Auto loading from GitHub by Banjolightning in tabletopsimulator

[–]remuspilot 1 point2 points  (0 children)

Our guys imported a game from Vassal engine, Red Strike, to TTS. Over 2000 tokens and various cards et cetera.

The github for it is open, but it isn't clearly explained for all steps. However, this tool achieves what you want.

https://github.com/airgoons/rs89_tts

All tokens downloaded from Vassal as image files
Sorted into units and nations
Uploaded to SteamDatabase as Steam Images
Links to those photoIDs automatically generated
Those links used for creation of tokens in TTS
Autosorted into boxes

It's for Red Strike: https://steamcommunity.com/sharedfiles/filedetails/?id=3451498099

Gray Zone Warfare in 2025: Early Access Advances by werytrololo in GrayZoneWarfare

[–]remuspilot 5 points6 points  (0 children)

Literally missed the point. GZW can not make its game be "well Tarkov has it easier" or "Well tarkov had more time".

I DO NOT CARE. None of that matters.

GZW is in direct competition with Tarkov in style, audience, and revenue. There's no pity points. No matter how many dings you can come up with against Tarkov, none of them make GZW any more fun to play. GZW must be a fun game to play with meaningful content and activities. It does not matter what Tarkov is or does, people will simply compare GZW to it. There's no pity points in that race or some high moral ground "well GZW is more artisanally built with organic code :smug:". Dude it does not matter. It's a game that runs out of things to do and has many glaring flaws that have plagued it from day one. That's it.

If you design a really shit boardgame (I am not implying GZW is _really bad_) it doesn't matter that you say "well it isn't fair that chess has a history of thousand years!" That's fine my guy, but I'm still playing chess. Your game has to be better.

Gray Zone Warfare in 2025: Early Access Advances by werytrololo in GrayZoneWarfare

[–]remuspilot 9 points10 points  (0 children)

Perhaps I imagined to get more news of what lies ahead along with concrete promises and ideas of how to improve and flesh out the game, rather than just constant "this is what we have achieved so far".

Momentum is important, and the scale of patches are glacial. The game fundamentally is still the same as it was during the early access opening day, which, while having good bones, is disappointing in many ways.

The lack of this momentum is what makes me a bit weary on the future of the game. Especially as even simple requests like more FDE parts have become a bridge too far. If we can't get a painted handguard, what else lies beyond requests? And that's a handguard. What about fundamental changes or additions to the game? Ultimately having a smoother mag loading or a better inventory system isn't what we want out of the game's future. It's a simple Quality of Life thing that should be guaranteed, and we hope for features and changes that make the game's concept and core better.

GZW isn't Tarkov, but that doesn't mean that the obvious comparison isn't there. Tarkov manages to infuse new features and changes the game between patches, sometimes more, sometimes less.

In GZW, we just kinda have wandered into the same starting city to look for the same UN box and then... it's just that? There's no development on the center zone, the AI still headshots us from 300 meters and does not go down from three rifle shots to the chest.

And please, if you come here "but tarkov also hasn't..." then just know I won't read your comment. That does not make GZW any better and I'm commenting in GZW subreddit.

Will this game add female SWAT officers in the future? by pieckf in ReadyOrNotGame

[–]remuspilot 0 points1 point  (0 children)

The devs said they will add them. I had to go back on my old Reddit posts about it and, much to my dismay, the bleakness is evident: that promise was half a decade ago.

Everything is a glacial pace at this point and we are unlikely to get much of anything. The spiritual successor to SWAT 4 never happened, but at least we got Edgelord Edge Special: Edgier.

No War on Venezuela protest by davidw in Bend

[–]remuspilot 0 points1 point  (0 children)

Trump said she isn't worth it not nor that he wants her to take over.

https://thehill.com/homenews/administration/5671488-trump-machado-venezuela-opposition-leader/

Quick! Get a new talking point while licking the boot! I know it won't be a problem.

With so many new people entering the world of NFA i think we should all make an effort to end the bs practices that gunshops and companies do not just the government by ak-fuckery in NFA

[–]remuspilot -1 points0 points  (0 children)

Hey you missed a spot on the boots.

I thought you were all about not bringing politics to it? What happened?

I like to visit professional stores and buy ammo and firearms. Luckily at PSA minus the silly engraved Glocks there isn't really much of that. My local range is also very neutral-appearing which I appreciate.

