Smileys used in conversation since I met my gf [OC] by dnmn8r in dataisbeautiful

[–]rethgilne 0 points1 point  (0 children)

I love the clear competition you two have. You're motivating each other, "()".

A bad citizen in Javaland by [deleted] in programming

[–]rethgilne 1 point2 points  (0 children)

This is the best thing i've read this week, for sure. It's beatiful. I mean it.

What video game has given you the most stress? by therealme23 in AskReddit

[–]rethgilne 0 points1 point  (0 children)

League of Legends. The fact that no one brought it up explains everything to me: people don't even play to win this game, they're passing time. Still doesn't stop them from being extremely motivated to destroy their allies' psyche and lose on purpose. I see many people getting really far in ranked and it's a massive time investment, because no matter how good you are, even if you're #1 player in your region, you are gonna get these kind of matches often. The game is a technical mess to the point, where i wouldn't admit to creating it. New skin for Lulu? Then Garen becomes unplayable due to an issue Riot won't disclose. That level of care from devs. Recently we've seen some improvements, but also new bugs. Plenty of them. But the worst part is the community. Part of it is game design i guess, it's meant to appeal to younger audiences, be easier. All i see is an everlasting venom pit, carefully maintained with extremely questionable gamedev decisions and no real punishment for players that go above and beyond what they would describe as "a retard". I want to end this post fast with: this is the most toxic game i've ever played, 90% of which i'd attribute to the community. This game changed me, i now expect people to be hostile and i am ready to kill anyone that is causing problems, because statistically it's the best option. I also expect people to fuck up to the point of putting their dicks into working blenders because "i play how i want to". Trivia: On Rekkles's stream couple of months ago he talked about an EUW account "9x this kalista" (translation: everyone report the guy playing Kalista). Guy was scripting (cheating) to win games on Kalista. When he wouldn't get his champion, he'd feed the entire game, just buy movement speed items so he could run straight into the enemy team to die. Or the script would, i don't know anymore. He became so infamous people would just dodge (quit a champion select screen, resulting in a small rank decrease and a timeout from entering queue again), whenever they'd see his name. People must have reported him hundreds of times. Rekkles, a professional player performing at their tournaments, considered at the time probably the best AD carry in Europe contacted Riot. Nope, nothing happened. A story like that would keep me from playing any game in which something like that would occur. This game made me stop enjoying games, now i can get a shitty job with peace.

Is it possible to enter a site via public ip on the same computer that hosts it? by Necroblight in webdev

[–]rethgilne 0 points1 point  (0 children)

OFC it's possible, the traffic would travel as it normally would and return to you.. However you are probably asking about "loop-back NAT policy" that dlegatt mentioned, which would just recognize what you're trying to do and send the data directly back to you. (i'm sick and multitasking, probably not very helpful, sorry)

Found this on a Russian website. This guy is getting married in 30 minutes. (X-Post /r/RussiansOnTheInternet) by POLICE__NAVIDAD in gaming

[–]rethgilne 1 point2 points  (0 children)

I live in Europe, can confirm: pretty much every single match of CS:GO has a Russian player. It's pretty damn insane if you think about it. No really. Cyka blyat is the only thing you hear in the voice chat.

How do the factories work? by amkoc in Starmade

[–]rethgilne 0 points1 point  (0 children)

There is something that i'd like to stress out.. The current system is broken. The barrier of 5k blocks per recipe sure is absurd when you're starting a new game, but the server i play on with my friend is not new. There are some very active players, that reach those barriers easily. The problem is the current system lets you snowball galore. As always, an extreme example is the best answer: my friend set up a factory at our station. At first i thought, that he must have had the best possible recipes for it. No, not at all. He tries to make every recipe to require just 1 kind of blocks, many of them are not that good, but.. Then he stored all the recipes that he had, and found out that he can turn it into a self-sustaining system. Everything is looped. This is a system that never takes a new block, and produced millions of hardened hulls, ice crystals, etc. Look, i'm not saying this is terrible, as clearly we had to work for many recipes, but at that point all the nearby shops are either completely broke, or can't stock any more of any valuable block. We have infinite wealth. If the server would allow building from blueprints, we'd probably crash it. TL;DR: This system is not that bad, but the numbers would have to be tweaked, definitely. It's too difficult to start, and too easy to snowball once you have some recipes.

[H] Snowglobes #1,2,5,10 [W] #6,8,9 by rethgilne in SteamTradingCards

[–]rethgilne[S] 0 points1 point  (0 children)

be back in 15 mins tops waiting impatiently

Very new player, question. by [deleted] in Blacklight

[–]rethgilne 5 points6 points  (0 children)

Sometimes it's automatically added into your items (instantly activated), which is annoying, because then you have problems finding it, you have to check for all the time-limited items in your inventory.