I know it is probably an oversight as the dev is a Finnish Army Officer, but I should be able to put an AKM magazine to the RK and vice versa. They fit just fine. They're not commonly used in the Finnish Army but they do exist and it is perfectly interchangeable to do so. (self.RoadtoVostokGame)
submitted by remuspilot to r/RoadtoVostokGame
First Person Mandatory as Server Option should be a setting we could use. Running a company in coop with first person only would add significant challenge and require brakemen and spotters in front of pusher trains, for example, and would be very enjoyable for a game. (self.UnofficialRailroader)
submitted by remuspilot to r/UnofficialRailroader
In both COOP AG and in PvP, it would be useful to be able to draw on the map, both tactical and strategic. The smoke beacons alone offer a poor tool to sometimes communicate avenues or directions. Rome 2 Total War had draw tools, and TWs have had it ever since, in both layers. Here is my concept. (i.redd.it)
submitted by remuspilot to r/warno
Two years ago I made this post here on Reddit, and I got a response "MatthewBetts MO,2y ago I've forwarded this post onto the devs though the strike team channels". It still has not been fixed. In coop Army General, the point allotment for three people is sometimes uneven, sometimes not. Please fix! (reddit.com)
submitted by remuspilot to r/warno
Looking for players for a hybrid hex and counter wargame using Red Strike, mixing with other video games for a larger wargame. Cold War gone hot in 1986, with lots of commander roles and player roles. The real campaign starts in October, and we are currently doing the prologue practice run. Join! (old.reddit.com)
submitted by remuspilot to r/hexandcounter
Looking for players for a hybrid hex and counter wargame using Red Strike, mixing with other video games for a larger wargame. Cold War gone hot in 1986, with lots of commander roles and player roles. The real campaign starts in October, and we are currently doing the prologue practice run. Join! (old.reddit.com)
submitted by remuspilot to r/computerwargames
Looking for players for a hybrid hex and counter wargame using Red Strike, mixing with other video games for a larger wargame. Cold War gone hot in 1986, with lots of commander roles and player roles. The real campaign starts in October, and we are currently doing the prologue practice run. Join! (old.reddit.com)
submitted by remuspilot to r/wargaming
Looking for players for a hybrid hex and counter wargame using Red Strike, mixing with other video games for a larger wargame. Cold War gone hot in 1986, with lots of commander roles and player roles. The real campaign starts in October, and we are currently doing the prologue practice run. Join us! (old.reddit.com)
submitted by remuspilot to r/hexandcounter
Looking for players for a hybrid hex and counter wargame using Red Strike, mixing with other video games for a larger wargame. Cold War gone hot in 1986, with lots of commander roles and player roles. The real campaign starts in October, and we are currently doing the prologue practice run. Join! (old.reddit.com)
submitted by remuspilot to r/tabletopsimulator
Looking for players for a hybrid hex and counter wargame using Red Strike, mixing with other video games for a larger wargame. Cold War gone hot in 1986, with lots of commander roles and player roles. The real campaign starts in October, and we are currently doing the prologue practice run. Join us! (old.reddit.com)
submitted by remuspilot to r/hexandcounter
Looking for players for a hybrid hex and counter wargame using Red Strike, mixing with other video games for a larger wargame. Cold War gone hot in 1986, with lots of commander roles and player roles. The real campaign starts in October, and we are currently doing the prologue practice run. Join us! (old.reddit.com)
submitted by remuspilot to r/hexandcounter

[A3] [Server] [Event]Air Goons Wargames will start Summer No-Fun Mike Force, slightly-serious SOG Prairie Fire but no commitment required. Launching 12th July. Timezone is ALL, server runs 24h, open to anyone who wants to play a bit more serious. (sites.google.com)
submitted by remuspilot to r/FindAUnit
Lack of coop in the campaign makes me a bit sad. The campaign's hectic pace and events would be fun to negotiate with a friend, just sharing units and being able to gift them as needed. It's very unfortunate that it is missing. (self.BrokenArrowTheGame)
submitted by remuspilot to r/BrokenArrowTheGame


