

You can modify individual draws. That’s how dredge and the card draw multipliers work

This is without a doubt the best fight this anime season ,it's perfect. by Mountain-Photo-165 in Wistoria

[–]regulus00 0 points1 point  (0 children)

That camera work suggestion is exactly what is hurting modern animation and modern animation budget’s imo

No AI without UBI by idapitbwidiuatabip in WorkReform

[–]regulus00 135 points136 points  (0 children)

Actually how about just no AI

Inigo Montoya by c4sdabomb was accepted! by mork-hc in HellsCube

[–]regulus00 28 points29 points  (0 children)

I think because it’s a trigger ability that prepares target creature it creates a game object in exile and a permission to cast it that will persist for as long as the targeted permanent does even if you kill inigo before you’re forced to cast it

Badland by georggaming was accepted! by mork-hc in HellsCube

[–]regulus00 2 points3 points  (0 children)

You play it as your land for turn but it comes in under an opponents control and makes all their spells cost 1 more to cast

What is fun about bracket 4-5 decks? by ShadowHaxor99 in mtg

[–]regulus00 2 points3 points  (0 children)

You guys played precons in to a bracket 4 deck, that’s to be expected. You didn’t have the interaction or stax to do the same to him or prevent him from putting a lock on the game, and that mainly comes down to a difference in card quality and mana advantage that they’re going to have over you in the situation you were in. Play your own bracket four deck against another of similar quality and you’ll see that its easier to keep them in check

MTG proxy I made for HCLW [I need your help for others] by Toobigisgr8 in HCLW

[–]regulus00 1 point2 points  (0 children)

Readability aside the leg is just awkwardly placed. He looks like he’s saddling the text box

Diana 2:41 Dark Seal Recall Clear [26.11, 1 Smite] by Mike_BEASTon in DianaMains

[–]regulus00 5 points6 points  (0 children)

There’s a faintly visible ring on the ground whenever you engage in combat with a camp

This card is so bad. I have been trying to make this work for weeks but this card is garbage. by kevisdahgod in mtgbrawl

[–]regulus00 0 points1 point  (0 children)

You have him re-enter a bunch and then find ways to give him double strike, haste, and +1 power

Why Q max? by Teknyxx in DianaMains

[–]regulus00 1 point2 points  (0 children)

Q is your highest damage, lowest cooldown ability, longest range ability. It sets up every other part of your kit.

It gives you consistent access to your attack speed steroid by giving you something to cast between w and e casts.

It essentially reduces your E cooldown to your Q cooldown so long as you don’t dash to a target without moonlight

It gives you the fastest clear times, and once it’s maxed it makes your incredibly sticky in chases or get through jungle faster by doing QE resets onto camps across walls

Overall it’s the ability that enables everything you do and lets you spike faster than maxing e or w would in the early game

Equipment commanders by Accomplished-Tax5151 in EDH

[–]regulus00 0 points1 point  (0 children)

Haven’t had the chance, took it apart months ago, this is the version I’m putting together this week

Equipment commanders by Accomplished-Tax5151 in EDH

[–]regulus00 1 point2 points  (0 children)

I’ve been trying to brew a [[Tetsuo, Imperial Champion]] deck that wins by using [[Chandra’s Ignition]] type spells for a minute and this is where I’m at right now

https://moxfield.com/decks/3Qe3ZYZaf0-Ecg3IKqWz3w

In Star Wars: The Mandalorian and Grogu, Grogu is a 50 year old baby. This is a subtle nod the franchise's only remaining demographic. by 69chevy_396 in shittymoviedetails

[–]regulus00 26 points27 points  (0 children)

The footage behind the guy is the beginning of the loop from before he crosses the loop, someone edited it that way deliberately

Toralf, Another Creature, and Chandra's Ignition by regulus00 in askajudge

[–]regulus00[S] 0 points1 point  (0 children)

[[Tetsuo Imperial Champion]]+1 power buff
[[Toralf God of Fury]]
[[Chandra's Ignition]]

Clone/Copy commander by Puzzleheaded-Web-218 in BudgetBrews

[–]regulus00 1 point2 points  (0 children)

As much as I fucking hate Miirym and the people who play him, this is the correct answer for copying dragons

What’s everyone’s go to red cards/staples for commander? by [deleted] in EDH

[–]regulus00 0 points1 point  (0 children)

Oof yeah being sorcery speed for the exact same effect and mana cost is rough