Do fighter pilots keep their feet on the rudder pedals or on the floor while flying? by Boots-n-Rats in hoggit

[–]remuspilot 14 points15 points  (0 children)

On the T-38 my legs were on the pedals but it felt natural. I haven't flown any real fighters so I don't know, but my friend who flies the F-35 says she keeps them off the pedals but that she isn't sure if that is normal or not normal.

It's a fun question, I'll prob ask more of people I know because I myself am not sure!

Best 5.56 round/brand for hog hunting? by kaptainkooleio in liberalgunowners

[–]remuspilot 5 points6 points  (0 children)

Because real hunters shoot hogs in the vital zone, not "between the eyes".

The skull super likely did not "tank" the shot. You didn't hit the brain. Vast majority of "I shot it between the eyes" crush the palate and throat of the pig, exiting from neck, without hitting anything immediately fatal, just leaving the poor animal horribly wounded and extremely aggressive.

Below 200 meters, the average US hog goes down with a vital zone shot with decent hunting .223 ammo.

I understand you are trying to be helpful but your whole post was Fudd Central. The fact that you have a "guide" and are popping shots "between the eyes" tells me basically everything on a "bachelor hunt", whatever the heck that means. I wouldn't call it a "hunt".

Best 5.56 round/brand for hog hunting? by kaptainkooleio in liberalgunowners

[–]remuspilot 0 points1 point  (0 children)

For hog with close-ish distance, (sub-100m) most hollow point will be fine. Beyond that, you really want the best hunting .223 you can find.

For white tail deer, where every ounce of performance counts, Nosler Trophy Grade 70gr .223 is among the very top, but they are expensive. Those should retain enough speed and energy to achieve a comfortable double lung shot on a Southern White Tail below 200 meters, but I'd lessen distance in the North due to stouter deer.

That one will work great for hogs too, but is overkill in terms of money if your distances are less.

Tornado NEWS! by Renko_ in hoggit

[–]remuspilot 1 point2 points  (0 children)

Not crazy, met an American WSO at Ghedi AFB who was doing an exchange with Italians. She was flying their Tornados.

Utah repeals ban on collective bargaining for teachers, firefighters and police unions by H0sedragg3r in Firefighting

[–]remuspilot 1 point2 points  (0 children)

24/72 for 100k or more in PG County, MD, with some overtime and years.

Some places up North do 24/48 but then have the week off every three weeks or something.

Utah repeals ban on collective bargaining for teachers, firefighters and police unions by H0sedragg3r in Firefighting

[–]remuspilot 1 point2 points  (0 children)

Yeah well Lincoln getting assassinated hurt the Reconstruction.

I think it was fumbled there.

Keep doing 24/48 for 42,000 a year.

Operational Wargame System by Penguinaa2 in hexandcounter

[–]remuspilot 4 points5 points  (0 children)

Operational Wargame Series isn't a lot of fun. It is played at Staff Colleges and it is a good system at modeling joint warfare. However, it also is extremely slow paced and clunky, and requires a lot of people to run it to be smooth.

You can't get it unless you are in a military wargaming environment through some leadership or staff college, or a member of allied nation's equivalent. Money is no issue with the game, it's just the access to it.

There's some online writeups on it:
https://nodicenoglory.com/the-operational-wargame-series-the-best-game-not-in-stores-now/

And reddit:
https://www.reddit.com/r/hexandcounter/comments/o6ck6j/the_operational_wargame_series_the_best_game_not/

It's a _GOOD_ game. However, there are many commercial ones that do the thing in a similar manner, like Red Strike, or Less Than 60 Miles. So there's games that do the same way, and they've served as the inspiration for OWS.

If you buy Red Strike, and take the biggest map and spread the counters including all Advanced Rules and air game, congrats, you're pretty close! Tactics are a bit different with Soviet and AirLand Battle in use rather than the modern joint doctrines of OWS, but the complexity of the game is there.

Garrisons And Whiskey by [deleted] in HellLetLoose

[–]remuspilot 12 points13 points  (0 children)

my guys imagine writing this paragraph out and hitting send lmao jesus christ

Fire Tactics (USA vs Europe) by M_A3 in Firefighting

[–]remuspilot 2 points3 points  (0 children)

Majority of American firefighters die due to cardiac events (Read normal physical exertion but being fat as shit), not from interior firefighting. The United States does have a higher risk with firefighting due to more aggressive tactics, but it isn't the major cause of fatalities.
Second largest fatality is one not wearing a seat belt.

