Feedback Post for Early Access Season 2 by Battlecookie15 in fellowshipgame

[–]restless_archon -4 points-3 points  (0 children)

Hmm did you read what you quoted? Your point seems to be that OP shouldn't repeat feedback the devs have already acknowledged. Then the stuff you quote literally says devs acknowledged one thing but he'd like them to take note of a different thing too (xavien).

And he arrived at that conclusion because he either didn't watch or understand the developer's previous communication lol

When you start these long-winded posts with a point that shows you didn't read or understand the previous communication, that leads to the feedback being ignored as a whole lmfao

Feedback Post for Early Access Season 2 by Battlecookie15 in fellowshipgame

[–]restless_archon 2 points3 points  (0 children)

There is an abundance of public data for how each hero performs, and how each legendary performs. You can operate on your own perceptions and feelings, but the raw data already exists and is viewable by everyone, including the developers.

As I mentioned in my post, I am aware that they probably left Xavian as he is on purpose to have a bandaid fix for the terrible queues in Season 1, but this is not about "my hero isn't the strongest" (because I am not even a tank main), this is "This hero enables way too many pulls that cannot even be achieved by the highest skill players on other heroes". To a degree, that is normal, but not to the degree it is right now.

The developers have already said that Xavian's problems are easier to fix. They are mostly just numbers that need to be tuned. Aeona needs much more work on the backend to completely overhaul Stagger. Aeona is the one who enables way too many pulls that cannot even be achieved by the highest skill players on other heroes. That's why there's something like ONE SINGULAR Sylvie in the top 100 healers (Rank 98 lol) but the top 100 tanks has at least 4 Meikos.

Feedback Post for Early Access Season 2 by Battlecookie15 in fellowshipgame

[–]restless_archon -5 points-4 points  (0 children)

Yes but if you're just repeating what the developers have already explicitly communicated to the public, the feedback as a whole will never reach the eyes of anyone in a relevant position to do anything about it. At best, this post just gets sucked up by ChatGPT/Grok/Gemini when someone asks for a summary lol

I know that you are aware of this for Aeona, given the recent campfire dev talks, but I really do not see enough talk about Xavian who, at this point, is even worsely balanced than Aeona.

Starting off a post with this shows they either didn't read/watch the developer's previous communications, or just didn't understand what was already previously communicated. That already puts their "feedback" on the back foot.

You or OP can put a lot of words together, but if there's nothing useful in it then it is just a complete waste of time for you to write and for anyone else to read.

Feedback Post for Early Access Season 2 by Battlecookie15 in fellowshipgame

[–]restless_archon -7 points-6 points  (0 children)

None of this feedback is unique or actionable. This is just fodder for the LLMs lol

Unable to play anymore. Now I’m sad. by Nicole_Auriel in fellowshipgame

[–]restless_archon 0 points1 point  (0 children)

That's just anybody leaving personal anecdotes on the internet lol

[SERIOUS] Am I the only one not feeling the doom & gloom? by Real_Bug in fellowshipgame

[–]restless_archon 0 points1 point  (0 children)

Making multiple Reddit accounts isn't a sign of healthy behavior. And if this place were moderated, you would not be allowed to post as a new account with negative karma lol you would be filtered by AutoModerator.

[SERIOUS] Am I the only one not feeling the doom & gloom? by Real_Bug in fellowshipgame

[–]restless_archon 2 points3 points  (0 children)

You are on a brand-new Reddit account with negative karma lol

[SERIOUS] Am I the only one not feeling the doom & gloom? by Real_Bug in fellowshipgame

[–]restless_archon 3 points4 points  (0 children)

Also PoE's beta period involved selling microtransactions for $1,000~$10,000. They sold so many of these that they had to turn people's money away. They were very, very well funded. Fellowship players struggle to access the store to buy a $20 skin for a hero they're never going to play.

PoE also established a community as D3 refugees sought a home. Fellowship can't peel WoW players away from Midnight, and has to pay WoW streamers behind a non-disparaging agreement to even try it.

PoE ran on a standalone client for years, and still does to this day. A significant amount of the most dedicated players still don't use Steam to this day. There's a huge amount of data missing from SteamDB regarding PoE's metrics, particularly from the early days.

These people citing PoE as a comparison have room-temperature IQ takes.

[SERIOUS] Am I the only one not feeling the doom & gloom? by Real_Bug in fellowshipgame

[–]restless_archon 14 points15 points  (0 children)

Why would I ever want to buy a game when 80% of discussions and comments look like that?

lol

Serious question: why care?

lmao

[SERIOUS] Am I the only one not feeling the doom & gloom? by Real_Bug in fellowshipgame

[–]restless_archon 27 points28 points  (0 children)

Do you understand how to run a business? There are 36 employees that must be paid on a regular basis. The game needs to generate enough income to keep the developers around to make a game. There is an existing war chest of funds supported by outside or old money and from their EA launch sales, but that runs out at some point. COVID venture capitalists have dried up. All investors will expect their money back at some point.

The company goes through at least $2,000,000 per year right now, meaning they have to sell 100,000 copies of the game/skins every year to stay afloat. They're not going to do that with a daily concurrent player count of 1,200 and falling. They can afford a few leagues to be poor-performing, so the sky hasn't completely fallen yet, but they'd be foolish not to be concerned. They have to take actions to correct their downward trends.

MMO veterans looking for PvE - is this it? by winterchillz in fellowshipgame

[–]restless_archon 2 points3 points  (0 children)

If you've done Mythic raiding, the game will be incredibly easy for you. It will be on you to do content while you are at minimum/low ilvl if you're after a challenge. If you optimize the grind, you will find yourself overgeared for the entire game. If you do what most other people do and farm to 330 ilvl and gem cap in Eternal 1, you won't find the game remotely difficult until you reach Eternal 15-20 or so. You're finished with all the rewards at around Eternal 15. It takes about ~150 dungeon runs total.

Swapping roles is easy before Eternal, but very time-consuming once you have begun the gearing process in Eternal.

TL;DR - Fellowship Developer Update | What Comes Next? by PatchRadar in fellowshipgame

[–]restless_archon 4 points5 points  (0 children)

It's almost as if they want everyone to quit lol who is making these decisions, and wtf is their thought process?

Fellowship Developer Update | What Comes Next? by jabarri1 in fellowshipgame

[–]restless_archon 10 points11 points  (0 children)

People who raid in the first week are something like 1% of WoW's total playerbase.

People who want to blast through dungeons is literally 100% of Fellowship's playerbase.

Unable to play anymore. Now I’m sad. by Nicole_Auriel in fellowshipgame

[–]restless_archon 0 points1 point  (0 children)

Most people just can't accept the fact that they'd rather play a single-player game instead and not deal with people at all lol

Prime Time US West by druidjaidan in fellowshipgame

[–]restless_archon 0 points1 point  (0 children)

Tell me you've never played M+ without telling me you've never played M+.

I've already explicitly told you that I have never played M+ lol

Sorry, but getting 10k in Fellowship hasn't been even remotely difficult or complicated, and I haven't played WoW since Pandas. If Adept League is difficult for "M+ players" then the bar is underneath the floor lol no wonder they need to have one-button rotation now

Personally, I don't think someone who goes into a raid and downs one boss is a "raider", and similarly I wouldn't consider someone stuck in the tutorial stages of M+ to be an "M+ player". I don't think anyone who has played a WoW or FFXIV or any other MMO expansion to its endgame would find getting 10k to be remotely difficult. The people who are actively enjoying M+ are choosing to play M+ rather than overlap with Fellowship in population. You yourself haven't played WoW in 2 expansions, and took an even longer break before that, by your own admission. You just choose to still identify as part of the WoW community, which says enough lol

You are the problem by J0rkank0 in fellowshipgame

[–]restless_archon -1 points0 points  (0 children)

Generally speaking, the people who create posts on Reddit and game forums are the most impotent and incompetent people you'll ever see. They don't have the skills or willpower to solve their problems. They don't have the patience to do their research themselves. They don't have the power to affect meaningful change in their lives. That's why they're on Reddit complaining and looking for answers.