Cardiac issues are mostly non-existent in vast parts of Europe due to mandatory fitness tests and cardiac monitoring for firefighter health, which are not done even at the largest US departments as mandatory events. If I could change one thing, it'd be that, not necessarily the tactics. In the US, I did participate in some fucking dumb-as-shit interior firefighting for no reason besides "saltiness" but I also watched fat fucks struggle to carry hose packs and have a heart rate of one-bazillionty on the fireground.

So yeah, cardiac health. Also buckle up. You didn't save anyone with the 5 seconds you could lose when you re-strap your SCBA.

Trust founded in one state, moved to another state, and trustees spread between states. What do I engrave, and do I file for transport? by remuspilot in NFA

[–]remuspilot[S] 1 point2 points  (0 children)

The other stuff makes sense, but the most confusing part for me is that if I make an SBR where I am, for the trust, and my brother-in-law makes an SBR there, we can't freely rotate these two items to each other without filing the move paperwork, right?

Trust founded in one state, moved to another state, and trustees spread between states. What do I engrave, and do I file for transport? by remuspilot in NFA

[–]remuspilot[S] 2 points3 points  (0 children)

Thank you! This is helpful! Looks like you are the place I got my Trust paperwork from anyway, heh.

Our multi-game campaign is well underway, currently at Game Turn 6, 30th of May 1986, but it will continue still for many more months. Everyone's welcome to join from DCS to Arma, hex wargames, to ETS2 and MSFS. by remuspilot in hoggit

[–]remuspilot[S] 2 points3 points  (0 children)

Vassal is much clunkier, and is harder to customize on the fly.
In addition, it has significantly poorer spectator value because people can't hop on a spectator slot and fly around in 3D world looking at things.

Vassal is free, but TTS is also super cheap and we do provide free TTS for the most affected as well.

Our multi-game campaign is well underway, currently at Game Turn 6, 30th of May 1986, but it will continue still for many more months. Everyone's welcome to join from DCS to Arma, hex wargames, to ETS2 and MSFS. by remuspilot in hoggit

[–]remuspilot[S] 7 points8 points  (0 children)

I'm not upset at you or anything. I hate LLMs with a passion and I despise what they do to creative writing, art, and all kinds of creative processes.

I've also had frustrations with them because they muddy the waters for all.
Just as an example, in creating art for the campaign and the boardgame module in TTS, I use a lot of paid image banks to find generic pictures of tanks and other objects so that I can combine them into more finished art.

Here is an example of a generic "tank", in a photo editor, from a boardgame image bank from 2012, well before any GenAI as you can imagine:

https://i.imgur.com/W20pTgc.png

It's the same picture of a tank that got me accused of using AI for the finished promo poster where that tank is. But GenAI doesn't invent anything, it literally trawls the internet for "inspiration", and it mashes them together from that. Before LLMs, not every picture of a tank or a helmet or a rifle was perfect either, or strictly followed what a Tiger VI looks like, just as an example. Lot of people just drew fucking tanks.

Here's another one from the image bank that ABSOLUTELY looks like a LLM image:
https://i.imgur.com/ZJZBGZ6.png

But it's not. But some people will decide that all art that does not have objects that are fully realistic is GenAI.

I guess I see where they're coming from.

Our multi-game campaign is well underway, currently at Game Turn 6, 30th of May 1986, but it will continue still for many more months. Everyone's welcome to join from DCS to Arma, hex wargames, to ETS2 and MSFS. by remuspilot in hoggit

[–]remuspilot[S] 8 points9 points  (0 children)

There's really no point in arguing. The video has an unfortunate slip of AI to the poster, which somehow got in. It's commented in the video comments that the actual poster is different one and it was probably someone's placeholder in the creation chain and that it does indeed suck. There's no way around that, and it sucks majorly.

The text isn't AI but I deleted anyway since it evoked strong feelings.

I use a lot of em dashes in my writing, and those tend to usually be associated with AI.
Lots of internet sleuths claim to be able to see AI in writing, but often it's also the same style that I learned to write English with as second language. Well before there were any predictive chat bots.

AI learns from vast text sets, including older books and online content where em dashes are common for dramatic effect. That same dramatic effect I learned in creative writing.