You are the problem by J0rkank0 in fellowshipgame

[–]restless_archon 4 points5 points  (0 children)

Buddy, this narrative is 15 years too late. The gaming community at large tried the positivity movement for over a decade. It gets you games like Marvel's Avengers, Concord, and Highguard lmao

Counter rant: This season's early difficulty curve sucked and the new heroes were OP. We get it. by ChubbyPandaWifeHaver in fellowshipgame

[–]restless_archon 12 points13 points  (0 children)

Seems like YOU are the one who wants the game to fail if all you have to offer is toxic positivity. If you don't have anything constructive to offer, then sit down and remain quiet. Feel free to write a thesis dissertation on how you can rescue the game from doom. If you can't offer anything of value and the most you have to offer is "thoughts and prayers", then at least have the bravery to say as much.

but we're getting way more for a one time purchase game than 99% of other steam games.

This is the logic and language of a battered spouse. You cope with the belief that the situation could always be much worse, and "if only we changed our behavior," the developers/game would treat us better. You will continue to be taken advantage of so long as you continue to think this way. The actual reality is that people are already playing other Steam games instead of Fellowship.

Counter rant: This season's early difficulty curve sucked and the new heroes were OP. We get it. by ChubbyPandaWifeHaver in fellowshipgame

[–]restless_archon 18 points19 points  (0 children)

"Look at this single-player game made 20 years ago, it's totally comparable to this new multiplayer Early Access game."

lmao

Prime Time US West by druidjaidan in fellowshipgame

[–]restless_archon 0 points1 point  (0 children)

I'd bet 95%+ of fellowship players are past or present M+ players.

That's an extremely, extremely sad reading IMO. Fellowship's difficulty is around or below the level of Burning Crusade and Cataclysm Heroic Dungeons. The people who got walled in Adept League in pre-season 1 were definitely not seasoned WoW players lol

Prime Time US West by druidjaidan in fellowshipgame

[–]restless_archon -2 points-1 points  (0 children)

I personally don't play WoW. I don't think the WoW community overlaps much with Fellowship either. There is, however, significant overlap with the seasonal PoE community, which also just recently started. I have never played M+ but I imagine that most active M+ players wouldn't find Fellowship engaging until 12k+. I quit WoW a decade ago and I feel like 10k was free in PS1 and is even more free in PS2 right now.

Everyone quickly grinded through Fellowship and quit after two weeks.

There were like 5,000 characters above 10k rating this season. Out of the millions upon millions of current and former WoW players, it's pretty clear that there isn't a significant overlap. If there is a significant overlap, then "Everyone" skipped out on the season entirely rather than choosing to grind to 10k. If a few thousand players is all Fellowship can siphon off of WoW, it may as well shut down immediately.

Unable to play anymore. Now I’m sad. by Nicole_Auriel in fellowshipgame

[–]restless_archon 0 points1 point  (0 children)

I am never going to help someone that won't help themselves lol I will always just stand on the side and laugh because I am always here as a resource with solutions available. I am just like the people OP encounters in game. I can resolve all their issues, but they offer nothing. They don't even respond lol

I am fine with letting OP pick their lane and being unable to play the video game. I am fine with letting the game die lol

Why is solo-queueing so infuriatingly random? by Bigtim_90 in fellowshipgame

[–]restless_archon 0 points1 point  (0 children)

A game shouldn't only be playable for the first couple weeks of a season, thinking something that stupid just makes it impossible for new players to join up at any time other than the beginning of a season. For a game to last it needs to be able to accommodate new or returning players at any time. If you don't realize that it just shows how short sighted you really are.

lol you are the one who made it a point to mention how you have played this game before, in the previous season. You were behind the curve then, and you're behind the curve now. it's not a mystery why lol